CArtHandler.cpp 28 KB

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  1. /*
  2. * CArtHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ArtifactUtils.h"
  12. #include "CGeneralTextHandler.h"
  13. #include "GameSettings.h"
  14. #include "mapObjects/MapObjects.h"
  15. #include "constants/StringConstants.h"
  16. #include "mapObjectConstructors/AObjectTypeHandler.h"
  17. #include "mapObjectConstructors/CObjectClassesHandler.h"
  18. #include "serializer/JsonSerializeFormat.h"
  19. // Note: list must match entries in ArtTraits.txt
  20. #define ART_POS_LIST \
  21. ART_POS(SPELLBOOK) \
  22. ART_POS(MACH4) \
  23. ART_POS(MACH3) \
  24. ART_POS(MACH2) \
  25. ART_POS(MACH1) \
  26. ART_POS(MISC5) \
  27. ART_POS(MISC4) \
  28. ART_POS(MISC3) \
  29. ART_POS(MISC2) \
  30. ART_POS(MISC1) \
  31. ART_POS(FEET) \
  32. ART_POS(LEFT_RING) \
  33. ART_POS(RIGHT_RING) \
  34. ART_POS(TORSO) \
  35. ART_POS(LEFT_HAND) \
  36. ART_POS(RIGHT_HAND) \
  37. ART_POS(NECK) \
  38. ART_POS(SHOULDERS) \
  39. ART_POS(HEAD)
  40. VCMI_LIB_NAMESPACE_BEGIN
  41. bool CCombinedArtifact::isCombined() const
  42. {
  43. return !(constituents.empty());
  44. }
  45. const std::vector<CArtifact*> & CCombinedArtifact::getConstituents() const
  46. {
  47. return constituents;
  48. }
  49. const std::vector<CArtifact*> & CCombinedArtifact::getPartOf() const
  50. {
  51. return partOf;
  52. }
  53. bool CScrollArtifact::isScroll() const
  54. {
  55. return static_cast<const CArtifact*>(this)->getId() == ArtifactID::SPELL_SCROLL;
  56. }
  57. bool CGrowingArtifact::isGrowing() const
  58. {
  59. return !bonusesPerLevel.empty() || !thresholdBonuses.empty();
  60. }
  61. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel()
  62. {
  63. return bonusesPerLevel;
  64. }
  65. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel() const
  66. {
  67. return bonusesPerLevel;
  68. }
  69. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses()
  70. {
  71. return thresholdBonuses;
  72. }
  73. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses() const
  74. {
  75. return thresholdBonuses;
  76. }
  77. int32_t CArtifact::getIndex() const
  78. {
  79. return id.toEnum();
  80. }
  81. int32_t CArtifact::getIconIndex() const
  82. {
  83. return iconIndex;
  84. }
  85. std::string CArtifact::getJsonKey() const
  86. {
  87. return modScope + ':' + identifier;
  88. }
  89. void CArtifact::registerIcons(const IconRegistar & cb) const
  90. {
  91. cb(getIconIndex(), 0, "ARTIFACT", image);
  92. cb(getIconIndex(), 0, "ARTIFACTLARGE", large);
  93. }
  94. ArtifactID CArtifact::getId() const
  95. {
  96. return id;
  97. }
  98. const IBonusBearer * CArtifact::getBonusBearer() const
  99. {
  100. return this;
  101. }
  102. std::string CArtifact::getDescriptionTranslated() const
  103. {
  104. return VLC->generaltexth->translate(getDescriptionTextID());
  105. }
  106. std::string CArtifact::getEventTranslated() const
  107. {
  108. return VLC->generaltexth->translate(getEventTextID());
  109. }
  110. std::string CArtifact::getNameTranslated() const
  111. {
  112. return VLC->generaltexth->translate(getNameTextID());
  113. }
  114. std::string CArtifact::getDescriptionTextID() const
  115. {
  116. return TextIdentifier("artifact", modScope, identifier, "description").get();
  117. }
  118. std::string CArtifact::getEventTextID() const
  119. {
  120. return TextIdentifier("artifact", modScope, identifier, "event").get();
  121. }
  122. std::string CArtifact::getNameTextID() const
  123. {
  124. return TextIdentifier("artifact", modScope, identifier, "name").get();
  125. }
  126. uint32_t CArtifact::getPrice() const
  127. {
  128. return price;
  129. }
  130. CreatureID CArtifact::getWarMachine() const
  131. {
  132. return warMachine;
  133. }
  134. bool CArtifact::isBig() const
  135. {
  136. return warMachine != CreatureID::NONE;
  137. }
  138. bool CArtifact::isTradable() const
  139. {
  140. switch(id.toEnum())
  141. {
  142. case ArtifactID::SPELLBOOK:
  143. case ArtifactID::GRAIL:
  144. return false;
  145. default:
  146. return !isBig();
  147. }
  148. }
  149. bool CArtifact::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) const
  150. {
  151. auto simpleArtCanBePutAt = [this](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  152. {
  153. if(ArtifactUtils::isSlotBackpack(slot))
