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BattleActionsController.cpp
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4c311da21b
Clamp potential kills tooltip to target unit size
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2 years ago |
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BattleActionsController.h
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dc099b2a35
Implemented support for multi-spell casters
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2 years ago |
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BattleAnimationClasses.cpp
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2864a04bda
Minor refactoring
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2 years ago |
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BattleAnimationClasses.h
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2864a04bda
Minor refactoring
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2 years ago |
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BattleConstants.h
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688b8db3eb
Removed delays due to thread waits from battle animations
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2 years ago |
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BattleEffectsController.cpp
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688b8db3eb
Removed delays due to thread waits from battle animations
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2 years ago |
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BattleEffectsController.h
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9be38780cd
Removed remaining parts of Geomeotries.h/cpp
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2 years ago |
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BattleFieldController.cpp
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dc099b2a35
Implemented support for multi-spell casters
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2 years ago |
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BattleFieldController.h
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7df5c612f7
Fix battle rendering
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2 years ago |
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BattleInterface.cpp
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2167cb2a68
Fix battle startup with "no intro sound" mod
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2 years ago |
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BattleInterface.h
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2167cb2a68
Fix battle startup with "no intro sound" mod
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2 years ago |
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BattleInterfaceClasses.cpp
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5366f9190e
vcmi: reduce boost::lexical_cast usage
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2 years ago |
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BattleInterfaceClasses.h
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f09897b2b4
Remove unnecessary redraws
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2 years ago |
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BattleObstacleController.cpp
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688b8db3eb
Removed delays due to thread waits from battle animations
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2 years ago |
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BattleObstacleController.h
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8ed115a628
Fix ios compile
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2 years ago |
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BattleProjectileController.cpp
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
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BattleProjectileController.h
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d34efaeb81
All battle effects now use time-based timings
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2 years ago |
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BattleRenderer.cpp
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541d98143b
Renamed BattleControlPanel -> BattleWindow
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2 years ago |
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BattleRenderer.h
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60a00b450e
Multiple fixes & improvements to animation ordering
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2 years ago |
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BattleSiegeController.cpp
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688b8db3eb
Removed delays due to thread waits from battle animations
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2 years ago |
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BattleSiegeController.h
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8ed115a628
Fix ios compile
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2 years ago |
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BattleStacksController.cpp
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4eed0b2c9e
Added workaround for Dungeon towers
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2 years ago |
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BattleStacksController.h
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76a71226a2
Deactivate activeStack during spellCast
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2 years ago |
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BattleWindow.cpp
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dc099b2a35
Implemented support for multi-spell casters
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2 years ago |
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BattleWindow.h
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dc099b2a35
Implemented support for multi-spell casters
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2 years ago |
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CreatureAnimation.cpp
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dcff463d36
Fixed handling of special palette colors in palette transformations
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2 years ago |
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CreatureAnimation.h
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31b718898a
Fix playback of shooter animations at max speed
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2 years ago |