RmgMap.cpp 7.5 KB

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  1. /*
  2. * RmgMap.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgMap.h"
  12. #include "TileInfo.h"
  13. #include "CMapGenOptions.h"
  14. #include "Zone.h"
  15. #include "../mapping/CMapEditManager.h"
  16. #include "../mapping/CMap.h"
  17. #include "../CTownHandler.h"
  18. #include "ObjectManager.h"
  19. #include "RoadPlacer.h"
  20. #include "TreasurePlacer.h"
  21. #include "ConnectionsPlacer.h"
  22. #include "TownPlacer.h"
  23. #include "MinePlacer.h"
  24. #include "ObjectDistributor.h"
  25. #include "WaterAdopter.h"
  26. #include "WaterProxy.h"
  27. #include "WaterRoutes.h"
  28. #include "RockPlacer.h"
  29. #include "ObstaclePlacer.h"
  30. #include "RiverPlacer.h"
  31. #include "TerrainPainter.h"
  32. #include "Functions.h"
  33. #include "CMapGenerator.h"
  34. VCMI_LIB_NAMESPACE_BEGIN
  35. RmgMap::RmgMap(const CMapGenOptions& mapGenOptions) :
  36. mapGenOptions(mapGenOptions), zonesTotal(0)
  37. {
  38. mapInstance = std::make_unique<CMap>();
  39. getEditManager()->getUndoManager().setUndoRedoLimit(0);
  40. }
  41. void RmgMap::foreach_neighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  42. {
  43. for(const int3 &dir : int3::getDirs())
  44. {
  45. int3 n = pos + dir;
  46. /*important notice: perform any translation before this function is called,
  47. so the actual mapInstance->position is checked*/
  48. if(mapInstance->isInTheMap(n))
  49. foo(n);
  50. }
  51. }
  52. void RmgMap::foreachDirectNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  53. {
  54. for(const int3 &dir : rmg::dirs4)
  55. {
  56. int3 n = pos + dir;
  57. if(mapInstance->isInTheMap(n))
  58. foo(n);
  59. }
  60. }
  61. void RmgMap::foreachDiagonalNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  62. {
  63. for (const int3 &dir : rmg::dirsDiagonal)
  64. {
  65. int3 n = pos + dir;
  66. if (mapInstance->isInTheMap(n))
  67. foo(n);
  68. }
  69. }
  70. void RmgMap::initTiles(CMapGenerator & generator)
  71. {
  72. mapInstance->initTerrain();
  73. tiles.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  74. zoneColouring.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  75. //init native town count with 0
  76. for (auto faction : VLC->townh->getAllowedFactions())
  77. zonesPerFaction[faction] = 0;
  78. getEditManager()->clearTerrain(&generator.rand);
  79. getEditManager()->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions.getWidth(), mapGenOptions.getHeight()));
  80. getEditManager()->drawTerrain(ETerrainId::GRASS, &generator.rand);
  81. const auto * tmpl = mapGenOptions.getMapTemplate();
  82. zones.clear();
  83. for(const auto & option : tmpl->getZones())
  84. {
  85. auto zone = std::make_shared<Zone>(*this, generator);
  86. zone->setOptions(*option.second);
  87. zones[zone->getId()] = zone;
  88. }
  89. switch(mapGenOptions.getWaterContent())
  90. {
  91. case EWaterContent::NORMAL:
  92. case EWaterContent::ISLANDS:
  93. TRmgTemplateZoneId waterId = zones.size() + 1;
  94. rmg::ZoneOptions options;
  95. options.setId(waterId);
  96. options.setType(ETemplateZoneType::WATER);
  97. auto zone = std::make_shared<Zone>(*this, generator);
  98. zone->setOptions(options);
  99. zones[zone->getId()] = zone;
  100. break;
  101. }
  102. }
  103. void RmgMap::addModificators()
  104. {
  105. for(auto & z : getZones())
  106. {
  107. auto zone = z.second;
  108. zone->addModificator<ObjectManager>();
  109. zone->addModificator<ObjectDistributor>();
  110. zone->addModificator<TreasurePlacer>();
  111. zone->addModificator<ObstaclePlacer>();
  112. zone->addModificator<TerrainPainter>();
  113. if(zone->getType() == ETemplateZoneType::WATER)
  114. {
  115. for(auto & z1 : getZones())
  116. {
  117. z1.second->addModificator<WaterAdopter>();
  118. z1.second->getModificator<WaterAdopter>()->setWaterZone(zone->getId());
  119. }
  120. zone->addModificator<WaterProxy>();
  121. zone->addModificator<WaterRoutes>();
  122. }
  123. else
  124. {
  125. zone->addModificator<TownPlacer>();
  126. zone->addModificator<MinePlacer>();
  127. zone->addModificator<ConnectionsPlacer>();
  128. zone->addModificator<RoadPlacer>();
  129. zone->addModificator<RiverPlacer>();
  130. }
  131. if(zone->isUnderground())
  132. {
  133. zone->addModificator<RockPlacer>();
  134. }
  135. }
  136. }
