Connection.cpp 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415
  1. #include "StdInc.h"
  2. #include "Connection.h"
  3. #ifndef _MSC_VER
  4. #include "../lib/RegisterTypes.h"
  5. #endif
  6. //for smart objs serialization over net
  7. #include "../lib/CMapInfo.h"
  8. #include "StartInfo.h"
  9. #include "BattleState.h"
  10. #include "CGameState.h"
  11. #include "map.h"
  12. #include "CObjectHandler.h"
  13. #include "CCreatureHandler.h"
  14. #include "VCMI_Lib.h"
  15. #include "CArtHandler.h"
  16. #include "CHeroHandler.h"
  17. #include "CSpellHandler.h"
  18. #include "CTownHandler.h"
  19. #include "CCampaignHandler.h"
  20. #include "NetPacks.h"
  21. #include <boost/asio.hpp>
  22. /*
  23. * Connection.cpp, part of VCMI engine
  24. *
  25. * Authors: listed in file AUTHORS in main folder
  26. *
  27. * License: GNU General Public License v2.0 or later
  28. * Full text of license available in license.txt file, in main folder
  29. *
  30. */
  31. using namespace boost;
  32. using namespace boost::asio::ip;
  33. template<typename Serializer> DLL_LINKAGE void registerTypes(Serializer &s); //defined elsewhere and explicitly instantiated for used serializers
  34. CTypeList typeList;
  35. #define LOG(a) \
  36. if(logging)\
  37. out << a
  38. #if defined(__hppa__) || \
  39. defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
  40. (defined(__MIPS__) && defined(__MISPEB__)) || \
  41. defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
  42. defined(__sparc__)
  43. #define BIG_ENDIAN
  44. #else
  45. #define LIL_ENDIAN
  46. #endif
  47. void CConnection::init()
  48. {
  49. CISer<CConnection>::smartPointerSerialization = false;
  50. COSer<CConnection>::smartPointerSerialization = false;
  51. CISer<CConnection>::sendStackInstanceByIds = true;
  52. COSer<CConnection>::sendStackInstanceByIds = true;
  53. registerTypes(static_cast<CISer<CConnection>&>(*this));
  54. registerTypes(static_cast<COSer<CConnection>&>(*this));
  55. #ifdef LIL_ENDIAN
  56. myEndianess = true;
  57. #else
  58. myEndianess = false;
  59. #endif
  60. connected = true;
  61. std::string pom;
  62. //we got connection
  63. (*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
  64. (*this) >> pom >> pom >> contactEndianess;
  65. tlog0 << "Established connection with "<<pom<<std::endl;
  66. wmx = new boost::mutex;
  67. rmx = new boost::mutex;
  68. handler = NULL;
  69. receivedStop = sendStop = false;
  70. static int cid = 1;
  71. connectionID = cid++;
  72. }
  73. CConnection::CConnection(std::string host, std::string port, std::string Name)
  74. :io_service(new asio::io_service), name(Name)
  75. {
  76. int i;
  77. boost::system::error_code error = asio::error::host_not_found;
  78. socket = new tcp::socket(*io_service);
  79. tcp::resolver resolver(*io_service);
  80. tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
  81. if(error)
  82. {
  83. tlog1 << "Problem with resolving: " << std::endl << error <<std::endl;
  84. goto connerror1;
  85. }
  86. pom = endpoint_iterator;
  87. if(pom != end)
  88. tlog0<<"Found endpoints:" << std::endl;
  89. else
  90. {
  91. tlog1 << "Critical problem: No endpoints found!" << std::endl;
  92. goto connerror1;
  93. }
  94. i=0;
  95. while(pom != end)
  96. {
  97. tlog0 << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom << std::endl;
  98. pom++;
  99. }
  100. i=0;
  101. while(endpoint_iterator != end)
  102. {
  103. tlog0 << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")" << std::endl;
  104. socket->connect(*endpoint_iterator, error);
  105. if(!error)
  106. {
  107. init();
  108. return;
  109. }
  110. else
  111. {
  112. tlog1 << "Problem with connecting: " << std::endl << error << std::endl;
  113. }
  114. endpoint_iterator++;
  115. }
  116. //we shouldn't be here - error handling
