| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532 |
- set(client_SRCS
- StdInc.cpp
- ../CCallback.cpp
- adventureMap/AdventureMapInterface.cpp
- adventureMap/AdventureMapShortcuts.cpp
- adventureMap/AdventureMapWidget.cpp
- adventureMap/AdventureOptions.cpp
- adventureMap/CInGameConsole.cpp
- adventureMap/CInfoBar.cpp
- adventureMap/CList.cpp
- adventureMap/CMinimap.cpp
- adventureMap/CResDataBar.cpp
- adventureMap/MapAudioPlayer.cpp
- adventureMap/TurnTimerWidget.cpp
- battle/BattleActionsController.cpp
- battle/BattleAnimationClasses.cpp
- battle/BattleEffectsController.cpp
- battle/BattleFieldController.cpp
- battle/BattleInterface.cpp
- battle/BattleInterfaceClasses.cpp
- battle/BattleObstacleController.cpp
- battle/BattleProjectileController.cpp
- battle/BattleRenderer.cpp
- battle/BattleSiegeController.cpp
- battle/BattleStacksController.cpp
- battle/BattleWindow.cpp
- battle/CreatureAnimation.cpp
- eventsSDL/NotificationHandler.cpp
- eventsSDL/InputHandler.cpp
- eventsSDL/InputSourceKeyboard.cpp
- eventsSDL/InputSourceMouse.cpp
- eventsSDL/InputSourceText.cpp
- eventsSDL/InputSourceTouch.cpp
- gui/CGuiHandler.cpp
- gui/CIntObject.cpp
- gui/CursorHandler.cpp
- gui/EventDispatcher.cpp
- gui/EventsReceiver.cpp
- gui/InterfaceObjectConfigurable.cpp
- gui/FramerateManager.cpp
- gui/ShortcutHandler.cpp
- gui/WindowHandler.cpp
- lobby/CBonusSelection.cpp
- lobby/CCampaignInfoScreen.cpp
- lobby/CLobbyScreen.cpp
- lobby/CSavingScreen.cpp
- lobby/CScenarioInfoScreen.cpp
- lobby/CSelectionBase.cpp
- lobby/TurnOptionsTab.cpp
- lobby/ExtraOptionsTab.cpp
- lobby/OptionsTab.cpp
- lobby/OptionsTabBase.cpp
- lobby/RandomMapTab.cpp
- lobby/SelectionTab.cpp
- mainmenu/CCampaignScreen.cpp
- mainmenu/CMainMenu.cpp
- mainmenu/CPrologEpilogVideo.cpp
- mainmenu/CreditsScreen.cpp
- mainmenu/CHighScoreScreen.cpp
- mapView/MapRenderer.cpp
- mapView/MapRendererContext.cpp
- mapView/MapRendererContextState.cpp
- mapView/MapView.cpp
- mapView/MapViewActions.cpp
- mapView/MapViewCache.cpp
- mapView/MapViewController.cpp
- mapView/MapViewModel.cpp
- mapView/mapHandler.cpp
- render/CAnimation.cpp
- render/CBitmapHandler.cpp
- render/CDefFile.cpp
- render/Canvas.cpp
- render/ColorFilter.cpp
- render/Colors.cpp
- render/Graphics.cpp
- render/IFont.cpp
- renderSDL/CBitmapFont.cpp
- renderSDL/CBitmapHanFont.cpp
- renderSDL/CTrueTypeFont.cpp
- renderSDL/CursorHardware.cpp
- renderSDL/CursorSoftware.cpp
- renderSDL/RenderHandler.cpp
- renderSDL/SDLImage.cpp
- renderSDL/SDLImageLoader.cpp
- renderSDL/SDLRWwrapper.cpp
- renderSDL/ScreenHandler.cpp
- renderSDL/SDL_Extensions.cpp
- globalLobby/GlobalLobbyClient.cpp
- globalLobby/GlobalLobbyLoginWindow.cpp
- globalLobby/GlobalLobbyServerSetup.cpp
- globalLobby/GlobalLobbyWidget.cpp
- globalLobby/GlobalLobbyWindow.cpp
- widgets/Buttons.cpp
- widgets/CArtifactHolder.cpp
- widgets/CComponent.cpp
- widgets/CExchangeController.cpp
- widgets/CGarrisonInt.cpp
- widgets/CreatureCostBox.cpp
- widgets/ComboBox.cpp
- widgets/GraphicalPrimitiveCanvas.cpp
- widgets/Images.cpp
