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- #pragma once
- #include <typeinfo> //XXX this is in namespace std if you want w/o use typeinfo.h?
- #include <boost/type_traits/is_fundamental.hpp>
- #include <boost/type_traits/is_enum.hpp>
- #include <boost/type_traits/is_pointer.hpp>
- #include <boost/type_traits/is_class.hpp>
- #include <boost/type_traits/is_base_of.hpp>
- #include <boost/type_traits/is_array.hpp>
- #include <boost/type_traits/remove_pointer.hpp>
- #include <boost/type_traits/remove_const.hpp>
- #include <boost/variant.hpp>
- #include <boost/mpl/eval_if.hpp>
- #include <boost/mpl/equal_to.hpp>
- #include <boost/mpl/int.hpp>
- #include <boost/mpl/identity.hpp>
- #include <boost/any.hpp>
- #include "ConstTransitivePtr.h"
- #include "CCreatureSet.h" //for CStackInstance
- #include "CObjectHandler.h" //fo CArmedInstance
- const ui32 version = 732;
- const TSlot COMMANDER_SLOT_PLACEHOLDER = -2;
- class CConnection;
- class CGObjectInstance;
- class CStackInstance;
- class CGameState;
- class CCreature;
- class LibClasses;
- class CHero;
- struct CPack;
- extern DLL_LINKAGE LibClasses * VLC;
- namespace mpl = boost::mpl;
- /*
- * Connection.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- namespace boost
- {
- namespace asio
- {
- namespace ip
- {
- class tcp;
- }
- class io_service;
- template <typename Protocol> class stream_socket_service;
- template <typename Protocol,typename StreamSocketService>
- class basic_stream_socket;
- template <typename Protocol> class socket_acceptor_service;
- template <typename Protocol,typename SocketAcceptorService>
- class basic_socket_acceptor;
- }
- class mutex;
- };
- enum SerializationLvl
- {
- Wrong=0,
- Primitive,
- Array,
- Pointer,
- Serializable
- };
- struct TypeComparer
- {
- bool operator()(const std::type_info *a, const std::type_info *b) const
- {
- return a->before(*b);
- }
- };
- class DLL_LINKAGE CTypeList
- {
- typedef std::multimap<const std::type_info *,ui16,TypeComparer> TTypeMap;
- TTypeMap types;
- public:
- CTypeList();
- ui16 registerType(const std::type_info *type);
- template <typename T> ui16 registerType(const T * t = NULL)
- {
- return registerType(getTypeInfo(t));
- }
- ui16 getTypeID(const std::type_info *type);
- template <typename T> ui16 getTypeID(const T * t = NULL)
- {
- return getTypeID(getTypeInfo(t));
- }
- template <typename T> const std::type_info * getTypeInfo(const T * t = NULL)
- {
- if(t)
- return &typeid(*t);
- else
- return &typeid(T);
- }
- };
- extern DLL_LINKAGE CTypeList typeList;
- template<typename Ser,typename T>
- struct SavePrimitive
- {
- static void invoke(Ser &s, const T &data)
- {
- s.savePrimitive(data);
- }
- };
- template<typename Ser,typename T>
- struct SaveSerializable
- {
- static void invoke(Ser &s, const T &data)
- {
- s.saveSerializable(data);
- }
- };
- template<typename Ser,typename T>
- struct LoadPrimitive
- {
- static void invoke(Ser &s, T &data)
- {
- s.loadPrimitive(data);
- }
- };
- template<typename Ser,typename T>
- struct SavePointer
- {
- static void invoke(Ser &s, const T &data)
- {
- s.savePointer(data);
- }
- };
- template<typename Ser,typename T>
- struct LoadPointer
- {
- static void invoke(Ser &s, T &data)
- {
- s.loadPointer(data);
- }
- };
- template<typename Ser,typename T>
- struct SaveArray
- {
- static void invoke(Ser &s, const T &data)
- {
- s.saveArray(data);
- }
- };
- template<typename Ser,typename T>
- struct LoadArray
- {
- static void invoke(Ser &s, T &data)
- {
- s.loadArray(data);
- }
- };
- template<typename Ser,typename T>
