2
0

CObjectClassesHandler.cpp 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614
  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../json/JsonUtils.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../GameConstants.h"
  17. #include "../constants/StringConstants.h"
  18. #include "../GameSettings.h"
  19. #include "../CSoundBase.h"
  20. #include "../mapObjectConstructors/CBankInstanceConstructor.h"
  21. #include "../mapObjectConstructors/CRewardableConstructor.h"
  22. #include "../mapObjectConstructors/CommonConstructors.h"
  23. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  24. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  25. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  26. #include "../mapObjects/CGCreature.h"
  27. #include "../mapObjects/CGPandoraBox.h"
  28. #include "../mapObjects/CQuest.h"
  29. #include "../mapObjects/ObjectTemplate.h"
  30. #include "../mapObjects/CGMarket.h"
  31. #include "../mapObjects/MiscObjects.h"
  32. #include "../mapObjects/CGHeroInstance.h"
  33. #include "../mapObjects/CGTownInstance.h"
  34. #include "../mapObjects/ObstacleSetHandler.h"
  35. #include "../modding/IdentifierStorage.h"
  36. #include "../modding/CModHandler.h"
  37. #include "../modding/ModScope.h"
  38. #include "../texts/CGeneralTextHandler.h"
  39. #include "../texts/CLegacyConfigParser.h"
  40. #include <vstd/StringUtils.h>
  41. VCMI_LIB_NAMESPACE_BEGIN
  42. CObjectClassesHandler::CObjectClassesHandler()
  43. {
  44. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
  45. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  46. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  47. //Note: should be in sync with registerTypesMapObjectTypes function
  48. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  49. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  50. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  51. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  52. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  53. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  54. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  55. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  56. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  57. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  58. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  59. SET_HANDLER_CLASS("static", CObstacleConstructor);
  60. SET_HANDLER_CLASS("", CObstacleConstructor);
  61. SET_HANDLER("randomArtifact", CGArtifact);
  62. SET_HANDLER("randomHero", CGHeroInstance);
  63. SET_HANDLER("randomResource", CGResource);
  64. SET_HANDLER("randomTown", CGTownInstance);
  65. SET_HANDLER("randomMonster", CGCreature);
  66. SET_HANDLER("randomDwelling", CGDwelling);
  67. SET_HANDLER("generic", CGObjectInstance);
  68. SET_HANDLER("artifact", CGArtifact);
  69. SET_HANDLER("borderGate", CGBorderGate);
  70. SET_HANDLER("borderGuard", CGBorderGuard);
  71. SET_HANDLER("denOfThieves", CGDenOfthieves);
  72. SET_HANDLER("event", CGEvent);
  73. SET_HANDLER("garrison", CGGarrison);
  74. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  75. SET_HANDLER("keymaster", CGKeymasterTent);
  76. SET_HANDLER("lighthouse", CGLighthouse);
  77. SET_HANDLER("magi", CGMagi);
  78. SET_HANDLER("mine", CGMine);
  79. SET_HANDLER("obelisk", CGObelisk);
  80. SET_HANDLER("pandora", CGPandoraBox);
  81. SET_HANDLER("prison", CGHeroInstance);
  82. SET_HANDLER("questGuard", CGQuestGuard);
  83. SET_HANDLER("seerHut", CGSeerHut);
  84. SET_HANDLER("sign", CGSignBottle);
  85. SET_HANDLER("siren", CGSirens);
  86. SET_HANDLER("monolith", CGMonolith);
  87. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  88. SET_HANDLER("whirlpool", CGWhirlpool);
  89. SET_HANDLER("terrain", CGTerrainPatch);
  90. #undef SET_HANDLER_CLASS
  91. #undef SET_HANDLER
  92. }
  93. CObjectClassesHandler::~CObjectClassesHandler() = default;
  94. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  95. {
  96. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_OBJECT);
  97. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  98. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  99. parser.endLine();
  100. for (size_t i = 0; i < totalNumber; i++)
  101. {
  102. auto tmpl = std::make_shared<ObjectTemplate>();
  103. tmpl->readTxt(parser);
  104. parser.endLine();
  105. std::pair key(tmpl->id, tmpl->subid);
  106. legacyTemplates.insert(std::make_pair(key, tmpl));
  107. }
  108. objects.resize(256);
  109. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  110. assert(dataSize == 256);
  111. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  112. for (size_t i=0; i<256; i++)
  113. {
  114. ret[i]["name"].String() = namesParser.readString();
  115. namesParser.endLine();
  116. }
  117. JsonNode cregen1;
  118. JsonNode cregen4;
  119. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  120. do
  121. {
  122. JsonNode subObject;
