Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache 10 months ago
..
AccessibilityInfo.cpp dbe82b94f6 Changes following review: 10 months ago
AccessibilityInfo.h dbe82b94f6 Changes following review: 10 months ago
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 years ago
BattleAction.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleAction.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.cpp dbe82b94f6 Changes following review: 10 months ago
BattleHex.h dbe82b94f6 Changes following review: 10 months ago
BattleHexArray.cpp dbe82b94f6 Changes following review: 10 months ago
BattleHexArray.h dbe82b94f6 Changes following review: 10 months ago
BattleInfo.cpp dbe82b94f6 Changes following review: 10 months ago
BattleInfo.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
BattleLayout.cpp 4772311160 Fix positioning of defender war machines 1 year ago
BattleLayout.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
BattleProxy.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleProxy.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleStateInfoForRetreat.cpp 40bff74195 Use small vector for unit list 10 months ago
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 10 months ago
CBattleInfoCallback.cpp 48473b18f6 move checks for invincible bonus to UnitState & cache 10 months ago
CBattleInfoCallback.h 40bff74195 Use small vector for unit list 10 months ago
CBattleInfoEssentials.cpp 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 11 months ago
CBattleInfoEssentials.h 36c1ed670f Support for configurable town fortifications 1 year ago
CObstacleInstance.cpp dbe82b94f6 Changes following review: 10 months ago
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 10 months ago
CPlayerBattleCallback.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CUnitState.cpp 48473b18f6 move checks for invincible bonus to UnitState & cache 10 months ago
CUnitState.h 48473b18f6 move checks for invincible bonus to UnitState & cache 10 months ago
DamageCalculator.cpp dbe82b94f6 Changes following review: 10 months ago
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 year ago
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
IBattleInfoCallback.h 40bff74195 Use small vector for unit list 10 months ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IBattleState.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 year ago
ReachabilityInfo.cpp dbe82b94f6 Changes following review: 10 months ago
ReachabilityInfo.h dbe82b94f6 Changes following review: 10 months ago
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
SideInBattle.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
Unit.cpp 3b35c679ce Optimize Unit::getHexes method 10 months ago
Unit.h 48473b18f6 move checks for invincible bonus to UnitState & cache 10 months ago