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- /*
- * RenderHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "RenderHandler.h"
- #include "SDLImage.h"
- #include "../render/CAnimation.h"
- #include "../render/CDefFile.h"
- #include "../../lib/json/JsonUtils.h"
- #include "../../lib/filesystem/Filesystem.h"
- std::shared_ptr<CDefFile> RenderHandler::getAnimationFile(const AnimationPath & path)
- {
- AnimationPath actualPath = boost::starts_with(path.getName(), "SPRITES") ? path : path.addPrefix("SPRITES/");
- auto it = animationFiles.find(actualPath);
- if (it != animationFiles.end())
- return it->second;
- if (!CResourceHandler::get()->existsResource(actualPath))
- {
- animationFiles[actualPath] = nullptr;
- return nullptr;
- }
- auto result = std::make_shared<CDefFile>(actualPath);
- animationFiles[actualPath] = result;
- return result;
- }
- void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & config)
- {
- std::string basepath;
- basepath = config["basepath"].String();
- JsonNode base;
- base["margins"] = config["margins"];
- base["width"] = config["width"];
- base["height"] = config["height"];
- for(const JsonNode & group : config["sequences"].Vector())
- {
- size_t groupID = group["group"].Integer();//TODO: string-to-value conversion("moving" -> MOVING)
- source[groupID].clear();
- for(const JsonNode & frame : group["frames"].Vector())
- {
- JsonNode toAdd;
- JsonUtils::inherit(toAdd, base);
- toAdd["file"].String() = basepath + frame.String();
- source[groupID].push_back(toAdd);
- }
- }
- for(const JsonNode & node : config["images"].Vector())
- {
- size_t group = node["group"].Integer();
- size_t frame = node["frame"].Integer();
- if (source[group].size() <= frame)
- source[group].resize(frame+1);
- JsonNode toAdd;
- JsonUtils::inherit(toAdd, base);
- toAdd["file"].String() = basepath + node["file"].String();
- source[group][frame] = toAdd;
- }
- }
- const RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(const AnimationPath & path)
- {
- auto it = animationLayouts.find(path);
- if (it != animationLayouts.end())
- return it->second;
- AnimationLayoutMap result;
- auto defFile = getAnimationFile(path);
- if(defFile)
- {
- const std::map<size_t, size_t> defEntries = defFile->getEntries();
- for (auto & defEntry : defEntries)
- result[defEntry.first].resize(defEntry.second);
- }
- auto jsonResource = path.toType<EResType::JSON>();
- JsonPath actualJsonPath = boost::starts_with(jsonResource.getName(), "SPRITES") ? jsonResource : jsonResource.addPrefix("SPRITES/");;
- auto configList = CResourceHandler::get()->getResourcesWithName(actualJsonPath);
- for(auto & loader : configList)
- {
- auto stream = loader->load(actualJsonPath);
- std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
- stream->read(textData.get(), stream->getSize());
- const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), path.getOriginalName());
- initFromJson(result, config);
- }
- animationLayouts[path] = result;
- return animationLayouts[path];
- }
- //std::shared_ptr<JsonNode> RenderHandler::getJsonFile(const JsonPath & path)
- //{
- // auto it = jsonFiles.find(path);
- //
- // if (it != jsonFiles.end())
- // return it->second;
- //
- // auto result = std::make_shared<JsonNode>(path);
- //
- // jsonFiles[path] = result;
- // return result;
- //}
- std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int frame, int group)
- {
- AnimationLocator locator{path, frame, group};
- auto it = animationFrames.find(locator);
- if (it != animationFrames.end())
- return it->second->createImageReference();
- auto defFile = getAnimationFile(path);
- auto result = std::make_shared<SDLImageConst>(defFile.get(), frame, group);
- animationFrames[locator] = result;
- return result->createImageReference();
- }
- //std::vector<std::shared_ptr<IImage>> RenderHandler::loadImageGroup(const AnimationPath & path, int group)
- //{
- // const auto defFile = getAnimationFile(path);
- //
- // size_t groupSize = defFile->getEntries().at(group);
- //
- // std::vector<std::shared_ptr<IImage>> result;
- // for (size_t i = 0; i < groupSize; ++i)
- // loadImage(path, i, group);
- //
- // return result;
- //}
- std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path)
- {
- return loadImage(path, EImageBlitMode::ALPHA);
- }
- std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path, EImageBlitMode mode)
- {
- auto it = imageFiles.find(path);
- if (it != imageFiles.end())
- return it->second->createImageReference();
- auto result = std::make_shared<SDLImageConst>(path, mode);
- imageFiles[path] = result;
- return result->createImageReference();
- }
- std::shared_ptr<IImage> RenderHandler::createImage(SDL_Surface * source)
- {
- return std::make_shared<SDLImageConst>(source, EImageBlitMode::ALPHA)->createImageReference();
- }
- std::shared_ptr<CAnimation> RenderHandler::loadAnimation(const AnimationPath & path)
- {
- return std::make_shared<CAnimation>(path, getAnimationLayout(path));
- }
- std::shared_ptr<CAnimation> RenderHandler::createAnimation()
- {
- return std::make_shared<CAnimation>();
- }
- //
- //void Graphics::addImageListEntry(size_t index, size_t group, const std::string & listName, const std::string & imageName)
- //{
- // if (!imageName.empty())
- // {
- // JsonNode entry;
- // if (group != 0)
- // entry["group"].Integer() = group;
- // entry["frame"].Integer() = index;
- // entry["file"].String() = imageName;
- //
- // imageLists["SPRITES/" + listName]["images"].Vector().push_back(entry);
- // }
- //}
- //
- //void Graphics::addImageListEntries(const EntityService * service)
- //{
- // auto cb = std::bind(&Graphics::addImageListEntry, this, _1, _2, _3, _4);
- //
- // auto loopCb = [&](const Entity * entity, bool & stop)
- // {
- // entity->registerIcons(cb);
- // };
- //
- // service->forEachBase(loopCb);
- //}
- //
- //void Graphics::initializeImageLists()
- //{
- // addImageListEntries(CGI->creatures());
- // addImageListEntries(CGI->heroTypes());
- // addImageListEntries(CGI->artifacts());
- // addImageListEntries(CGI->factions());
- // addImageListEntries(CGI->spells());
- // addImageListEntries(CGI->skills());
- //}
- //
- //std::shared_ptr<CAnimation> Graphics::getAnimation(const AnimationPath & path)
- //{
- // if (cachedAnimations.count(path) != 0)
- // return cachedAnimations.at(path);
- //
- // auto newAnimation = GH.renderHandler().loadAnimation(path);
- //
- // newAnimation->preload();
- // cachedAnimations[path] = newAnimation;
- // return newAnimation;
- //}
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