- struct LoadSerializable
- {
- static void invoke(Ser &s, T &data)
- {
- s.loadSerializable(data);
- }
- };
- template<typename Ser,typename T>
- struct SaveWrong
- {
- static void invoke(Ser &s, const T &data)
- {
- throw std::runtime_error("Wrong save serialization call!");
- }
- };
- template<typename Ser,typename T>
- struct LoadWrong
- {
- static void invoke(Ser &s, const T &data)
- {
- throw std::runtime_error("Wrong load serialization call!");
- }
- };
- template<typename T>
- struct SerializationLevel
- {
- typedef mpl::integral_c_tag tag;
- typedef
- typename mpl::eval_if<
- boost::is_fundamental<T>,
- mpl::int_<Primitive>,
- //else
- typename mpl::eval_if<
- boost::is_class<T>,
- mpl::int_<Serializable>,
- //else
- typename mpl::eval_if<
- boost::is_array<T>,
- mpl::int_<Array>,
- //else
- typename mpl::eval_if<
- boost::is_pointer<T>,
- mpl::int_<Pointer>,
- //else
- typename mpl::eval_if<
- boost::is_enum<T>,
- mpl::int_<Primitive>,
- //else
- mpl::int_<Wrong>
- >
- >
- >
- >
- >::type type;
- static const int value = SerializationLevel::type::value;
- };
- template <typename T>
- struct VectorisedObjectInfo
- {
- const std::vector<ConstTransitivePtr<T> > *vector; //pointer to the appropriate vector
- const si32 T::*idPtr; //pointer to the field representing the position in the vector
- VectorisedObjectInfo(const std::vector< ConstTransitivePtr<T> > *Vector, const si32 T::*IdPtr)
- :vector(Vector), idPtr(IdPtr)
- {
- }
- };
- /// Class which is responsible for storing and loading data.
- class DLL_LINKAGE CSerializer
- {
- public:
- typedef std::map<const std::type_info *, boost::any, TypeComparer> TTypeVecMap;
- TTypeVecMap vectors; //entry must be a pointer to vector containing pointers to the objects of key type
- bool smartVectorMembersSerialization;
- bool sendStackInstanceByIds;
- CSerializer();
- ~CSerializer();
- virtual void reportState(CLogger &out){};
- template <typename T>
- void registerVectoredType(const std::vector<T*> *Vector, const si32 T::*IdPtr)
- {
- vectors[&typeid(T)] = VectorisedObjectInfo<T>(Vector, IdPtr);
- }
- template <typename T>
- void registerVectoredType(const std::vector<ConstTransitivePtr<T> > *Vector, const si32 T::*IdPtr)
- {
- vectors[&typeid(T)] = VectorisedObjectInfo<T>(Vector, IdPtr);
- }
- template <typename T>
- const VectorisedObjectInfo<T> *getVectorisedTypeInfo()
- {
- const std::type_info *myType = NULL;
- //
- // if(boost::is_base_of<CGObjectInstance, T>::value) //ugly workaround to support also types derived from CGObjectInstance -> if we encounter one, treat it aas CGObj..
- // myType = &typeid(CGObjectInstance);
- // else
- myType = &typeid(T);
- TTypeVecMap::iterator i = vectors.find(myType);
- if(i == vectors.end())
- return NULL;
- else
- {
- assert(!i->second.empty());
- assert(i->second.type() == typeid(VectorisedObjectInfo<T>));
- VectorisedObjectInfo<T> *ret = &(boost::any_cast<VectorisedObjectInfo<T>&>(i->second));
- return ret;
- }
- }
- template <typename T>
- T* getVectorItemFromId(const VectorisedObjectInfo<T> &oInfo, ui32 id) const
- {
- /* if(id < 0)
- return NULL;*/
- assert(oInfo.vector);
- assert(oInfo.vector->size() > id);
- return const_cast<T*>((*oInfo.vector)[id].get());
- }
- template <typename T>
- si32 getIdFromVectorItem(const VectorisedObjectInfo<T> &oInfo, const T* obj) const
- {
- if(!obj)
- return -1;
- return obj->*oInfo.idPtr;
- }
- void addStdVecItems(CGameState *gs, LibClasses *lib = VLC);
- };
- class DLL_LINKAGE CSaverBase : public virtual CSerializer
- {
- };
- class CBasicPointerSaver
