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- /*
- * IImage.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../../lib/filesystem/ResourcePath.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class PlayerColor;
- class Rect;
- class Point;
- class ColorRGBA;
- VCMI_LIB_NAMESPACE_END
- struct SDL_Surface;
- class ColorFilter;
- /// Defines which blit method will be selected when image is used for rendering
- enum class EImageBlitMode
- {
- /// Image can have no transparency and can be only used as background
- OPAQUE,
- /// Image can have only a single color as transparency and has no semi-transparent areas
- COLORKEY,
- /// Image might have full alpha transparency range, e.g. shadows
- ALPHA
- };
- /*
- * Base class for images, can be used for non-animation pictures as well
- */
- class IImage
- {
- public:
- using SpecialPalette = std::vector<ColorRGBA>;
- static constexpr int32_t SPECIAL_PALETTE_MASK_CREATURES = 0b11110011;
- //draws image on surface "where" at position
- virtual void draw(SDL_Surface * where, const Point & pos, const Rect * src = nullptr) const = 0;
- //virtual void draw(SDL_Surface * where, const Rect * dest, const Rect * src) const = 0;
- virtual void scaleFast(const Point & size) = 0;
- virtual void exportBitmap(const boost::filesystem::path & path) const = 0;
- //Change palette to specific player
- virtual void playerColored(PlayerColor player)=0;
- //set special color for flag
- virtual void setFlagColor(PlayerColor player)=0;
- //test transparency of specific pixel
- virtual bool isTransparent(const Point & coords) const = 0;
- virtual Point dimensions() const = 0;
- int width() const;
- int height() const;
- //only indexed bitmaps, 16 colors maximum
- virtual void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) = 0;
- virtual void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) = 0;
- virtual void setAlpha(uint8_t value) = 0;
- virtual void setBlitMode(EImageBlitMode mode) = 0;
- //only indexed bitmaps with 7 special colors
- virtual void setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) = 0;
- virtual void horizontalFlip() = 0;
- virtual void verticalFlip() = 0;
- virtual ~IImage() = default;
- };
- class IConstImage
- {
- public:
- virtual Point dimensions() const = 0;
- virtual void exportBitmap(const boost::filesystem::path & path) const = 0;
- virtual bool isTransparent(const Point & coords) const = 0;
- virtual std::shared_ptr<IImage> createImageReference() = 0;
- virtual ~IConstImage() = default;
- };
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