  154. {
  155. if(isBig() || !ArtifactUtils::isBackpackFreeSlots(artSet))
  156. return false;
  157. return true;
  158. }
  159. if(!vstd::contains(possibleSlots.at(artSet->bearerType()), slot))
  160. return false;
  161. return artSet->isPositionFree(slot, assumeDestRemoved);
  162. };
  163. auto artCanBePutAt = [this, simpleArtCanBePutAt](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  164. {
  165. if(isCombined())
  166. {
  167. if(!simpleArtCanBePutAt(artSet, slot, assumeDestRemoved))
  168. return false;
  169. if(ArtifactUtils::isSlotBackpack(slot))
  170. return true;
  171. CArtifactFittingSet fittingSet(artSet->bearerType());
  172. fittingSet.artifactsWorn = artSet->artifactsWorn;
  173. if(assumeDestRemoved)
  174. fittingSet.removeArtifact(slot);
  175. for(const auto art : constituents)
  176. {
  177. auto possibleSlot = ArtifactUtils::getArtAnyPosition(&fittingSet, art->getId());
  178. if(ArtifactUtils::isSlotEquipment(possibleSlot))
  179. {
  180. fittingSet.setNewArtSlot(possibleSlot, nullptr, true);
  181. }
  182. else
  183. {
  184. return false;
  185. }
  186. }
  187. return true;
  188. }
  189. else
  190. {
  191. return simpleArtCanBePutAt(artSet, slot, assumeDestRemoved);
  192. }
  193. };
  194. if(slot == ArtifactPosition::TRANSITION_POS)
  195. return true;
  196. if(slot == ArtifactPosition::FIRST_AVAILABLE)
  197. {
  198. for(const auto & slot : possibleSlots.at(artSet->bearerType()))
  199. {
  200. if(artCanBePutAt(artSet, slot, assumeDestRemoved))
  201. return true;
  202. }
  203. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  204. }
  205. else if(ArtifactUtils::isSlotBackpack(slot))
  206. {
  207. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  208. }
  209. else
  210. {
  211. return artCanBePutAt(artSet, slot, assumeDestRemoved);
  212. }
  213. }
  214. CArtifact::CArtifact()
  215. : iconIndex(ArtifactID::NONE),
  216. price(0)
  217. {
  218. setNodeType(ARTIFACT);
  219. possibleSlots[ArtBearer::HERO]; //we want to generate map entry even if it will be empty
  220. possibleSlots[ArtBearer::CREATURE]; //we want to generate map entry even if it will be empty
  221. possibleSlots[ArtBearer::COMMANDER];
  222. }
  223. //This destructor should be placed here to avoid side effects
  224. CArtifact::~CArtifact() = default;
  225. int CArtifact::getArtClassSerial() const
  226. {
  227. if(id == ArtifactID::SPELL_SCROLL)
  228. return 4;
  229. switch(aClass)
  230. {
  231. case ART_TREASURE:
  232. return 0;
  233. case ART_MINOR:
  234. return 1;
  235. case ART_MAJOR:
  236. return 2;
  237. case ART_RELIC:
  238. return 3;
  239. case ART_SPECIAL:
  240. return 5;
  241. }
  242. return -1;
  243. }
  244. std::string CArtifact::nodeName() const
  245. {
  246. return "Artifact: " + getNameTranslated();
  247. }
  248. void CArtifact::addNewBonus(const std::shared_ptr<Bonus>& b)
  249. {
  250. b->source = BonusSource::ARTIFACT;
  251. b->duration = BonusDuration::PERMANENT;
  252. b->description = getNameTranslated();
  253. CBonusSystemNode::addNewBonus(b);
  254. }
  255. const std::map<ArtBearer::ArtBearer, std::vector<ArtifactPosition>> & CArtifact::getPossibleSlots() const
  256. {
  257. return possibleSlots;
  258. }
  259. void CArtifact::updateFrom(const JsonNode& data)
  260. {
  261. //TODO:CArtifact::updateFrom
  262. }
  263. void CArtifact::setImage(int32_t iconIndex, std::string image, std::string large)
  264. {
  265. this->iconIndex = iconIndex;
  266. this->image = image;
  267. this->large = large;
  268. }
  269. CArtHandler::~CArtHandler() = default;
  270. std::vector<JsonNode> CArtHandler::loadLegacyData()
  271. {
  272. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_ARTIFACT);
  273. objects.resize(dataSize);
  274. std::vector<JsonNode> h3Data;
  275. h3Data.reserve(dataSize);
  276. #define ART_POS(x) #x ,
  277. const std::vector<std::string> artSlots = { ART_POS_LIST };
  278. #undef ART_POS
  279. static std::map<char, std::string> classes =
  280. {{'S',"SPECIAL"}, {'T',"TREASURE"},{'N',"MINOR"},{'J',"MAJOR"},{'R',"RELIC"},};
  281. CLegacyConfigParser parser(TextPath::builtin("DATA/ARTRAITS.TXT"));
  282. CLegacyConfigParser events(TextPath::builtin("DATA/ARTEVENT.TXT"));
  283. parser.endLine(); // header
  284. parser.endLine();
  285. for (size_t i = 0; i < dataSize; i++)
  286. {
