modsettings.ui 2.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <ui version="4.0">
  3. <class>ModSettings</class>
  4. <widget class="QWidget" name="ModSettings">
  5. <property name="geometry">
  6. <rect>
  7. <x>0</x>
  8. <y>0</y>
  9. <width>599</width>
  10. <height>451</height>
  11. </rect>
  12. </property>
  13. <property name="windowTitle">
  14. <string>Form</string>
  15. </property>
  16. <layout class="QVBoxLayout" name="verticalLayout">
  17. <property name="leftMargin">
  18. <number>0</number>
  19. </property>
  20. <property name="topMargin">
  21. <number>0</number>
  22. </property>
  23. <property name="rightMargin">
  24. <number>0</number>
  25. </property>
  26. <property name="bottomMargin">
  27. <number>0</number>
  28. </property>
  29. <item>
  30. <widget class="QLabel" name="label_7">
  31. <property name="text">
  32. <string>Mandatory mods to play this map</string>
  33. </property>
  34. </widget>
  35. </item>
  36. <item>
  37. <widget class="QTreeWidget" name="treeMods">
  38. <property name="sizeAdjustPolicy">
  39. <enum>QAbstractScrollArea::AdjustIgnored</enum>
  40. </property>
  41. <attribute name="headerDefaultSectionSize">
  42. <number>320</number>
  43. </attribute>
  44. <column>
  45. <property name="text">
  46. <string>Mod name</string>
  47. </property>
  48. </column>
  49. <column>
  50. <property name="text">
  51. <string>Version</string>
  52. </property>
  53. </column>
  54. </widget>
  55. </item>
  56. <item>
  57. <layout class="QHBoxLayout" name="horizontalLayout_4">
  58. <item>
  59. <widget class="QLabel" name="label_6">
  60. <property name="text">
  61. <string>Automatic assignment</string>
  62. </property>
  63. </widget>
  64. </item>
  65. <item>
  66. <widget class="QPushButton" name="modResolution_map">
  67. <property name="toolTip">
  68. <string>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</string>
  69. </property>
  70. <property name="text">
  71. <string>Map objects mods</string>
  72. </property>
  73. <property name="autoDefault">
  74. <bool>false</bool>
  75. </property>
  76. </widget>
  77. </item>
  78. <item>
  79. <widget class="QPushButton" name="modResolution_full">
  80. <property name="toolTip">
  81. <string>Set all mods having a game content as mandatory</string>
  82. </property>
  83. <property name="text">
  84. <string>Full content mods</string>
  85. </property>
  86. <property name="autoDefault">
  87. <bool>false</bool>
  88. </property>
  89. </widget>
  90. </item>
  91. </layout>
  92. </item>
  93. </layout>
  94. </widget>
  95. <resources/>
  96. <connections/>
  97. </ui>