  123. subObject["name"].String() = cregen1Parser.readString();
  124. cregen1.Vector().push_back(subObject);
  125. }
  126. while(cregen1Parser.endLine());
  127. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  128. do
  129. {
  130. JsonNode subObject;
  131. subObject["name"].String() = cregen4Parser.readString();
  132. cregen4.Vector().push_back(subObject);
  133. }
  134. while(cregen4Parser.endLine());
  135. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  136. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  137. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  138. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  139. return ret;
  140. }
  141. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  142. {
  143. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
  144. assert(object);
  145. obj->objects.push_back(object);
  146. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  147. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  148. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  149. }
  150. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  151. {
  152. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
  153. assert(object);
  154. if (obj->objects.at(index) != nullptr)
  155. throw std::runtime_error("Attempt to load already loaded object:" + identifier);
  156. obj->objects.at(index) = object;
  157. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  158. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  159. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  160. }
  161. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  162. {
  163. assert(identifier.find(':') == std::string::npos);
  164. assert(!scope.empty());
  165. std::string handler = obj->handlerName;
  166. if(!handlerConstructors.count(handler))
  167. {
  168. logMod->error("Handler with name %s was not found!", handler);
  169. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  170. handler = "generic";
  171. assert(handlerConstructors.count(handler) != 0);
  172. }
  173. auto createdObject = handlerConstructors.at(handler)();
  174. createdObject->modScope = scope;
  175. createdObject->typeName = obj->identifier;
  176. createdObject->subTypeName = identifier;
  177. createdObject->type = obj->id;
  178. createdObject->subtype = index;
  179. createdObject->init(entry);
  180. bool staticObject = createdObject->isStaticObject();
  181. if (staticObject)
  182. {
  183. for (auto & templ : createdObject->getTemplates())
  184. {
  185. // Register templates for new objects from mods
  186. VLC->biomeHandler->addTemplate(scope, templ->stringID, templ);
  187. }
  188. }
  189. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  190. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  191. {
  192. if (staticObject)
  193. {
  194. // Register legacy templates as "core"
  195. // FIXME: Why does it clear stringID?
  196. VLC->biomeHandler->addTemplate("core", templ.second->stringID, templ.second);
  197. }
  198. createdObject->addTemplate(templ.second);
  199. }
  200. legacyTemplates.erase(range.first, range.second);
  201. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getJsonKey(), obj->id, identifier, index);
  202. return createdObject;
  203. }
  204. ObjectClass::ObjectClass() = default;
  205. ObjectClass::~ObjectClass() = default;
  206. std::string ObjectClass::getJsonKey() const
  207. {
  208. return modScope + ':' + identifier;
  209. }
  210. std::string ObjectClass::getNameTextID() const
  211. {
  212. return TextIdentifier("object", modScope, identifier, "name").get();
  213. }
  214. std::string ObjectClass::getNameTranslated() const
  215. {
  216. return VLC->generaltexth->translate(getNameTextID());
  217. }
  218. std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  219. {
  220. auto obj = std::make_unique<ObjectClass>();
  221. obj->modScope = scope;
  222. obj->identifier = name;
  223. obj->handlerName = json["handler"].String();
  224. obj->base = json["base"];
  225. obj->id = index;
  226. VLC->generaltexth->registerString(scope, obj->getNameTextID(), json["name"].String());
  227. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  228. for (auto subData : json["types"].Struct())
  229. {
  230. if (!subData.second["index"].isNull())
  231. {
  232. const std::string & subMeta = subData.second["index"].getModScope();
  233. if ( subMeta == "core")
  234. {
  235. size_t subIndex = subData.second["index"].Integer();
  236. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get(), subIndex);
  237. }
  238. else
  239. {
  240. logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  241. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  242. }
  243. }
  244. else
  245. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  246. }
  247. if (obj->id == MapObjectID::MONOLITH_TWO_WAY)
  248. generateExtraMonolithsForRMG(obj.get());
  249. return obj;
  250. }