  287. JsonNode artData;
  288. artData["text"]["name"].String() = parser.readString();
  289. artData["text"]["event"].String() = events.readString();
  290. artData["value"].Float() = parser.readNumber();
  291. for(const auto & artSlot : artSlots)
  292. {
  293. if(parser.readString() == "x")
  294. {
  295. artData["slot"].Vector().push_back(JsonNode());
  296. artData["slot"].Vector().back().String() = artSlot;
  297. }
  298. }
  299. artData["class"].String() = classes[parser.readString()[0]];
  300. artData["text"]["description"].String() = parser.readString();
  301. parser.endLine();
  302. events.endLine();
  303. h3Data.push_back(artData);
  304. }
  305. return h3Data;
  306. }
  307. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  308. {
  309. auto * object = loadFromJson(scope, data, name, objects.size());
  310. object->iconIndex = object->getIndex() + 5;
  311. objects.emplace_back(object);
  312. registerObject(scope, "artifact", name, object->id.getNum());
  313. }
  314. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  315. {
  316. auto * object = loadFromJson(scope, data, name, index);
  317. object->iconIndex = object->getIndex();
  318. assert(objects[index] == nullptr); // ensure that this id was not loaded before
  319. objects[index] = object;
  320. registerObject(scope, "artifact", name, object->id.getNum());
  321. }
  322. const std::vector<std::string> & CArtHandler::getTypeNames() const
  323. {
  324. static const std::vector<std::string> typeNames = { "artifact" };
  325. return typeNames;
  326. }
  327. CArtifact * CArtHandler::loadFromJson(const std::string & scope, const JsonNode & node, const std::string & identifier, size_t index)
  328. {
  329. assert(identifier.find(':') == std::string::npos);
  330. assert(!scope.empty());
  331. CArtifact * art = new CArtifact();
  332. if(!node["growing"].isNull())
  333. {
  334. for(auto bonus : node["growing"]["bonusesPerLevel"].Vector())
  335. {
  336. art->bonusesPerLevel.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  337. JsonUtils::parseBonus(bonus["bonus"], &art->bonusesPerLevel.back().second);
  338. }
  339. for(auto bonus : node["growing"]["thresholdBonuses"].Vector())
  340. {
  341. art->thresholdBonuses.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  342. JsonUtils::parseBonus(bonus["bonus"], &art->thresholdBonuses.back().second);
  343. }
  344. }
  345. art->id = ArtifactID(index);
  346. art->identifier = identifier;
  347. art->modScope = scope;
  348. const JsonNode & text = node["text"];
  349. VLC->generaltexth->registerString(scope, art->getNameTextID(), text["name"].String());
  350. VLC->generaltexth->registerString(scope, art->getDescriptionTextID(), text["description"].String());
  351. VLC->generaltexth->registerString(scope, art->getEventTextID(), text["event"].String());
  352. const JsonNode & graphics = node["graphics"];
  353. art->image = graphics["image"].String();
  354. if(!graphics["large"].isNull())
  355. art->large = graphics["large"].String();
  356. else
  357. art->large = art->image;
  358. art->advMapDef = graphics["map"].String();
  359. art->price = static_cast<ui32>(node["value"].Float());
  360. art->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
  361. loadSlots(art, node);
  362. loadClass(art, node);
  363. loadType(art, node);
  364. loadComponents(art, node);
  365. for(const auto & b : node["bonuses"].Vector())
  366. {
  367. auto bonus = JsonUtils::parseBonus(b);
  368. art->addNewBonus(bonus);
  369. }
  370. const JsonNode & warMachine = node["warMachine"];
  371. if(warMachine.getType() == JsonNode::JsonType::DATA_STRING && !warMachine.String().empty())
  372. {
  373. VLC->identifiers()->requestIdentifier("creature", warMachine, [=](si32 id)
  374. {
  375. art->warMachine = CreatureID(id);
  376. //this assumes that creature object is stored before registration
  377. VLC->creh->objects.at(id)->warMachine = art->id;
  378. });
  379. }
  380. VLC->identifiers()->requestIdentifier(scope, "object", "artifact", [=](si32 index)
  381. {
  382. JsonNode conf;
  383. conf.setMeta(scope);
  384. VLC->objtypeh->loadSubObject(art->identifier, conf, Obj::ARTIFACT, art->getIndex());
  385. if(!art->advMapDef.empty())
  386. {
  387. JsonNode templ;
  388. templ["animation"].String() = art->advMapDef;
  389. templ.setMeta(scope);
  390. // add new template.
