| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219 | #include "StdInc.h"#include "CZipLoader.h"#include "FileStream.h"#include "../ScopeGuard.h"/* * CZipLoader.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */CZipStream::CZipStream(std::shared_ptr<CIOApi> api, const boost::filesystem::path & archive, unz64_file_pos filepos){	zlib_filefunc64_def zlibApi;	zlibApi = api->getApiStructure();	file = unzOpen2_64(archive.c_str(), &zlibApi);	unzGoToFilePos64(file, &filepos);	unzOpenCurrentFile(file);}CZipStream::~CZipStream(){	unzCloseCurrentFile(file);	unzClose(file);}si64 CZipStream::readMore(ui8 * data, si64 size){	return unzReadCurrentFile(file, data, size);}si64 CZipStream::getSize(){	unz_file_info64 info;	unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);	return info.uncompressed_size;}ui32 CZipStream::calculateCRC32(){	unz_file_info64 info;	unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);	return info.crc;}///CZipLoaderCZipLoader::CZipLoader(const std::string & mountPoint, const boost::filesystem::path & archive, std::shared_ptr<CIOApi> api):	ioApi(api),    zlibApi(ioApi->getApiStructure()),    archiveName(archive),    mountPoint(mountPoint),    files(listFiles(mountPoint, archive)){	logGlobal->traceStream() << "Zip archive loaded, " << files.size() << " files found";}std::unordered_map<ResourceID, unz64_file_pos> CZipLoader::listFiles(const std::string & mountPoint, const boost::filesystem::path & archive){	std::unordered_map<ResourceID, unz64_file_pos> ret;	unzFile file = unzOpen2_64(archive.c_str(), &zlibApi);	if(file == nullptr)		logGlobal->errorStream() << archive << " failed to open";	if (unzGoToFirstFile(file) == UNZ_OK)	{		do		{			unz_file_info64 info;			std::vector<char> filename;			// Fill unz_file_info structure with current file info			unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);			filename.resize(info.size_filename);			// Get name of current file. Contrary to docs "info" parameter can't be null			unzGetCurrentFileInfo64 (file, &info, filename.data(), filename.size(), nullptr, 0, nullptr, 0);			std::string filenameString(filename.data(), filename.size());			unzGetFilePos64(file, &ret[ResourceID(mountPoint + filenameString)]);		}		while (unzGoToNextFile(file) == UNZ_OK);	}	unzClose(file);	return ret;}std::unique_ptr<CInputStream> CZipLoader::load(const ResourceID & resourceName) const{	return std::unique_ptr<CInputStream>(new CZipStream(ioApi, archiveName, files.at(resourceName)));}bool CZipLoader::existsResource(const ResourceID & resourceName) const{	return files.count(resourceName) != 0;}std::string CZipLoader::getMountPoint() const{	return mountPoint;}std::unordered_set<ResourceID> CZipLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const{	std::unordered_set<ResourceID> foundID;	for (auto & file : files)	{		if (filter(file.first))			foundID.insert(file.first);	}	return foundID;}/// extracts currently selected file from zip into stream "where"static bool extractCurrent(unzFile file, std::ostream & where){	std::array<char, 8 * 1024> buffer;	unzOpenCurrentFile(file);	while (1)	{		int readSize = unzReadCurrentFile(file, buffer.data(), buffer.size());		if (readSize < 0) // error			break;		if (readSize == 0) // end-of-file. Also performs CRC check			return unzCloseCurrentFile(file) == UNZ_OK;		if (readSize > 0) // successful read		{			where.write(buffer.data(), readSize);			if (!where.good())				break;		}	}	// extraction failed. Close file and exit	unzCloseCurrentFile(file);	return false;}std::vector<std::string> ZipArchive::listFiles(boost::filesystem::path filename){	std::vector<std::string> ret;	unzFile file = unzOpen2_64(filename.c_str(), FileStream::GetMinizipFilefunc());	if (unzGoToFirstFile(file) == UNZ_OK)	{		do		{			unz_file_info64 info;			std::vector<char> filename;			unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);			filename.resize(info.size_filename);			// Get name of current file. Contrary to docs "info" parameter can't be null			unzGetCurrentFileInfo64 (file, &info, filename.data(), filename.size(), nullptr, 0, nullptr, 0);			ret.push_back(std::string(filename.data(), filename.size()));		}		while (unzGoToNextFile(file) == UNZ_OK);	}	unzClose(file);	return ret;}bool ZipArchive::extract(boost::filesystem::path from, boost::filesystem::path where){	// Note: may not be fast enough for large archives (should NOT happen with mods)	// because locating each file by name may be slow. Unlikely slower than decompression though	return extract(from, where, listFiles(from));}bool ZipArchive::extract(boost::filesystem::path from, boost::filesystem::path where, std::vector<std::string> what){	unzFile archive = unzOpen2_64(from.c_str(), FileStream::GetMinizipFilefunc());	auto onExit = vstd::makeScopeGuard([&]()	{		unzClose(archive);	});	for (const std::string & file : what)	{		if (unzLocateFile(archive, file.c_str(), 1) != UNZ_OK)			return false;		const boost::filesystem::path fullName = where / file;		const boost::filesystem::path fullPath = fullName.parent_path();		boost::filesystem::create_directories(fullPath);		// directory. No file to extract		// TODO: better way to detect directory? Probably check return value of unzOpenCurrentFile?		if (boost::algorithm::ends_with(file, "/"))			continue;		FileStream destFile(fullName, std::ios::out | std::ios::binary);		if (!destFile.good())			return false;		if (!extractCurrent(archive, destFile))			return false;	}	return true;}
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