| .. |
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BuildingBehavior.cpp
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eeea01d778
NKAI: namespace
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3 years ago |
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BuildingBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |
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BuyArmyBehavior.cpp
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3676152644
#1102 - NKAI: one more freeze - no mains with strong army
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3 years ago |
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BuyArmyBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |
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CaptureObjectsBehavior.cpp
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148c3436df
NKAI: improve army gathering
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2 years ago |
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CaptureObjectsBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |
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ClusterBehavior.cpp
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eeea01d778
NKAI: namespace
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3 years ago |
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ClusterBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |
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DefenceBehavior.cpp
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ab84cb9931
NKAI: fix defense tasks priority evaluation
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2 years ago |
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DefenceBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |
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GatherArmyBehavior.cpp
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ab84cb9931
NKAI: fix defense tasks priority evaluation
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2 years ago |
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GatherArmyBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |
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RecruitHeroBehavior.cpp
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e9c725181c
NKAI: fix retreat logic
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3 years ago |
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RecruitHeroBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |
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StartupBehavior.cpp
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4bf570763a
NKAI: improve neutral town priority handling, reduce priority of objects like star axis
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2 years ago |
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StartupBehavior.h
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eeea01d778
NKAI: namespace
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3 years ago |