Andrii Danylchenko 48f0da1fdc #3290 - skip bad teleports (exit in rocks) 1 year ago
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CGPathNode.cpp c8e6a7cd27 Fixed most common cases of movement actions 2 years ago
CGPathNode.h 885dce0c27 Replace static_cast's of Identifiers with getNum call 2 years ago
CPathfinder.cpp 773071fee3 Fix AI movement through wandering monsters 1 year ago
CPathfinder.h 8cbc2c01ad Do not allow moving through most of visitable objects 1 year ago
INodeStorage.h bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
NodeStorage.cpp 48f0da1fdc #3290 - skip bad teleports (exit in rocks) 1 year ago
NodeStorage.h ebc7a82c2e Converted pathfinder enum's to enum class 2 years ago
PathfinderOptions.cpp 2dd0d76412 NKAI: water and air walking 2 years ago
PathfinderOptions.h 2dd0d76412 NKAI: water and air walking 2 years ago
PathfinderUtil.h 20ef3a69e7 Fix most of memleaks discovered by valgrind 2 years ago
PathfindingRules.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
TurnInfo.cpp 0842f5afee Removed remaining usages of std::vector<bool> 1 year ago
TurnInfo.h 0842f5afee Removed remaining usages of std::vector<bool> 1 year ago