  391. // Necessary for objects added via mods that don't have any templates in H3
  392. VLC->objtypeh->getHandlerFor(Obj::ARTIFACT, art->getIndex())->addTemplate(templ);
  393. }
  394. });
  395. return art;
  396. }
  397. int32_t ArtifactPositionBase::decode(const std::string & slotName)
  398. {
  399. #define ART_POS(x) { #x, ArtifactPosition::x },
  400. static const std::map<std::string, ArtifactPosition> artifactPositionMap = { ART_POS_LIST };
  401. #undef ART_POS
  402. auto it = artifactPositionMap.find (slotName);
  403. if (it != artifactPositionMap.end())
  404. return it->second;
  405. else
  406. return PRE_FIRST;
  407. }
  408. void CArtHandler::addSlot(CArtifact * art, const std::string & slotID) const
  409. {
  410. static const std::vector<ArtifactPosition> miscSlots =
  411. {
  412. ArtifactPosition::MISC1, ArtifactPosition::MISC2, ArtifactPosition::MISC3, ArtifactPosition::MISC4, ArtifactPosition::MISC5
  413. };
  414. static const std::vector<ArtifactPosition> ringSlots =
  415. {
  416. ArtifactPosition::RIGHT_RING, ArtifactPosition::LEFT_RING
  417. };
  418. if (slotID == "MISC")
  419. {
  420. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], miscSlots);
  421. }
  422. else if (slotID == "RING")
  423. {
  424. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], ringSlots);
  425. }
  426. else
  427. {
  428. auto slot = ArtifactPosition::decode(slotID);
  429. if (slot != ArtifactPosition::PRE_FIRST)
  430. art->possibleSlots[ArtBearer::HERO].push_back(slot);
  431. }
  432. }
  433. void CArtHandler::loadSlots(CArtifact * art, const JsonNode & node) const
  434. {
  435. if (!node["slot"].isNull()) //we assume non-hero slots are irrelevant?
  436. {
  437. if (node["slot"].getType() == JsonNode::JsonType::DATA_STRING)
  438. addSlot(art, node["slot"].String());
  439. else
  440. {
  441. for (const JsonNode & slot : node["slot"].Vector())
  442. addSlot(art, slot.String());
  443. }
  444. std::sort(art->possibleSlots.at(ArtBearer::HERO).begin(), art->possibleSlots.at(ArtBearer::HERO).end());
  445. }
  446. }
  447. CArtifact::EartClass CArtHandler::stringToClass(const std::string & className)
  448. {
  449. static const std::map<std::string, CArtifact::EartClass> artifactClassMap =
  450. {
  451. {"TREASURE", CArtifact::ART_TREASURE},
  452. {"MINOR", CArtifact::ART_MINOR},
  453. {"MAJOR", CArtifact::ART_MAJOR},
  454. {"RELIC", CArtifact::ART_RELIC},
  455. {"SPECIAL", CArtifact::ART_SPECIAL}
  456. };
  457. auto it = artifactClassMap.find (className);
  458. if (it != artifactClassMap.end())
  459. return it->second;
  460. logMod->warn("Warning! Artifact rarity %s not recognized!", className);
  461. return CArtifact::ART_SPECIAL;
  462. }
  463. void CArtHandler::loadClass(CArtifact * art, const JsonNode & node) const
  464. {
  465. art->aClass = stringToClass(node["class"].String());
  466. }
  467. void CArtHandler::loadType(CArtifact * art, const JsonNode & node) const
  468. {
  469. #define ART_BEARER(x) { #x, ArtBearer::x },
  470. static const std::map<std::string, int> artifactBearerMap = { ART_BEARER_LIST };
  471. #undef ART_BEARER
  472. for (const JsonNode & b : node["type"].Vector())
  473. {
  474. auto it = artifactBearerMap.find (b.String());
  475. if (it != artifactBearerMap.end())
  476. {
  477. int bearerType = it->second;
  478. switch (bearerType)
  479. {
  480. case ArtBearer::HERO://TODO: allow arts having several possible bearers
