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MapView.cpp 3.5 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewActions.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapViewModel.h"
  16. #include "mapHandler.h"
  17. #include "../CGameInfo.h"
  18. #include "../CPlayerInterface.h"
  19. #include "../adventureMap/CAdvMapInt.h"
  20. #include "../gui/CGuiHandler.h"
  21. #include "../render/CAnimation.h"
  22. #include "../render/Canvas.h"
  23. #include "../render/IImage.h"
  24. #include "../renderSDL/SDL_Extensions.h"
  25. #include "../../CCallback.h"
  26. #include "../../lib/CConfigHandler.h"
  27. #include "../../lib/mapObjects/CGHeroInstance.h"
  28. #include "../../lib/mapping/CMap.h"
  29. MapView::~MapView() = default;
  30. std::shared_ptr<MapViewModel> MapView::createModel(const Point & dimensions) const
  31. {
  32. auto result = std::make_shared<MapViewModel>();
  33. result->setLevel(0);
  34. result->setTileSize(Point(32, 32));
  35. result->setViewCenter(Point(0, 0));
  36. result->setViewDimensions(dimensions);
  37. return result;
  38. }
  39. MapView::MapView(const Point & offset, const Point & dimensions)
  40. : model(createModel(dimensions))
  41. , controller(new MapViewController(model))
  42. , tilesCache(new MapViewCache(model))
  43. , isSwiping(false)
  44. {
  45. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  46. pos += offset;
  47. pos.w = dimensions.x;
  48. pos.h = dimensions.y;
  49. actions = std::make_shared<MapViewActions>(*this, model);
  50. actions->setContext(controller->getContext());
  51. }
  52. void MapView::render(Canvas & target, bool fullUpdate)
  53. {
  54. Canvas targetClipped(target, pos);
  55. controller->update(GH.mainFPSmng->getElapsedMilliseconds());
  56. tilesCache->update(controller->getContext());
  57. tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
  58. }
  59. void MapView::show(SDL_Surface * to)
  60. {
  61. Canvas target(to);
  62. CSDL_Ext::CClipRectGuard guard(to, pos);
  63. render(target, false);
  64. }
  65. void MapView::showAll(SDL_Surface * to)
  66. {
  67. Canvas target(to);
  68. CSDL_Ext::CClipRectGuard guard(to, pos);
  69. render(target, true);
  70. }
  71. void MapView::onMapLevelSwitched()
  72. {
  73. if(LOCPLINT->cb->getMapSize().z > 1)
  74. {
  75. if(model->getLevel() == 0)
  76. controller->setViewCenter(model->getMapViewCenter(), 1);
  77. else
  78. controller->setViewCenter(model->getMapViewCenter(), 0);
  79. }
  80. }
  81. void MapView::onMapScrolled(const Point & distance)
  82. {
  83. if(!isSwiping)
  84. controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
  85. }
  86. void MapView::onMapSwiped(const Point & viewPosition)
  87. {
  88. isSwiping = true;
  89. controller->setViewCenter(viewPosition, model->getLevel());
  90. }
  91. void MapView::onMapSwipeEnded()
  92. {
  93. isSwiping = true;
  94. }
  95. void MapView::onCenteredTile(const int3 & tile)
  96. {
  97. controller->setViewCenter(tile);
  98. }
  99. void MapView::onCenteredObject(const CGObjectInstance * target)
  100. {
  101. controller->setViewCenter(target->getSightCenter());
  102. }
  103. void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
  104. {
  105. controller->setTileSize(Point(tileSize, tileSize));
  106. controller->setOverlayVisibility(objectPositions);
  107. controller->setTerrainVisibility(showTerrain);
  108. }
  109. void MapView::onViewWorldActivated(uint32_t tileSize)
  110. {
  111. controller->setTileSize(Point(tileSize, tileSize));
  112. }
  113. void MapView::onViewMapActivated()
  114. {
  115. controller->setTileSize(Point(32, 32));
  116. controller->setOverlayVisibility({});
  117. controller->setTerrainVisibility(false);
  118. }