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- pkglib_LTLIBRARIES = libvcmi.la
- libvcmi_la_LIBADD = @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz -lpthread
- libvcmi_la_CXXFLAGS = @SDL_CXXFLAGS@
- libvcmi_la_SOURCES = \
- ../CConsoleHandler.cpp \
- ../CConsoleHandler.h \
- ../hch/CArtHandler.cpp \
- ../hch/CArtHandler.h \
- ../hch/CBuildingHandler.cpp \
- ../hch/CBuildingHandler.h \
- ../hch/CCreatureHandler.cpp \
- ../hch/CCreatureHandler.h \
- ../hch/CDefObjInfoHandler.cpp \
- ../hch/CDefObjInfoHandler.h \
- ../hch/CGeneralTextHandler.cpp \
- ../hch/CGeneralTextHandler.h \
- ../hch/CHeroHandler.cpp \
- ../hch/CHeroHandler.h \
- ../hch/CLodHandler.cpp \
- ../hch/CLodHandler.h \
- ../hch/CObjectHandler.cpp \
- ../hch/CObjectHandler.h \
- ../hch/CSpellHandler.cpp \
- ../hch/CSpellHandler.h \
- ../hch/CTownHandler.cpp \
- ../hch/CTownHandler.h \
- ../stdafx.cpp \
- BattleAction.h \
- CGameState.cpp \
- CGameState.h \
- CondSh.h \
- Connection.cpp \
- Connection.h \
- HeroBonus.cpp \
- HeroBonus.h \
- IGameCallback.cpp \
- IGameCallback.h \
- Interprocess.h \
- NetPacks.h \
- NetPacksLib.cpp \
- RegisterTypes.cpp \
- RegisterTypes.h \
- StackFeature.h \
- VCMI_Lib.cpp \
- VCMI_Lib.h \
- map.cpp \
- map.h
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