  117. connerror1:
  118. tlog1 << "Something went wrong... checking for error info" << std::endl;
  119. if(error)
  120. tlog1 << error <<std::endl;
  121. else
  122. tlog1 << "No error info. " << std::endl;
  123. delete io_service;
  124. //delete socket;
  125. throw std::runtime_error("Can't establish connection :(");
  126. }
  127. CConnection::CConnection(TSocket * Socket, std::string Name )
  128. :socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
  129. {
  130. init();
  131. }
  132. CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
  133. : name(Name)//, send(this), rec(this)
  134. {
  135. boost::system::error_code error = asio::error::host_not_found;
  136. socket = new tcp::socket(*io_service);
  137. acceptor->accept(*socket,error);
  138. if (error)
  139. {
  140. tlog1 << "Error on accepting: " << std::endl << error << std::endl;
  141. delete socket;
  142. throw std::runtime_error("Can't establish connection :(");
  143. }
  144. init();
  145. }
  146. int CConnection::write(const void * data, unsigned size)
  147. {
  148. //LOG("Sending " << size << " byte(s) of data" <<std::endl);
  149. try
  150. {
  151. int ret;
  152. ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
  153. return ret;
  154. }
  155. catch(...)
  156. {
  157. //connection has been lost
  158. connected = false;
  159. throw;
  160. }
  161. }
  162. int CConnection::read(void * data, unsigned size)
  163. {
  164. //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
  165. try
  166. {
  167. int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
  168. return ret;
  169. }
  170. catch(...)
  171. {
  172. //connection has been lost
  173. connected = false;
  174. throw;
  175. }
  176. }
  177. CConnection::~CConnection(void)
  178. {
  179. if(handler)
  180. handler->join();
  181. delete handler;
  182. close();
  183. delete io_service;
  184. delete wmx;
  185. delete rmx;
  186. }
  187. template<class T>
  188. CConnection & CConnection::operator&(const T &t) {
  189. throw new std::exception();
  190. //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
  191. // problem for more details contact [email protected] or [email protected]
  192. // do not remove this exception it shoudnt be called
  193. return *this;
  194. }
  195. void CConnection::close()
  196. {
  197. if(socket)
  198. {
  199. socket->close();
  200. delete socket;
  201. socket = NULL;
  202. }
  203. }
  204. bool CConnection::isOpen() const
  205. {
  206. return socket && connected;
  207. }
  208. void CConnection::reportState(CLogger &out)
  209. {
  210. out << "CConnection\n";
  211. if(socket && socket->is_open())
  212. {
  213. out << "\tWe have an open and valid socket\n";
  214. out << "\t" << socket->available() <<" bytes awaiting\n";
  215. }
  216. }
  217. CPack * CConnection::retreivePack()
  218. {
  219. CPack *ret = NULL;
  220. boost::unique_lock<boost::mutex> lock(*rmx);
  221. tlog5 << "Listening... ";
  222. *this >> ret;
  223. tlog5 << "\treceived server message of type " << typeid(*ret).name() << std::endl;
  224. return ret;
  225. }
  226. void CConnection::sendPackToServer(const CPack &pack, ui8 player, ui32 requestID)
  227. {
  228. boost::unique_lock<boost::mutex> lock(*wmx);
  229. tlog5 << "Sending to server a pack of type " << typeid(pack).name() << std::endl;
  230. *this << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
  231. }
  232. CSaveFile::CSaveFile( const std::string &fname )
  233. {
  234. registerTypes(*this);
  235. openNextFile(fname);
  236. }
  237. CSaveFile::~CSaveFile()
  238. {
  239. }
  240. int CSaveFile::write( const void * data, unsigned size )
  241. {
  242. sfile->write((char *)data,size);
  243. return size;
  244. }
  245. void CSaveFile::openNextFile(const std::string &fname)
  246. {
  247. fName = fname;