- {
- public:
- virtual void savePtr(CSaverBase &ar, const void *data) const =0;
- virtual ~CBasicPointerSaver(){}
- };
- template <typename Serializer, typename T> class CPointerSaver : public CBasicPointerSaver
- {
- public:
- void savePtr(CSaverBase &ar, const void *data) const
- {
- Serializer &s = static_cast<Serializer&>(ar);
- const T *ptr = static_cast<const T*>(data);
- //T is most derived known type, it's time to call actual serialize
- const_cast<T&>(*ptr).serialize(s,version);
- }
- };
- template <typename T> //metafunction returning CGObjectInstance if T is its derivate or T elsewise
- struct VectorisedTypeFor
- {
- typedef typename
- //if
- mpl::eval_if<boost::is_base_of<CGObjectInstance,T>,
- mpl::identity<CGObjectInstance>,
- //else
- mpl::identity<T>
- >::type type;
- };
- template <typename Handler>
- struct VariantVisitorSaver : boost::static_visitor<>
- {
- Handler &h;
- VariantVisitorSaver(Handler &H):h(H)
- {
- }
- template <typename T>
- void operator()(const T &t)
- {
- h << t;
- }
- };
- template<typename Ser,typename T>
- struct SaveIfStackInstance
- {
- static bool invoke(Ser &s, const T &data)
- {
- return false;
- }
- };
- template<typename Ser>
- struct SaveIfStackInstance<Ser, CStackInstance *>
- {
- static bool invoke(Ser &s, const CStackInstance* const &data)
- {
- assert(data->armyObj);
- TSlot slot = -1;
- if(data->getNodeType() == Bonus::COMMANDER)
- slot = COMMANDER_SLOT_PLACEHOLDER;
- else
- slot = data->armyObj->findStack(data);
- assert(slot != -1);
- s << data->armyObj << slot;
- return true;
- }
- };
- template<typename Ser,typename T>
- struct LoadIfStackInstance
- {
- static bool invoke(Ser &s, T &data)
- {
- return false;
- }
- };
- template<typename Ser>
- struct LoadIfStackInstance<Ser, CStackInstance *>
- {
- static bool invoke(Ser &s, CStackInstance* &data)
- {
- CArmedInstance *armedObj;
- TSlot slot;
- s >> armedObj >> slot;
- if(slot != COMMANDER_SLOT_PLACEHOLDER)
- {
- assert(armedObj->hasStackAtSlot(slot));
- data = armedObj->stacks[slot];
- }
- else
- {
- auto hero = dynamic_cast<CGHeroInstance *>(armedObj);
- assert(hero);
- assert(hero->commander);
- data = hero->commander;
- }
- return true;
- }
- };
- /// The class which manages saving objects.
- template <typename Serializer> class DLL_LINKAGE COSer : public CSaverBase
- {
- public:
- bool saving;
- std::map<ui16,CBasicPointerSaver*> savers; // typeID => CPointerSaver<serializer,type>
- std::map<const void*, ui32> savedPointers;
- bool smartPointerSerialization;
- COSer()
- {
- saving=true;
- smartPointerSerialization = true;
- }
- ~COSer()
- {
- std::map<ui16,CBasicPointerSaver*>::iterator iter;
- for(iter = savers.begin(); iter != savers.end(); iter++)
- delete iter->second;
- }
- template<typename T> void registerType(const T * t=NULL)
- {
- ui16 ID = typeList.registerType(t);
- savers[ID] = new CPointerSaver<COSer<Serializer>,T>;
- }
- Serializer * This()
- {
- return static_cast<Serializer*>(this);
- }
- template<class T>
- Serializer & operator<<(const T &t)
- {
- this->This()->save(t);
- return * this->This();
- }
- template<class T>
- COSer & operator&(const T & t)
- {
- return * this->This() << t;
- }
-
- int write(const void * data, unsigned size);
- template <typename T>
- void savePrimitive(const T &data)
- {
- this->This()->write(&data,sizeof(data));
- }
- template <typename T>
- void savePointer(const T &data)
- {
- //write if pointer is not NULL
- ui8 hlp = (data!=NULL);
- *this << hlp;
- //if pointer is NULL then we don't need anything more...