- widgets/MiscWidgets.cpp
- widgets/ObjectLists.cpp
- widgets/TextControls.cpp
- widgets/Scrollable.cpp
- widgets/Slider.cpp
- widgets/CArtifactsOfHeroBase.cpp
- widgets/CArtifactsOfHeroMain.cpp
- widgets/CArtifactsOfHeroKingdom.cpp
- widgets/CArtifactsOfHeroAltar.cpp
- widgets/CArtifactsOfHeroMarket.cpp
- widgets/CArtifactsOfHeroBackpack.cpp
- widgets/CWindowWithArtifacts.cpp
- widgets/RadialMenu.cpp
- widgets/markets/CAltarArtifacts.cpp
- widgets/markets/CAltarCreatures.cpp
- widgets/markets/CArtifactsBuying.cpp
- widgets/markets/CArtifactsSelling.cpp
- widgets/markets/CFreelancerGuild.cpp
- widgets/markets/CMarketResources.cpp
- widgets/markets/CTransferResources.cpp
- widgets/markets/CTradeBase.cpp
- widgets/markets/TradePanels.cpp
- windows/CAltarWindow.cpp
- windows/CCastleInterface.cpp
- windows/CCreatureWindow.cpp
- windows/CHeroOverview.cpp
- windows/CHeroWindow.cpp
- windows/CKingdomInterface.cpp
- windows/CMapOverview.cpp
- windows/CMarketWindow.cpp
- windows/CMessage.cpp
- windows/CPuzzleWindow.cpp
- windows/CQuestLog.cpp
- windows/CSpellWindow.cpp
- windows/CTutorialWindow.cpp
- windows/CWindowObject.cpp
- windows/CreaturePurchaseCard.cpp
- windows/GUIClasses.cpp
- windows/InfoWindows.cpp
- windows/QuickRecruitmentWindow.cpp
- windows/CHeroBackpackWindow.cpp
- windows/settings/GeneralOptionsTab.cpp
- windows/settings/OtherOptionsTab.cpp
- windows/settings/SettingsMainWindow.cpp
- windows/settings/BattleOptionsTab.cpp
- windows/settings/AdventureOptionsTab.cpp
- CGameInfo.cpp
- CMT.cpp
- CMusicHandler.cpp
- CPlayerInterface.cpp
- PlayerLocalState.cpp
- CServerHandler.cpp
- CVideoHandler.cpp
- Client.cpp
- ClientCommandManager.cpp
- HeroMovementController.cpp
- NetPacksClient.cpp
- NetPacksLobbyClient.cpp
- ServerRunner.cpp
- )
- set(client_HEADERS
- StdInc.h
- adventureMap/AdventureMapInterface.h
- adventureMap/AdventureMapShortcuts.h
- adventureMap/AdventureMapWidget.h
- adventureMap/AdventureState.h
- adventureMap/AdventureOptions.h
- adventureMap/CInGameConsole.h
- adventureMap/CInfoBar.h
- adventureMap/CList.h
- adventureMap/CMinimap.h
- adventureMap/CResDataBar.h
- adventureMap/MapAudioPlayer.h
- adventureMap/TurnTimerWidget.h
- battle/BattleActionsController.h
- battle/BattleAnimationClasses.h
- battle/BattleConstants.h
- battle/BattleEffectsController.h
- battle/BattleFieldController.h
- battle/BattleInterface.h
- battle/BattleInterfaceClasses.h
- battle/BattleObstacleController.h
- battle/BattleProjectileController.h
- battle/BattleRenderer.h
- battle/BattleSiegeController.h
- battle/BattleStacksController.h
- battle/BattleWindow.h
- battle/CreatureAnimation.h
- eventsSDL/NotificationHandler.h
- eventsSDL/InputHandler.h
- eventsSDL/InputSourceKeyboard.h
- eventsSDL/InputSourceMouse.h
- eventsSDL/InputSourceText.h
- eventsSDL/InputSourceTouch.h
- gui/CGuiHandler.h
- gui/CIntObject.h
- gui/CursorHandler.h
- gui/EventDispatcher.h
- gui/EventsReceiver.h
- gui/InterfaceObjectConfigurable.h
- gui/FramerateManager.h
- gui/MouseButton.h
- gui/Shortcut.h
- gui/ShortcutHandler.h