  481. break;
  482. case ArtBearer::COMMANDER:
  483. makeItCommanderArt (art); //original artifacts should have only one bearer type
  484. break;
  485. case ArtBearer::CREATURE:
  486. makeItCreatureArt (art);
  487. break;
  488. }
  489. }
  490. else
  491. logMod->warn("Warning! Artifact type %s not recognized!", b.String());
  492. }
  493. }
  494. void CArtHandler::loadComponents(CArtifact * art, const JsonNode & node)
  495. {
  496. if (!node["components"].isNull())
  497. {
  498. for(const auto & component : node["components"].Vector())
  499. {
  500. VLC->identifiers()->requestIdentifier("artifact", component, [=](si32 id)
  501. {
  502. // when this code is called both combinational art as well as component are loaded
  503. // so it is safe to access any of them
  504. art->constituents.push_back(objects[id]);
  505. objects[id]->partOf.push_back(art);
  506. });
  507. }
  508. }
  509. }
  510. void CArtHandler::makeItCreatureArt(CArtifact * a, bool onlyCreature)
  511. {
  512. if (onlyCreature)
  513. {
  514. a->possibleSlots[ArtBearer::HERO].clear();
  515. a->possibleSlots[ArtBearer::COMMANDER].clear();
  516. }
  517. a->possibleSlots[ArtBearer::CREATURE].push_back(ArtifactPosition::CREATURE_SLOT);
  518. }
  519. void CArtHandler::makeItCommanderArt(CArtifact * a, bool onlyCommander)
  520. {
  521. if (onlyCommander)
  522. {
  523. a->possibleSlots[ArtBearer::HERO].clear();
  524. a->possibleSlots[ArtBearer::CREATURE].clear();
  525. }
  526. for(const auto & slot : ArtifactUtils::commanderSlots())
  527. a->possibleSlots[ArtBearer::COMMANDER].push_back(ArtifactPosition(slot));
  528. }
  529. bool CArtHandler::legalArtifact(const ArtifactID & id)
  530. {
  531. auto art = id.toArtifact();
  532. //assert ( (!art->constituents) || art->constituents->size() ); //artifacts is not combined or has some components
  533. if(art->isCombined())
  534. return false; //no combo artifacts spawning
  535. if(art->aClass < CArtifact::ART_TREASURE || art->aClass > CArtifact::ART_RELIC)
  536. return false; // invalid class
  537. if(art->possibleSlots.count(ArtBearer::HERO) && !art->possibleSlots.at(ArtBearer::HERO).empty())
  538. return true;
  539. if(art->possibleSlots.count(ArtBearer::CREATURE) && !art->possibleSlots.at(ArtBearer::CREATURE).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_STACK_ARTIFACT))
  540. return true;
  541. if(art->possibleSlots.count(ArtBearer::COMMANDER) && !art->possibleSlots.at(ArtBearer::COMMANDER).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_COMMANDERS))
  542. return true;
  543. return false;
  544. }
  545. void CArtHandler::initAllowedArtifactsList(const std::set<ArtifactID> & allowed)
  546. {
  547. allowedArtifacts.clear();
  548. for (ArtifactID i : allowed)
  549. {
  550. if (legalArtifact(ArtifactID(i)))
  551. allowedArtifacts.push_back(i.toArtifact());
  552. //keep im mind that artifact can be worn by more than one type of bearer
  553. }
  554. }
  555. std::set<ArtifactID> CArtHandler::getDefaultAllowed() const
  556. {
  557. std::set<ArtifactID> allowedArtifacts;
  558. for (auto artifact : objects)
  559. {
  560. if (!artifact->isCombined())
  561. allowedArtifacts.insert(artifact->getId());
  562. }
  563. return allowedArtifacts;
  564. }
  565. void CArtHandler::afterLoadFinalization()
  566. {
  567. //All artifacts have their id, so we can properly update their bonuses' source ids.