- if(!hlp)
- return;
- if(smartVectorMembersSerialization)
- {
- typedef typename boost::remove_const<typename boost::remove_pointer<T>::type>::type TObjectType;
- typedef typename VectorisedTypeFor<TObjectType>::type VType;
- if(const VectorisedObjectInfo<VType> *info = getVectorisedTypeInfo<VType>())
- {
- si32 id = getIdFromVectorItem<VType>(*info, data);
- *this << id;
- if(id != -1) //vector id is enough
- return;
- }
- }
- if(sendStackInstanceByIds)
- {
- const bool gotSaved = SaveIfStackInstance<Serializer,T>::invoke(*This(), data);
- if(gotSaved)
- return;
- }
- if(smartPointerSerialization)
- {
- std::map<const void*,ui32>::iterator i = savedPointers.find(data);
- if(i != savedPointers.end())
- {
- //this pointer has been already serialized - write only it's id
- *this << i->second;
- return;
- }
- //give id to this pointer
- ui32 pid = (ui32)savedPointers.size();
- savedPointers[data] = pid;
- *this << pid;
- }
- //write type identifier
- ui16 tid = typeList.getTypeID(data);
- *this << tid;
- This()->savePointerHlp(tid, data);
- }
- //that part of ptr serialization was extracted to allow customization of its behavior in derived classes
- template <typename T>
- void savePointerHlp(ui16 tid, const T &data)
- {
- if(!tid)
- *this << *data; //if type is unregistered simply write all data in a standard way
- else
- savers[tid]->savePtr(*this,data); //call serializer specific for our real type
- }
- template <typename T>
- void saveArray(const T &data)
- {
- ui32 size = ARRAY_COUNT(data);
- for(ui32 i=0; i < size; i++)
- *this << data[i];
- }
- template <typename T>
- void save(const T &data)
- {
- typedef
- //if
- typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
- mpl::identity<SavePrimitive<Serializer,T> >,
- //else if
- typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
- mpl::identity<SavePointer<Serializer,T> >,
- //else if
- typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Array> >,
- mpl::identity<SaveArray<Serializer,T> >,
- //else if
- typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
- mpl::identity<SaveSerializable<Serializer,T> >,
- //else
- mpl::identity<SaveWrong<Serializer,T> >
- >
- >
- >
- >::type typex;
- typex::invoke(* this->This(), data);
- }
- template <typename T>
- void saveSerializable(const T &data)
- {
- const_cast<T&>(data).serialize(*this,version);
- }
- template <typename T>
- void saveSerializable(const shared_ptr<T> &data)
- {
- T *internalPtr = data.get();
- *this << internalPtr;
- }
- template <typename T>
- void saveSerializable(const std::vector<T> &data)
- {
- ui32 length = data.size();
- *this << length;
- for(ui32 i=0;i<length;i++)
- *this << data[i];
- }
- template <typename T>
- void saveSerializable(const std::set<T> &data)
- {
- std::set<T> &d = const_cast<std::set<T> &>(data);
- ui32 length = d.size();
- *this << length;
- for(typename std::set<T>::iterator i=d.begin();i!=d.end();i++)
- *this << *i;
- }
- template <typename T, typename U>
- void saveSerializable(const boost::unordered_set<T, U> &data)
- {
- boost::unordered_set<T, U> &d = const_cast<boost::unordered_set<T, U> &>(data);
- ui32 length = d.size();
- *this << length;
- for(typename boost::unordered_set<T, U>::iterator i=d.begin();i!=d.end();i++)
- *this << *i;
- }
- template <typename T>
- void saveSerializable(const std::list<T> &data)
- {
- std::list<T> &d = const_cast<std::list<T> &>(data);
- ui32 length = d.size();
- *this << length;
- for(typename std::list<T>::iterator i=d.begin();i!=d.end();i++)
- *this << *i;
- }
- void saveSerializable(const std::string &data)
- {
- *this << ui32(data.length());
- this->This()->write(data.c_str(),data.size());
- }
- template <typename T1, typename T2>
- void saveSerializable(const std::pair<T1,T2> &data)
- {
- *this << data.first << data.second;
- }
- template <typename T1, typename T2>
- void saveSerializable(const std::map<T1,T2> &data)
- {
- *this << ui32(data.size());
- for(typename std::map<T1,T2>::const_iterator i=data.begin();i!=data.end();i++)
- *this << i->first << i->second;
- }
- template <BOOST_VARIANT_ENUM_PARAMS(typename T)>
- void saveSerializable(const boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> &data)
- {
- si32 which = data.which();
- *this << which;
- VariantVisitorSaver<Serializer> visitor(*this->This());
- boost::apply_visitor(visitor, data);
- }
- };
- class DLL_LINKAGE CLoaderBase : public virtual CSerializer
- {};
- class CBasicPointerLoader
- {
- public:
- virtual void loadPtr(CLoaderBase &ar, void *data, ui32 pid) const =0; //data is pointer to the ACTUAL POINTER
- virtual ~CBasicPointerLoader(){}
- };
- template <typename Serializer, typename T> class CPointerLoader : public CBasicPointerLoader
- {
- public:
- void loadPtr(CLoaderBase &ar, void *data, ui32 pid) const //data is pointer to the ACTUAL POINTER
- {
- Serializer &s = static_cast<Serializer&>(ar);
- T *&ptr = *static_cast<T**>(data);
- //create new object under pointer
- typedef typename boost::remove_pointer<T>::type npT;
- ptr = new npT;
- s.ptrAllocated(ptr, pid);
- //T is most derived known type, it's time to call actual serialize
- ptr->serialize(s,version);
- }
- };
- /// The class which manages loading of objects.