- gui/TextAlignment.h
- gui/WindowHandler.h
- lobby/CBonusSelection.h
- lobby/CCampaignInfoScreen.h
- lobby/CLobbyScreen.h
- lobby/CSavingScreen.h
- lobby/CScenarioInfoScreen.h
- lobby/CSelectionBase.h
- lobby/TurnOptionsTab.h
- lobby/ExtraOptionsTab.h
- lobby/OptionsTab.h
- lobby/OptionsTabBase.h
- lobby/RandomMapTab.h
- lobby/SelectionTab.h
- mainmenu/CCampaignScreen.h
- mainmenu/CMainMenu.h
- mainmenu/CPrologEpilogVideo.h
- mainmenu/CreditsScreen.h
- mainmenu/CHighScoreScreen.h
- mapView/IMapRendererContext.h
- mapView/IMapRendererObserver.h
- mapView/MapRenderer.h
- mapView/MapRendererContext.h
- mapView/MapRendererContextState.h
- mapView/MapView.h
- mapView/MapViewActions.h
- mapView/MapViewCache.h
- mapView/MapViewController.h
- mapView/MapViewModel.h
- mapView/mapHandler.h
- render/CAnimation.h
- render/CBitmapHandler.h
- render/CDefFile.h
- render/Canvas.h
- render/ColorFilter.h
- render/Colors.h
- render/EFont.h
- render/Graphics.h
- render/ICursor.h
- render/IFont.h
- render/IImage.h
- render/IImageLoader.h
- render/IRenderHandler.h
- render/IScreenHandler.h
- renderSDL/CBitmapFont.h
- renderSDL/CBitmapHanFont.h
- renderSDL/CTrueTypeFont.h
- renderSDL/CursorHardware.h
- renderSDL/CursorSoftware.h
- renderSDL/RenderHandler.h
- renderSDL/SDLImage.h
- renderSDL/SDLImageLoader.h
- renderSDL/SDLRWwrapper.h
- renderSDL/ScreenHandler.h
- renderSDL/SDL_Extensions.h
- renderSDL/SDL_PixelAccess.h
- globalLobby/GlobalLobbyClient.h
- globalLobby/GlobalLobbyDefines.h
- globalLobby/GlobalLobbyLoginWindow.h
- globalLobby/GlobalLobbyServerSetup.h
- globalLobby/GlobalLobbyWidget.h
- globalLobby/GlobalLobbyWindow.h
- widgets/Buttons.h
- widgets/CArtifactHolder.h
- widgets/CComponent.h
- widgets/CExchangeController.h
- widgets/CGarrisonInt.h
- widgets/CreatureCostBox.h
- widgets/ComboBox.h
- widgets/GraphicalPrimitiveCanvas.h
- widgets/Images.h
- widgets/MiscWidgets.h
- widgets/ObjectLists.h
- widgets/TextControls.h
- widgets/Scrollable.h
- widgets/Slider.h
- widgets/CArtifactsOfHeroBase.h
- widgets/CArtifactsOfHeroMain.h
- widgets/CArtifactsOfHeroKingdom.h
- widgets/CArtifactsOfHeroAltar.h
- widgets/CArtifactsOfHeroMarket.h
- widgets/CArtifactsOfHeroBackpack.h
- widgets/CWindowWithArtifacts.h
- widgets/RadialMenu.h
- widgets/markets/CAltarArtifacts.h
- widgets/markets/CAltarCreatures.h
- widgets/markets/CArtifactsBuying.h
- widgets/markets/CArtifactsSelling.h
- widgets/markets/CFreelancerGuild.h
- widgets/markets/CMarketResources.h
- widgets/markets/CTransferResources.h
- widgets/markets/CTradeBase.h
- widgets/markets/TradePanels.h
- windows/CAltarWindow.h
- windows/CCastleInterface.h
- windows/CCreatureWindow.h
- windows/CHeroOverview.h
- windows/CHeroWindow.h
- windows/CKingdomInterface.h
- windows/CMessage.h
- windows/CMapOverview.h
- windows/CMarketWindow.h
- windows/CPuzzleWindow.h
- windows/CQuestLog.h
- windows/CSpellWindow.h
- windows/CTutorialWindow.h
- windows/CWindowObject.h
- windows/CreaturePurchaseCard.h
- windows/GUIClasses.h
- windows/InfoWindows.h
