Ivan Savenko 4c311da21b Clamp potential kills tooltip to target unit size 2 years ago
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BattleActionsController.cpp 4c311da21b Clamp potential kills tooltip to target unit size 2 years ago
BattleActionsController.h dc099b2a35 Implemented support for multi-spell casters 2 years ago
BattleAnimationClasses.cpp 2864a04bda Minor refactoring 2 years ago
BattleAnimationClasses.h 2864a04bda Minor refactoring 2 years ago
BattleConstants.h 688b8db3eb Removed delays due to thread waits from battle animations 2 years ago
BattleEffectsController.cpp 688b8db3eb Removed delays due to thread waits from battle animations 2 years ago
BattleEffectsController.h 9be38780cd Removed remaining parts of Geomeotries.h/cpp 2 years ago
BattleFieldController.cpp dc099b2a35 Implemented support for multi-spell casters 2 years ago
BattleFieldController.h 7df5c612f7 Fix battle rendering 2 years ago
BattleInterface.cpp 2167cb2a68 Fix battle startup with "no intro sound" mod 2 years ago
BattleInterface.h 2167cb2a68 Fix battle startup with "no intro sound" mod 2 years ago
BattleInterfaceClasses.cpp 5366f9190e vcmi: reduce boost::lexical_cast usage 2 years ago
BattleInterfaceClasses.h f09897b2b4 Remove unnecessary redraws 2 years ago
BattleObstacleController.cpp 688b8db3eb Removed delays due to thread waits from battle animations 2 years ago
BattleObstacleController.h 8ed115a628 Fix ios compile 2 years ago
BattleProjectileController.cpp 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
BattleProjectileController.h d34efaeb81 All battle effects now use time-based timings 2 years ago
BattleRenderer.cpp 541d98143b Renamed BattleControlPanel -> BattleWindow 2 years ago
BattleRenderer.h 60a00b450e Multiple fixes & improvements to animation ordering 2 years ago
BattleSiegeController.cpp 688b8db3eb Removed delays due to thread waits from battle animations 2 years ago
BattleSiegeController.h 8ed115a628 Fix ios compile 2 years ago
BattleStacksController.cpp 4eed0b2c9e Added workaround for Dungeon towers 2 years ago
BattleStacksController.h 76a71226a2 Deactivate activeStack during spellCast 2 years ago
BattleWindow.cpp dc099b2a35 Implemented support for multi-spell casters 2 years ago
BattleWindow.h dc099b2a35 Implemented support for multi-spell casters 2 years ago
CreatureAnimation.cpp dcff463d36 Fixed handling of special palette colors in palette transformations 2 years ago
CreatureAnimation.h 31b718898a Fix playback of shooter animations at max speed 2 years ago