Ivan Savenko 3779a54ddd - probably fixed 1671 11 年之前
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CGameHandler.cpp 3779a54ddd - probably fixed 1671 11 年之前
CGameHandler.h f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. 12 年之前
CMakeLists.txt c4716d0a9a - reordered files in cmake so files with long compile times will be 12 年之前
CQuery.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
CQuery.h 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 年之前
CVCMIServer.cpp a740f7989c [c::b] update projects, disable PHC for now, +few fixes (still wip) 12 年之前
CVCMIServer.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
NetPacksServer.cpp d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. 13 年之前
VCMI_server.cbp a740f7989c [c::b] update projects, disable PHC for now, +few fixes (still wip) 12 年之前
VCMI_server.vcxproj e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年之前