- windows/QuickRecruitmentWindow.h
- windows/CHeroBackpackWindow.h
- windows/settings/GeneralOptionsTab.h
- windows/settings/OtherOptionsTab.h
- windows/settings/SettingsMainWindow.h
- windows/settings/BattleOptionsTab.h
- windows/settings/AdventureOptionsTab.h
- CGameInfo.h
- CMT.h
- CMusicHandler.h
- CPlayerInterface.h
- PlayerLocalState.h
- CServerHandler.h
- CVideoHandler.h
- Client.h
- ClientCommandManager.h
- ClientNetPackVisitors.h
- HeroMovementController.h
- LobbyClientNetPackVisitors.h
- ServerRunner.h
- resource.h
- )
- if(APPLE_IOS)
- set(client_SRCS ${client_SRCS}
- CFocusableHelper.cpp
- ios/GameChatKeyboardHandler.m
- ios/main.m
- ios/startSDL.mm
- ios/utils.mm
- )
- set(client_HEADERS ${client_HEADERS}
- CFocusableHelper.h
- ios/GameChatKeyboardHandler.h
- ios/startSDL.h
- ios/utils.h
- )
- endif()
- assign_source_group(${client_SRCS} ${client_HEADERS} VCMI_client.rc)
- if(ANDROID)
- add_library(vcmiclient SHARED ${client_SRCS} ${client_HEADERS})
- else()
- add_executable(vcmiclient ${client_SRCS} ${client_HEADERS})
- endif()
- if(NOT ENABLE_STATIC_LIBS)
- add_dependencies(vcmiclient
- BattleAI
- EmptyAI
- StupidAI
- VCAI
- )
- if(ENABLE_NULLKILLER_AI)
- add_dependencies(vcmiclient Nullkiller)
- endif()
- endif()
- if(APPLE_IOS)
- if(ENABLE_ERM)
- add_dependencies(vcmiclient vcmiERM)
- endif()
- if(ENABLE_LUA)
- add_dependencies(vcmiclient vcmiLua)
- endif()
- endif()
- if(WIN32)
- target_sources(vcmiclient PRIVATE "VCMI_client.rc")
- set_target_properties(vcmiclient
- PROPERTIES
- OUTPUT_NAME "VCMI_client"
- PROJECT_LABEL "VCMI_client"
- )
- set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT vcmiclient)
- if(NOT ENABLE_DEBUG_CONSOLE)
- set_target_properties(vcmiclient PROPERTIES WIN32_EXECUTABLE)
- target_link_libraries(vcmiclient SDL2::SDL2main)
- endif()
- target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
- # TODO: very hacky, find proper solution to copy AI dlls into bin dir
- if(MSVC)
- add_custom_command(TARGET vcmiclient POST_BUILD
- WORKING_DIRECTORY "$<TARGET_FILE_DIR:vcmiclient>"
- COMMAND ${CMAKE_COMMAND} -E copy AI/fuzzylite.dll fuzzylite.dll
- COMMAND ${CMAKE_COMMAND} -E copy AI/tbb12.dll tbb12.dll
- )
- endif()
- elseif(APPLE_IOS)
- target_link_libraries(vcmiclient PRIVATE
- iOS_utils
- # FFmpeg
- bz2
- iconv
- z
- "-framework AudioToolbox"
- "-framework AVFoundation"
- "-framework CoreMedia"
- "-framework VideoToolbox"
- )
- set_target_properties(vcmiclient PROPERTIES
- MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_LIST_DIR}/ios/Info.plist"
- XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
- XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "$(CODE_SIGNING_ALLOWED_FOR_APPS)"
- XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME AppIcon
- )
- foreach(XCODE_RESOURCE LaunchScreen.storyboard Images.xcassets Settings.bundle vcmi_logo.png)
- set(XCODE_RESOURCE_PATH ios/${XCODE_RESOURCE})
- target_sources(vcmiclient PRIVATE ${XCODE_RESOURCE_PATH})
- set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
