Ivan Savenko 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 months ago
..
Configuration.cpp 434da3ffe1 Added `forceCombat` field for ambush-like objects 6 months ago
Configuration.h 6859ab7c36 Fix discovered issues, remove not implemented ideas 6 months ago
Info.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 months ago
Info.h 54a46b77a9 Extract library entity randomization logic to separate class 6 months ago
Interface.cpp 2ad186130f Split MapDefines file on .h per class basis 4 months ago
Interface.h 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 months ago
Limiter.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 months ago
Limiter.h 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 months ago
Reward.cpp 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 5 months ago
Reward.h 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 months ago