- template <typename Serializer> class DLL_LINKAGE CISer : public CLoaderBase
- {
- public:
- bool saving;
- std::map<ui16,CBasicPointerLoader*> loaders; // typeID => CPointerSaver<serializer,type>
- ui32 myVersion;
- bool reverseEndianess; //if source has different endianess than us, we reverse bytes
- std::map<ui32, void*> loadedPointers;
- bool smartPointerSerialization;
- CISer()
- {
- saving = false;
- myVersion = version;
- smartPointerSerialization = true;
- reverseEndianess = false;
- }
- ~CISer()
- {
- std::map<ui16,CBasicPointerLoader*>::iterator iter;
-
- for(iter = loaders.begin(); iter != loaders.end(); iter++)
- delete iter->second;
- }
- template<typename T> void registerType(const T * t=NULL)
- {
- ui16 ID = typeList.registerType(t);
- loaders[ID] = new CPointerLoader<CISer<Serializer>,T>;
- }
- Serializer * This()
- {
- return static_cast<Serializer*>(this);
- }
- template<class T>
- Serializer & operator>>(T &t)
- {
- this->This()->load(t);
- return * this->This();
- }
-
- template<class T>
- CISer & operator&(T & t)
- {
- return * this->This() >> t;
- }
- int write(const void * data, unsigned size);
- template <typename T>
- void load(T &data)
- {
- typedef
- //if
- typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
- mpl::identity<LoadPrimitive<Serializer,T> >,
- //else if
- typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
- mpl::identity<LoadPointer<Serializer,T> >,
- //else if
- typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Array> >,
- mpl::identity<LoadArray<Serializer,T> >,
- //else if
- typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
- mpl::identity<LoadSerializable<Serializer,T> >,
- //else
- mpl::identity<LoadWrong<Serializer,T> >
- >
- >
- >
- >::type typex;
- typex::invoke(* this->This(), data);
- }
- template <typename T>
- void loadPrimitive(T &data)
- {
- char * dataPtr = (char*)&data;
- unsigned length = sizeof(data);
- this->This()->read(dataPtr,length);
- if(reverseEndianess)
- std::reverse(dataPtr, dataPtr + length);
- }
- template <typename T>
- void loadSerializableBySerializeCall(T &data)
- {
- ////that const cast is evil because it allows to implicitly overwrite const objects when deserializing
- typedef typename boost::remove_const<T>::type nonConstT;
- nonConstT &hlp = const_cast<nonConstT&>(data);
- hlp.serialize(*this,myVersion);
- //data.serialize(*this,myVersion);
- }
- template <typename T>
- void loadSerializable(T &data)
- {
- loadSerializableBySerializeCall(data);
- }
- template <typename T>
- void loadArray(T &data)
- {
- ui32 size = ARRAY_COUNT(data);
- for(ui32 i = 0; i < size; i++)
- *this >> data[i];
- }
- template <typename T>
- void loadPointer(T &data)
- {
- ui8 hlp;
- *this >> hlp;
- if(!hlp)
- {
- data = NULL;
- return;
- }
-
- if(smartVectorMembersSerialization)
- {
- typedef typename boost::remove_const<typename boost::remove_pointer<T>::type>::type TObjectType; //eg: const CGHeroInstance * => CGHeroInstance
- typedef typename VectorisedTypeFor<TObjectType>::type VType; //eg: CGHeroInstance -> CGobjectInstance
- if(const VectorisedObjectInfo<VType> *info = getVectorisedTypeInfo<VType>())
- {
- si32 id;
- *this >> id;
- if(id != -1)
- {
- data = static_cast<T>(getVectorItemFromId(*info, id));
- return;
- }
- }
- }
- if(sendStackInstanceByIds)
- {
- bool gotLoaded = LoadIfStackInstance<Serializer,T>::invoke(*This(), data);
- if(gotLoaded)
- return;
- }
- ui32 pid = 0xffffffff; //pointer id (or maybe rather pointee id)
- if(smartPointerSerialization)
- {
- *this >> pid; //get the id
- std::map<ui32, void*>::iterator i = loadedPointers.find(pid); //lookup
- if(i != loadedPointers.end())
- {
