| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384 | /* * SerializerReflection.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "SerializerReflection.h"#include "BinaryDeserializer.h"#include "BinarySerializer.h"#include "RegisterTypes.h"#include "../GameSettings.h"#include "../RiverHandler.h"#include "../RoadHandler.h"#include "../TerrainHandler.h"#include "../entities/hero/CHero.h"#include "../mapObjects/ObjectTemplate.h"#include "../mapping/CMapInfo.h"#include "../rmg/CMapGenOptions.h"VCMI_LIB_NAMESPACE_BEGINtemplate<typename Type>class SerializerReflection final : public ISerializerReflection{public:	Serializeable * createPtr(BinaryDeserializer &ar, IGameCallback * cb) const override	{		return ClassObjectCreator<Type>::invoke(cb);	}	void loadPtr(BinaryDeserializer &ar, IGameCallback * cb, Serializeable * data) const override	{		auto * realPtr = dynamic_cast<Type *>(data);		realPtr->serialize(ar);	}	void savePtr(BinarySerializer &s, const Serializeable *data) const override	{		const Type *ptr = dynamic_cast<const Type*>(data);		const_cast<Type*>(ptr)->serialize(s);	}};template<typename Type, ESerializationVersion maxVersion>class SerializerCompatibility : public ISerializerReflection{public:	Serializeable * createPtr(BinaryDeserializer &ar, IGameCallback * cb) const override	{		return ClassObjectCreator<Type>::invoke(cb);	}	void savePtr(BinarySerializer &s, const Serializeable *data) const override	{		throw std::runtime_error("Illegal call to savePtr - this type should not be used for serialization!");	}};template<typename Type>void CSerializationApplier::registerType(uint16_t ID){	assert(!apps.count(ID));	apps[ID].reset(new SerializerReflection<Type>);}CSerializationApplier::CSerializationApplier(){	registerTypes(*this);}CSerializationApplier & CSerializationApplier::getInstance(){	static CSerializationApplier registry;	return registry;}VCMI_LIB_NAMESPACE_END
 |