  251. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  252. {
  253. objects.push_back(loadFromJson(scope, data, name, objects.size()));
  254. VLC->identifiersHandler->registerObject(scope, "object", name, objects.back()->id);
  255. }
  256. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  257. {
  258. assert(objects.at(index) == nullptr); // ensure that this id was not loaded before
  259. objects.at(index) = loadFromJson(scope, data, name, index);
  260. VLC->identifiersHandler->registerObject(scope, "object", name, objects.at(index)->id);
  261. }
  262. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  263. {
  264. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  265. assert(objects.at(ID.getNum()));
  266. if ( subID.getNum() >= objects.at(ID.getNum())->objects.size())
  267. objects.at(ID.getNum())->objects.resize(subID.getNum()+1);
  268. JsonUtils::inherit(config, objects.at(ID.getNum())->base);
  269. loadSubObject(config.getModScope(), identifier, config, objects.at(ID.getNum()).get(), subID.getNum());
  270. }
  271. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  272. {
  273. assert(objects.at(ID.getNum()));
  274. objects.at(ID.getNum())->objects.at(subID.getNum()) = nullptr;
  275. }
  276. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  277. {
  278. try
  279. {
  280. if (objects.at(type.getNum()) == nullptr)
  281. return objects.front()->objects.front();
  282. auto subID = subtype.getNum();
  283. if (type == Obj::PRISON)
  284. subID = 0;
  285. auto result = objects.at(type.getNum())->objects.at(subID);
  286. if (result != nullptr)
  287. return result;
  288. }
  289. catch (std::out_of_range & e)
  290. {
  291. // Leave catch block silently and handle error in block outside of try ... catch - all valid values should use 'return' in try block
  292. }
  293. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  294. logGlobal->error(errorString);
  295. throw std::out_of_range(errorString);
  296. }
  297. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  298. {
  299. std::optional<si32> id = VLC->identifiers()->getIdentifier(scope, "object", type);
  300. if(id)
  301. {
  302. const auto & object = objects.at(id.value());
  303. std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  304. if (subID)
  305. return object->objects.at(subID.value());
  306. }
  307. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  308. logGlobal->error(errorString);
  309. throw std::runtime_error(errorString);
  310. }
  311. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  312. {
  313. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  314. }
  315. CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & scope, const std::string & type, const std::string & subtype) const
  316. {
  317. std::optional<si32> id;
  318. if (scope.empty())
  319. {
  320. id = VLC->identifiers()->getIdentifier("object", type);
  321. }
  322. else
  323. {
  324. id = VLC->identifiers()->getIdentifier(scope, "object", type);
  325. }
  326. if(id)
  327. {
  328. if (subtype.empty())
  329. return CompoundMapObjectID(id.value(), 0);
  330. const auto & object = objects.at(id.value());
  331. std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  332. if (subID)
  333. return CompoundMapObjectID(id.value(), subID.value());
  334. }
  335. std::string errorString = "Failed to get id for object of type " + type + "." + subtype;
  336. logGlobal->error(errorString);
  337. throw std::runtime_error(errorString);
  338. }
  339. CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & objectName) const
  340. {
  341. // TODO: Use existing utilities for parsing id:
  342. // CIdentifierStorage::ObjectCallback::fromNameAndType
  343. std::string subtype = "object"; //Default for objects with no subIds
  344. std::string type;
  345. auto scopeAndFullName = vstd::splitStringToPair(objectName, ':');
  346. logGlobal->debug("scopeAndFullName: %s, %s", scopeAndFullName.first, scopeAndFullName.second);
  347. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  348. logGlobal->debug("typeAndName: %s, %s", typeAndName.first, typeAndName.second);
  349. auto nameAndSubtype = vstd::splitStringToPair(typeAndName.second, '.');
  350. logGlobal->debug("nameAndSubtype: %s, %s", nameAndSubtype.first, nameAndSubtype.second);
  351. if (!nameAndSubtype.first.empty())
  352. {
  353. type = nameAndSubtype.first;
  354. subtype = nameAndSubtype.second;
  355. }
  356. else
  357. {
  358. type = typeAndName.second;
  359. }
  360. return getCompoundIdentifier(scopeAndFullName.first, type, subtype);
  361. }
  362. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  363. {
  364. std::set<MapObjectID> ret;
  365. for(auto & entry : objects)
  366. if (entry)
  367. ret.insert(entry->id);
  368. return ret;
  369. }
  370. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  371. {
  372. std::set<MapObjectSubID> ret;
  373. if (!objects.at(primaryID.getNum()))
  374. {
