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CGPathNode.cpp
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c8e6a7cd27
Fixed most common cases of movement actions
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2 years ago |
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CGPathNode.h
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885dce0c27
Replace static_cast's of Identifiers with getNum call
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2 years ago |
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CPathfinder.cpp
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773071fee3
Fix AI movement through wandering monsters
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1 year ago |
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CPathfinder.h
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8cbc2c01ad
Do not allow moving through most of visitable objects
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1 year ago |
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INodeStorage.h
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bd4d2788ed
Split pathfinder into multiple smaller files
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2 years ago |
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NodeStorage.cpp
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48f0da1fdc
#3290 - skip bad teleports (exit in rocks)
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1 year ago |
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NodeStorage.h
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ebc7a82c2e
Converted pathfinder enum's to enum class
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2 years ago |
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PathfinderOptions.cpp
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2dd0d76412
NKAI: water and air walking
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2 years ago |
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PathfinderOptions.h
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2dd0d76412
NKAI: water and air walking
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2 years ago |
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PathfinderUtil.h
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20ef3a69e7
Fix most of memleaks discovered by valgrind
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2 years ago |
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PathfindingRules.cpp
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2b9c362d5b
Explicitly convert identifier to underlying enumeration
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2 years ago |
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PathfindingRules.h
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bd4d2788ed
Split pathfinder into multiple smaller files
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2 years ago |
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TurnInfo.cpp
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0842f5afee
Removed remaining usages of std::vector<bool>
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1 year ago |
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TurnInfo.h
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0842f5afee
Removed remaining usages of std::vector<bool>
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1 year ago |