  248. sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
  249. if(!(*sfile))
  250. {
  251. tlog1 << "Error: cannot open to write " << fname << std::endl;
  252. sfile = NULL;
  253. }
  254. else
  255. {
  256. sfile->write("VCMI",4); //write magic identifier
  257. *this << version; //write format version
  258. }
  259. }
  260. void CSaveFile::reportState(CLogger &out)
  261. {
  262. out << "CSaveFile" << std::endl;
  263. if(sfile.get() && *sfile)
  264. {
  265. out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp() << std::endl;
  266. }
  267. }
  268. CLoadFile::CLoadFile(const std::string &fname, int minimalVersion /*= version*/)
  269. {
  270. registerTypes(*this);
  271. openNextFile(fname, minimalVersion);
  272. }
  273. CLoadFile::~CLoadFile()
  274. {
  275. }
  276. int CLoadFile::read( const void * data, unsigned size )
  277. {
  278. char *bytePtr = (char *)data;
  279. sfile->read(bytePtr, size);
  280. return size;
  281. }
  282. void CLoadFile::openNextFile(const std::string &fname, int minimalVersion)
  283. {
  284. fName = fname;
  285. sfile = make_unique<std::ifstream>(fname.c_str(),std::ios::binary);
  286. if(!(*sfile))
  287. {
  288. tlog1 << "Error: cannot open to read " << fname << std::endl;
  289. sfile.release();
  290. }
  291. else
  292. {
  293. char buffer[4];
  294. sfile->read(buffer, 4);
  295. if(std::memcmp(buffer,"VCMI",4))
  296. {
  297. tlog1 << "Error: not a VCMI file! ( " << fname << " )\n";
  298. sfile.release();
  299. return;
  300. }
  301. *this >> myVersion;
  302. if(myVersion < minimalVersion)
  303. {
  304. tlog1 << "Error: Too old file format! (file " << fname << " )\n";
  305. sfile.release();
  306. }
  307. if(myVersion > version)
  308. {
  309. auto versionptr = (char*)&myVersion;
  310. std::reverse(versionptr, versionptr + 4);
  311. if(myVersion == version)
  312. {
  313. reverseEndianess = true;
  314. tlog3 << fname << " seems to have different endianess!\n";
  315. }
  316. else
  317. {
  318. tlog1 << "Error: Too new file format! (file " << fname << " )\n";
  319. sfile.release();
  320. }
  321. }
  322. }
  323. }
  324. void CLoadFile::reportState(CLogger &out)
  325. {
  326. out << "CLoadFile" << std::endl;
  327. if(!!sfile && *sfile)
  328. {
  329. out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg() << std::endl;
  330. }
  331. }
  332. CTypeList::CTypeList()
  333. {
  334. registerTypes(*this);
  335. }
  336. ui16 CTypeList::registerType( const std::type_info *type )
  337. {
  338. TTypeMap::const_iterator i = types.find(type);
  339. if(i != types.end())
  340. return i->second; //type found, return ID
  341. //type not found - add it to the list and return given ID
  342. ui16 id = types.size() + 1;
  343. types.insert(std::make_pair(type,id));
  344. return id;
  345. }
  346. ui16 CTypeList::getTypeID( const std::type_info *type )
  347. {
  348. TTypeMap::const_iterator i = types.find(type);
  349. if(i != types.end())
  350. return i->second;
  351. else
  352. return 0;
  353. }
  354. std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
  355. {
  356. return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
  357. }
  358. CSerializer::~CSerializer()
  359. {
  360. }
  361. CSerializer::CSerializer()
  362. {
  363. smartVectorMembersSerialization = false;
  364. sendStackInstanceByIds = false;
  365. }
  366. void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
  367. {
  368. registerVectoredType(&gs->map->objects, &CGObjectInstance::id);
  369. registerVectoredType(&lib->heroh->heroes, &CHero::ID);
  370. registerVectoredType(&lib->creh->creatures, &CCreature::idNumber);
  371. registerVectoredType(&lib->arth->artifacts, &CArtifact::id);
  372. registerVectoredType(&gs->map->artInstances, &CArtifactInstance::id);
  373. smartVectorMembersSerialization = true;
  374. }