- # workaround to prevent CMAKE_SKIP_PRECOMPILE_HEADERS being added as compile flag
- if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.22.0" AND CMAKE_VERSION VERSION_LESS "3.25.0")
- set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES LANGUAGE CXX)
- endif()
- endforeach()
- set(CMAKE_EXE_LINKER_FLAGS "-Wl,-e,_client_main")
- endif()
- target_link_libraries(vcmiclient PRIVATE vcmiservercommon)
- if(ENABLE_SINGLE_APP_BUILD AND ENABLE_LAUNCHER)
- target_link_libraries(vcmiclient PRIVATE vcmilauncher)
- endif()
- target_link_libraries(vcmiclient PRIVATE
- vcmi SDL2::SDL2 SDL2::Image SDL2::Mixer SDL2::TTF
- )
- if(ffmpeg_LIBRARIES)
- target_link_libraries(vcmiclient PRIVATE
- ${ffmpeg_LIBRARIES}
- )
- else()
- target_compile_definitions(vcmiclient PRIVATE DISABLE_VIDEO)
- endif()
- target_include_directories(vcmiclient PUBLIC
- ${CMAKE_CURRENT_SOURCE_DIR}
- )
- if (ffmpeg_INCLUDE_DIRS)
- target_include_directories(vcmiclient PRIVATE
- ${ffmpeg_INCLUDE_DIRS}
- )
- endif()
- vcmi_set_output_dir(vcmiclient "")
- enable_pch(vcmiclient)
- if(APPLE_IOS)
- vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}")
- add_custom_command(TARGET vcmiclient POST_BUILD
- COMMAND ios/set_build_version.sh "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
- COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --component "${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}" --config "$<CONFIG>" --prefix "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
- COMMAND ios/rpath_remove_symlinks.sh
- COMMAND ios/codesign.sh
- WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
- )
- install(TARGETS vcmiclient DESTINATION Payload COMPONENT app) # for ipa generation with cpack
- elseif(ANDROID)
- vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
- add_custom_command(TARGET vcmiclient POST_BUILD
- COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --config "$<CONFIG>" --prefix "${CMAKE_SOURCE_DIR}/android/vcmi-app/src/main"
- )
- install(TARGETS vcmiclient DESTINATION ${LIB_DIR})
- else()
- install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
- endif()
- #install icons and desktop file on Linux
- if(NOT WIN32 AND NOT APPLE AND NOT ANDROID)
- #FIXME: move to client makefile?
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.16x16.png" DESTINATION share/icons/hicolor/16x16/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.22x22.png" DESTINATION share/icons/hicolor/22x22/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.128x128.png" DESTINATION share/icons/hicolor/128x128/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.512x512.png" DESTINATION share/icons/hicolor/512x512/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.1024x1024.png" DESTINATION share/icons/hicolor/1024x1024/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.2048x2048.png" DESTINATION share/icons/hicolor/2048x2048/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.svg" DESTINATION share/icons/hicolor/scalable/apps RENAME vcmiclient.svg)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
- endif()
|