  568. for(auto &art : objects)
  569. {
  570. for(auto &bonus : art->getExportedBonusList())
  571. {
  572. assert(bonus->source == BonusSource::ARTIFACT);
  573. bonus->sid = BonusSourceID(art->id);
  574. }
  575. }
  576. CBonusSystemNode::treeHasChanged();
  577. }
  578. CArtifactSet::~CArtifactSet() = default;
  579. const CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked) const
  580. {
  581. if(const ArtSlotInfo * si = getSlot(pos))
  582. {
  583. if(si->artifact && (!excludeLocked || !si->locked))
  584. return si->artifact;
  585. }
  586. return nullptr;
  587. }
  588. CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked)
  589. {
  590. return const_cast<CArtifactInstance*>((const_cast<const CArtifactSet*>(this))->getArt(pos, excludeLocked));
  591. }
  592. ArtifactPosition CArtifactSet::getArtPos(const ArtifactID & aid, bool onlyWorn, bool allowLocked) const
  593. {
  594. const auto result = getAllArtPositions(aid, onlyWorn, allowLocked, false);
  595. return result.empty() ? ArtifactPosition{ArtifactPosition::PRE_FIRST} : result[0];
  596. }
  597. std::vector<ArtifactPosition> CArtifactSet::getAllArtPositions(const ArtifactID & aid, bool onlyWorn, bool allowLocked, bool getAll) const
  598. {
  599. std::vector<ArtifactPosition> result;
  600. for(const auto & slotInfo : artifactsWorn)
  601. if(slotInfo.second.artifact->getTypeId() == aid && (allowLocked || !slotInfo.second.locked))
  602. result.push_back(slotInfo.first);
  603. if(onlyWorn)
  604. return result;
  605. if(!getAll && !result.empty())
  606. return result;
  607. auto backpackPositions = getBackpackArtPositions(aid);
  608. result.insert(result.end(), backpackPositions.begin(), backpackPositions.end());
  609. return result;
  610. }
  611. std::vector<ArtifactPosition> CArtifactSet::getBackpackArtPositions(const ArtifactID & aid) const
  612. {
  613. std::vector<ArtifactPosition> result;
  614. si32 backpackPosition = ArtifactPosition::BACKPACK_START;
  615. for(const auto & artInfo : artifactsInBackpack)
  616. {
  617. const auto * art = artInfo.getArt();
  618. if(art && art->artType->getId() == aid)
  619. result.emplace_back(backpackPosition);
  620. backpackPosition++;
  621. }
  622. return result;
  623. }
  624. ArtifactPosition CArtifactSet::getArtPos(const CArtifactInstance *art) const
  625. {
  626. for(auto i : artifactsWorn)
  627. if(i.second.artifact == art)
  628. return i.first;
  629. for(int i = 0; i < artifactsInBackpack.size(); i++)
  630. if(artifactsInBackpack[i].artifact == art)
  631. return ArtifactPosition::BACKPACK_START + i;
  632. return ArtifactPosition::PRE_FIRST;
  633. }
  634. const CArtifactInstance * CArtifactSet::getArtByInstanceId(const ArtifactInstanceID & artInstId) const
  635. {
  636. for(auto i : artifactsWorn)
  637. if(i.second.artifact->getId() == artInstId)
  638. return i.second.artifact;
  639. for(auto i : artifactsInBackpack)
  640. if(i.artifact->getId() == artInstId)
  641. return i.artifact;
  642. return nullptr;
  643. }
  644. const ArtifactPosition CArtifactSet::getSlotByInstance(const CArtifactInstance * artInst) const
  645. {
  646. if(artInst)
  647. {
  648. for(const auto & slot : artInst->artType->getPossibleSlots().at(bearerType()))
  649. if(getArt(slot) == artInst)
  650. return slot;
  651. ArtifactPosition backpackSlot = ArtifactPosition::BACKPACK_START;
  652. for(auto & slotInfo : artifactsInBackpack)
  653. {
  654. if(slotInfo.getArt() == artInst)
  655. return backpackSlot;
  656. backpackSlot = ArtifactPosition(backpackSlot + 1);
  657. }
  658. }
  659. return ArtifactPosition::PRE_FIRST;
  660. }
  661. bool CArtifactSet::hasArt(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  662. {
  663. return getArtPosCount(aid, onlyWorn, searchBackpackAssemblies, allowLocked) > 0;
  664. }
  665. bool CArtifactSet::hasArtBackpack(const ArtifactID & aid) const
  666. {
  667. return !getBackpackArtPositions(aid).empty();
  668. }
  669. unsigned CArtifactSet::getArtPosCount(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  670. {