  375. logGlobal->error("Failed to find object %d", primaryID);
  376. return ret;
  377. }
  378. for(const auto & entry : objects.at(primaryID.getNum())->objects)
  379. if (entry)
  380. ret.insert(entry->subtype);
  381. return ret;
  382. }
  383. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  384. {
  385. for (auto & entry : object["types"].Struct())
  386. {
  387. if (object.Struct().count("subObjects"))
  388. {
  389. const auto & vector = object["subObjects"].Vector();
  390. if (entry.second.Struct().count("index"))
  391. {
  392. size_t index = entry.second["index"].Integer();
  393. if (index < vector.size())
  394. JsonUtils::inherit(entry.second, vector[index]);
  395. }
  396. }
  397. JsonUtils::inherit(entry.second, object["base"]);
  398. for (auto & templ : entry.second["templates"].Struct())
  399. JsonUtils::inherit(templ.second, entry.second["base"]);
  400. }
  401. object.Struct().erase("subObjects");
  402. }
  403. void CObjectClassesHandler::afterLoadFinalization()
  404. {
  405. for(auto & entry : objects)
  406. {
  407. if (!entry)
  408. continue;
  409. for(const auto & obj : entry->objects)
  410. {
  411. if (!obj)
  412. continue;
  413. obj->afterLoadFinalization();
  414. if(obj->getTemplates().empty())
  415. logGlobal->warn("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  416. }
  417. }
  418. for(auto & entry : objectIdHandlers)
  419. {
  420. // Call function for each object id
  421. entry.second(entry.first);
  422. }
  423. }
  424. void CObjectClassesHandler::resolveObjectCompoundId(const std::string & id, std::function<void(CompoundMapObjectID)> callback)
  425. {
  426. auto compoundId = getCompoundIdentifier(id);
  427. objectIdHandlers.push_back(std::make_pair(compoundId, callback));
  428. }
  429. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  430. {
  431. //duplicate existing two-way portals to make reserve for RMG
  432. auto& portalVec = container->objects;
  433. //FIXME: Monoliths in this vector can be already not useful for every terrain
  434. const size_t portalCount = portalVec.size();
  435. //Invalid portals will be skipped and portalVec size stays unchanged
  436. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  437. {
  438. auto index = static_cast<si32>(i % portalCount);
  439. auto portal = portalVec[index];
  440. auto templates = portal->getTemplates();
  441. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  442. {
  443. continue; //Do not clone HoTA water-only portals or any others we can't use
  444. }
  445. //deep copy of noncopyable object :?
  446. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  447. newPortal->rmgInfo = portal->getRMGInfo();
  448. newPortal->templates = portal->getTemplates();
  449. newPortal->sounds = portal->getSounds();
  450. newPortal->aiValue = portal->getAiValue();
  451. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  452. newPortal->modScope = portal->modScope; //private
  453. newPortal->typeName = portal->getTypeName();
  454. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  455. newPortal->type = portal->getIndex();
  456. // Inconsintent original indexing: monolith1 has index 0
  457. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  458. newPortal->blockVisit = portal->blockVisit;
  459. newPortal->removable = portal->removable;
  460. portalVec.push_back(newPortal);
  461. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  462. }
  463. }
  464. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  465. {
  466. const auto handler = getHandlerFor(type, subtype);
  467. if (handler && handler->hasNameTextID())
  468. return handler->getNameTranslated();
  469. if (objects.at(type.getNum()))
  470. return objects.at(type.getNum())->getNameTranslated();
  471. return objects.front()->getNameTranslated();
  472. }
  473. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  474. {
  475. // TODO: these objects may have subID's that does not have associated handler:
  476. // Prison: uses hero type as subID
  477. // Hero: uses hero type as subID, but registers hero classes as subtypes
  478. // Spell scroll: uses spell ID as subID
  479. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  480. subtype = 0;
  481. if(objects.at(type.getNum()))
  482. return getHandlerFor(type, subtype)->getSounds();
  483. else
  484. return objects.front()->objects.front()->getSounds();
  485. }
  486. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  487. {
  488. if (objects.at(type.getNum()))
  489. return objects.at(type.getNum())->handlerName;
  490. else
  491. return objects.front()->handlerName;
  492. }
  493. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  494. {
  495. if (objects.at(type.getNum()) != nullptr)
  496. return objects.at(type.getNum())->getJsonKey();
  497. logGlobal->warn("Unknown object of type %d!", type);
  498. return objects.front()->getJsonKey();
  499. }
  500. VCMI_LIB_NAMESPACE_END