Xilmi 49d73b438b Update Nullkiller.cpp 9 months ago
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Analyzers 6b55401fde Swapped order of Defend and Far-Hunter-Gather 8 months ago
Behaviors d3987d8456 AI should only defend with one hero, not several who won't fit into the city anyways 8 months ago
Engine 49d73b438b Update Nullkiller.cpp 8 months ago
Goals 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago
Helpers 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago
Markers 1388fb1493 NKAI: port exploration from VCAI 1 year ago
Pathfinding 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles 8 months ago
AIGateway.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago
AIGateway.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago
AIUtility.cpp 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles 8 months ago
AIUtility.h 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles 8 months ago
CMakeLists.txt 2ec518fdf0 [cmake] link NKAI to TBB 9 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
main.cpp 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr 1 year ago
pforeach.h 3820f6f78b NKAI: fix headless and compilation 1 year ago