  671. const auto allPositions = getAllArtPositions(aid, onlyWorn, allowLocked, true);
  672. if(!allPositions.empty())
  673. return allPositions.size();
  674. if(searchBackpackAssemblies && getHiddenArt(aid))
  675. return 1;
  676. return 0;
  677. }
  678. CArtifactSet::ArtPlacementMap CArtifactSet::putArtifact(ArtifactPosition slot, CArtifactInstance * art)
  679. {
  680. ArtPlacementMap resArtPlacement;
  681. setNewArtSlot(slot, art, false);
  682. if(art->artType->isCombined() && ArtifactUtils::isSlotEquipment(slot))
  683. {
  684. const CArtifactInstance * mainPart = nullptr;
  685. for(const auto & part : art->getPartsInfo())
  686. if(vstd::contains(part.art->artType->getPossibleSlots().at(bearerType()), slot)
  687. && (part.slot == ArtifactPosition::PRE_FIRST))
  688. {
  689. mainPart = part.art;
  690. break;
  691. }
  692. for(const auto & part : art->getPartsInfo())
  693. {
  694. if(part.art != mainPart)
  695. {
  696. auto partSlot = part.slot;
  697. if(!part.art->artType->canBePutAt(this, partSlot))
  698. partSlot = ArtifactUtils::getArtAnyPosition(this, part.art->getTypeId());
  699. assert(ArtifactUtils::isSlotEquipment(partSlot));
  700. setNewArtSlot(partSlot, part.art, true);
  701. resArtPlacement.emplace(std::make_pair(part.art, partSlot));
  702. }
  703. else
  704. {
  705. resArtPlacement.emplace(std::make_pair(part.art, part.slot));
  706. }
  707. }
  708. }
  709. return resArtPlacement;
  710. }
  711. void CArtifactSet::removeArtifact(ArtifactPosition slot)
  712. {
  713. auto art = getArt(slot, false);
  714. if(art)
  715. {
  716. if(art->isCombined())
  717. {
  718. for(auto & part : art->getPartsInfo())
  719. {
  720. if(getArt(part.slot, false))
  721. eraseArtSlot(part.slot);
  722. }
  723. }
  724. eraseArtSlot(slot);
  725. }
  726. }
  727. std::pair<const CArtifactInstance *, const CArtifactInstance *> CArtifactSet::searchForConstituent(const ArtifactID & aid) const
  728. {
  729. for(const auto & slot : artifactsInBackpack)
  730. {
  731. auto art = slot.artifact;
  732. if(art->isCombined())
  733. {
  734. for(auto & ci : art->getPartsInfo())
  735. {
  736. if(ci.art->getTypeId() == aid)
  737. {
  738. return {art, ci.art};
  739. }
  740. }
  741. }
  742. }
  743. return {nullptr, nullptr};
  744. }
  745. const CArtifactInstance * CArtifactSet::getHiddenArt(const ArtifactID & aid) const
  746. {
  747. return searchForConstituent(aid).second;
  748. }
  749. const CArtifactInstance * CArtifactSet::getAssemblyByConstituent(const ArtifactID & aid) const
  750. {
  751. return searchForConstituent(aid).first;
  752. }
  753. const ArtSlotInfo * CArtifactSet::getSlot(const ArtifactPosition & pos) const
  754. {
  755. if(pos == ArtifactPosition::TRANSITION_POS)
  756. {
  757. // Always add to the end. Always take from the beginning.
  758. if(artifactsTransitionPos.empty())
  759. return nullptr;
  760. else
  761. return &(*artifactsTransitionPos.begin());
  762. }
  763. if(vstd::contains(artifactsWorn, pos))
  764. return &artifactsWorn.at(pos);
  765. if(ArtifactUtils::isSlotBackpack(pos))
  766. {
  767. auto backpackPos = pos - ArtifactPosition::BACKPACK_START;
  768. if(backpackPos < 0 || backpackPos >= artifactsInBackpack.size())
  769. return nullptr;
  770. else
  771. return &artifactsInBackpack[backpackPos];
  772. }
  773. return nullptr;
  774. }
  775. bool CArtifactSet::isPositionFree(const ArtifactPosition & pos, bool onlyLockCheck) const
  776. {
  777. if(const ArtSlotInfo *s = getSlot(pos))
  778. return (onlyLockCheck || !s->artifact) && !s->locked;
  779. return true; //no slot means not used
  780. }
  781. void CArtifactSet::setNewArtSlot(const ArtifactPosition & slot, ConstTransitivePtr<CArtifactInstance> art, bool locked)
  782. {
  783. assert(!vstd::contains(artifactsWorn, slot));
  784. ArtSlotInfo * slotInfo;
  785. if(slot == ArtifactPosition::TRANSITION_POS)
  786. {
  787. // Always add to the end. Always take from the beginning.