  137. CMap & RmgMap::map() const
  138. {
  139. return *mapInstance;
  140. }
  141. CMapEditManager* RmgMap::getEditManager() const
  142. {
  143. return mapInstance->getEditManager();
  144. }
  145. bool RmgMap::isOnMap(const int3 & tile) const
  146. {
  147. return mapInstance->isInTheMap(tile);
  148. }
  149. const CMapGenOptions& RmgMap::getMapGenOptions() const
  150. {
  151. return mapGenOptions;
  152. }
  153. void RmgMap::assertOnMap(const int3& tile) const
  154. {
  155. if (!mapInstance->isInTheMap(tile))
  156. throw rmgException(boost::to_string(boost::format("Tile %s is outside the map") % tile.toString()));
  157. }
  158. RmgMap::Zones & RmgMap::getZones()
  159. {
  160. return zones;
  161. }
  162. bool RmgMap::isBlocked(const int3 &tile) const
  163. {
  164. assertOnMap(tile);
  165. return tiles[tile.x][tile.y][tile.z].isBlocked();
  166. }
  167. bool RmgMap::shouldBeBlocked(const int3 &tile) const
  168. {
  169. assertOnMap(tile);
  170. return tiles[tile.x][tile.y][tile.z].shouldBeBlocked();
  171. }
  172. bool RmgMap::isPossible(const int3 &tile) const
  173. {
  174. assertOnMap(tile);
  175. return tiles[tile.x][tile.y][tile.z].isPossible();
  176. }
  177. bool RmgMap::isFree(const int3 &tile) const
  178. {
  179. assertOnMap(tile);
  180. return tiles[tile.x][tile.y][tile.z].isFree();
  181. }
  182. bool RmgMap::isUsed(const int3 &tile) const
  183. {
  184. assertOnMap(tile);
  185. return tiles[tile.x][tile.y][tile.z].isUsed();
  186. }
  187. bool RmgMap::isRoad(const int3& tile) const
  188. {
  189. assertOnMap(tile);
  190. return tiles[tile.x][tile.y][tile.z].isRoad();
  191. }
  192. void RmgMap::setOccupied(const int3 &tile, ETileType::ETileType state)
  193. {
  194. assertOnMap(tile);
  195. tiles[tile.x][tile.y][tile.z].setOccupied(state);
  196. }
  197. void RmgMap::setRoad(const int3& tile, RoadId roadType)
  198. {
  199. assertOnMap(tile);
  200. tiles[tile.x][tile.y][tile.z].setRoadType(roadType);
  201. }
  202. TileInfo RmgMap::getTile(const int3& tile) const
  203. {
  204. assertOnMap(tile);
  205. return tiles[tile.x][tile.y][tile.z];
  206. }
  207. TRmgTemplateZoneId RmgMap::getZoneID(const int3& tile) const
  208. {
  209. assertOnMap(tile);
  210. return zoneColouring[tile.x][tile.y][tile.z];
  211. }
  212. void RmgMap::setZoneID(const int3& tile, TRmgTemplateZoneId zid)
  213. {
  214. assertOnMap(tile);
  215. zoneColouring[tile.x][tile.y][tile.z] = zid;
  216. }
  217. void RmgMap::setNearestObjectDistance(int3 &tile, float value)
  218. {
  219. assertOnMap(tile);
  220. tiles[tile.x][tile.y][tile.z].setNearestObjectDistance(value);
  221. }
  222. float RmgMap::getNearestObjectDistance(const int3 &tile) const
  223. {
  224. assertOnMap(tile);
  225. return tiles[tile.x][tile.y][tile.z].getNearestObjectDistance();
  226. }
  227. void RmgMap::registerZone(TFaction faction)
  228. {
  229. zonesPerFaction[faction]++;
  230. zonesTotal++;
  231. }
  232. ui32 RmgMap::getZoneCount(TFaction faction)
  233. {
  234. return zonesPerFaction[faction];
  235. }
  236. ui32 RmgMap::getTotalZoneCount() const
  237. {
  238. return zonesTotal;
  239. }
  240. bool RmgMap::isAllowedSpell(const SpellID & sid) const
  241. {
  242. assert(sid >= 0);
  243. if (sid < mapInstance->allowedSpell.size())
  244. {
  245. return mapInstance->allowedSpell[sid];
  246. }
  247. else
  248. return false;
  249. }
  250. void RmgMap::dump(bool zoneId) const
  251. {
  252. static int id = 0;
  253. std::ofstream out(boost::to_string(boost::format("zone_%d.txt") % id++));
  254. int levels = mapInstance->levels();
  255. int width = mapInstance->width;
  256. int height = mapInstance->height;
  257. for (int k = 0; k < levels; k++)
  258. {
  259. for(int j = 0; j < height; j++)
  260. {
  261. for (int i = 0; i < width; i++)
  262. {
  263. if(zoneId)
  264. {
  265. out << getZoneID(int3(i, j, k));
  266. }
  267. else
  268. {
  269. char t = '?';
  270. switch (getTile(int3(i, j, k)).getTileType())
  271. {
  272. case ETileType::FREE:
  273. t = ' '; break;
  274. case ETileType::BLOCKED:
  275. t = '#'; break;
  276. case ETileType::POSSIBLE:
  277. t = '-'; break;
  278. case ETileType::USED:
  279. t = 'O'; break;
  280. }
  281. out << t;
  282. }
  283. }
  284. out << std::endl;
  285. }
  286. out << std::endl;
  287. }
  288. out << std::endl;
  289. }
  290. VCMI_LIB_NAMESPACE_END