  788. artifactsTransitionPos.emplace_back();
  789. slotInfo = &artifactsTransitionPos.back();
  790. }
  791. else if(ArtifactUtils::isSlotEquipment(slot))
  792. {
  793. slotInfo = &artifactsWorn[slot];
  794. }
  795. else
  796. {
  797. auto position = artifactsInBackpack.begin() + slot - ArtifactPosition::BACKPACK_START;
  798. slotInfo = &(*artifactsInBackpack.emplace(position, ArtSlotInfo()));
  799. }
  800. slotInfo->artifact = art;
  801. slotInfo->locked = locked;
  802. }
  803. void CArtifactSet::eraseArtSlot(const ArtifactPosition & slot)
  804. {
  805. if(slot == ArtifactPosition::TRANSITION_POS)
  806. {
  807. assert(!artifactsTransitionPos.empty());
  808. artifactsTransitionPos.erase(artifactsTransitionPos.begin());
  809. }
  810. else if(ArtifactUtils::isSlotBackpack(slot))
  811. {
  812. auto backpackSlot = ArtifactPosition(slot - ArtifactPosition::BACKPACK_START);
  813. assert(artifactsInBackpack.begin() + backpackSlot < artifactsInBackpack.end());
  814. artifactsInBackpack.erase(artifactsInBackpack.begin() + backpackSlot);
  815. }
  816. else
  817. {
  818. artifactsWorn.erase(slot);
  819. }
  820. }
  821. void CArtifactSet::artDeserializationFix(CBonusSystemNode *node)
  822. {
  823. for(auto & elem : artifactsWorn)
  824. if(elem.second.artifact && !elem.second.locked)
  825. node->attachTo(*elem.second.artifact);
  826. }
  827. void CArtifactSet::serializeJsonArtifacts(JsonSerializeFormat & handler, const std::string & fieldName, CMap * map)
  828. {
  829. //todo: creature and commander artifacts
  830. if(handler.saving && artifactsInBackpack.empty() && artifactsWorn.empty())
  831. return;
  832. if(!handler.saving)
  833. {
  834. assert(map);
  835. artifactsInBackpack.clear();
  836. artifactsWorn.clear();
  837. }
  838. auto s = handler.enterStruct(fieldName);
  839. switch(bearerType())
  840. {
  841. case ArtBearer::HERO:
  842. serializeJsonHero(handler, map);
  843. break;
  844. case ArtBearer::CREATURE:
  845. serializeJsonCreature(handler, map);
  846. break;
  847. case ArtBearer::COMMANDER:
  848. serializeJsonCommander(handler, map);
  849. break;
  850. default:
  851. assert(false);
  852. break;
  853. }
  854. }
  855. void CArtifactSet::serializeJsonHero(JsonSerializeFormat & handler, CMap * map)
  856. {
  857. for(const auto & slot : ArtifactUtils::allWornSlots())
  858. {
  859. serializeJsonSlot(handler, slot, map);
  860. }
  861. std::vector<ArtifactID> backpackTemp;
  862. if(handler.saving)
  863. {
  864. backpackTemp.reserve(artifactsInBackpack.size());
  865. for(const ArtSlotInfo & info : artifactsInBackpack)
  866. backpackTemp.push_back(info.artifact->getTypeId());
  867. }
  868. handler.serializeIdArray(NArtifactPosition::backpack, backpackTemp);
  869. if(!handler.saving)
  870. {
  871. for(const ArtifactID & artifactID : backpackTemp)
  872. {
  873. auto * artifact = ArtifactUtils::createArtifact(map, artifactID);
  874. auto slot = ArtifactPosition::BACKPACK_START + artifactsInBackpack.size();
  875. if(artifact->artType->canBePutAt(this, slot))
  876. {
  877. auto artsMap = putArtifact(slot, artifact);
  878. artifact->addPlacementMap(artsMap);
  879. }
  880. }
  881. }
  882. }
  883. void CArtifactSet::serializeJsonCreature(JsonSerializeFormat & handler, CMap * map)
  884. {
  885. logGlobal->error("CArtifactSet::serializeJsonCreature not implemented");
  886. }
  887. void CArtifactSet::serializeJsonCommander(JsonSerializeFormat & handler, CMap * map)
  888. {
  889. logGlobal->error("CArtifactSet::serializeJsonCommander not implemented");
  890. }
  891. void CArtifactSet::serializeJsonSlot(JsonSerializeFormat & handler, const ArtifactPosition & slot, CMap * map)
  892. {
  893. ArtifactID artifactID;
  894. if(handler.saving)
  895. {
  896. const ArtSlotInfo * info = getSlot(slot);
  897. if(info != nullptr && !info->locked)
  898. {
  899. artifactID = info->artifact->getTypeId();
  900. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  901. }
  902. }
  903. else
  904. {
  905. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  906. if(artifactID != ArtifactID::NONE)
  907. {
  908. auto * artifact = ArtifactUtils::createArtifact(map, artifactID.toEnum());
  909. if(artifact->artType->canBePutAt(this, slot))
  910. {
  911. auto artsMap = putArtifact(slot, artifact);
  912. artifact->addPlacementMap(artsMap);
  913. }
  914. else
  915. {
  916. logGlobal->debug("Artifact can't be put at the specified location."); //TODO add more debugging information
  917. }
  918. }
  919. }
  920. }
  921. CArtifactFittingSet::CArtifactFittingSet(ArtBearer::ArtBearer Bearer):
  922. Bearer(Bearer)
  923. {
  924. }
  925. ArtBearer::ArtBearer CArtifactFittingSet::bearerType() const
  926. {
  927. return this->Bearer;
  928. }
  929. VCMI_LIB_NAMESPACE_END