- //we already got this pointer
- data = static_cast<T>(i->second);
- return;
- }
- }
- //get type id
- ui16 tid;
- *this >> tid;
- This()->loadPointerHlp(tid, data, pid);
- }
- //that part of ptr deserialization was extracted to allow customization of its behavior in derived classes
- template <typename T>
- void loadPointerHlp( ui16 tid, T & data, ui32 pid )
- {
- if(!tid)
- {
- typedef typename boost::remove_pointer<T>::type npT;
- typedef typename boost::remove_const<npT>::type ncpT;
- data = new ncpT;
- ptrAllocated(data, pid);
- *this >> *data;
- }
- else
- {
- loaders[tid]->loadPtr(*this,&data, pid);
- }
- }
- template <typename T>
- void ptrAllocated(const T *ptr, ui32 pid)
- {
- if(smartPointerSerialization && pid != 0xffffffff)
- loadedPointers[pid] = (void*)ptr; //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
- }
- #define READ_CHECK_U32(x) \
- ui32 length; \
- *this >> length; \
- if(length > 500000) \
- { \
- tlog2 << "Warning: very big length: " << length << "\n" ;\
- reportState(tlog2); \
- };
- template <typename T>
- void loadSerializable(shared_ptr<T> &data)
- {
- T *internalPtr;
- *this >> internalPtr;
- data.reset(internalPtr);
- }
- template <typename T>
- void loadSerializable(std::vector<T> &data)
- {
- READ_CHECK_U32(length);
- data.resize(length);
- for(ui32 i=0;i<length;i++)
- *this >> data[i];
- }
- template <typename T>
- void loadSerializable(std::set<T> &data)
- {
- READ_CHECK_U32(length);
- T ins;
- for(ui32 i=0;i<length;i++)
- {
- *this >> ins;
- data.insert(ins);
- }
- }
- template <typename T, typename U>
- void loadSerializable(boost::unordered_set<T, U> &data)
- {
- READ_CHECK_U32(length);
- T ins;
- for(ui32 i=0;i<length;i++)
- {
- *this >> ins;
- data.insert(ins);
- }
- }
- template <typename T>
- void loadSerializable(std::list<T> &data)
- {
- READ_CHECK_U32(length);
- T ins;
- for(ui32 i=0;i<length;i++)
- {
- *this >> ins;
- data.push_back(ins);
- }
- }
- template <typename T1, typename T2>
- void loadSerializable(std::pair<T1,T2> &data)
- {
- *this >> data.first >> data.second;
- }
- template <typename T1, typename T2>
- void loadSerializable(std::map<T1,T2> &data)
- {
- READ_CHECK_U32(length);
- T1 t;
- for(ui32 i=0;i<length;i++)
- {
- *this >> t;
- *this >> data[t];
- }
- }
- void loadSerializable(std::string &data)
- {
- READ_CHECK_U32(length);
- data.resize(length);
- this->This()->read((void*)data.c_str(),length);
- }
- template <BOOST_VARIANT_ENUM_PARAMS(typename T)>
- void loadSerializable(boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> &data)
- {
- si32 which;
- *this >> which;
- if(which == 0)
- {
- T0 obj;
- *this >> obj;
- data = obj;
- }
- else if(which == 1)
- {
- T1 obj;
- *this >> obj;
- data = obj;
- }
- else
- assert(0);
- //TODO write more if needed, general solution would be much longer
- }
- void loadSerializable(CStackInstance *&s)
- {
- if(sendStackInstanceByIds)
- {
- CArmedInstance *armed;
- TSlot slot;
- *this >> armed >> slot;
- assert(armed->hasStackAtSlot(slot));
- s = armed->stacks[slot];
- }
- else
- loadSerializableBySerializeCall(s);
- }
- };
- class DLL_LINKAGE CSaveFile
- : public COSer<CSaveFile>
- {
- void dummyMagicFunction()
- {
- *this << std::string("This function makes stuff working.");
- }
- public:
- std::string fName;
- unique_ptr<std::ofstream> sfile;
- CSaveFile(const std::string &fname);
- ~CSaveFile();
- int write(const void * data, unsigned size);
- void openNextFile(const std::string &fname);
- void reportState(CLogger &out);
- };
- class DLL_LINKAGE CLoadFile
- : public CISer<CLoadFile>
- {
- void dummyMagicFunction()
- {
- std::string dummy = "This function makes stuff working.";
- *this >> dummy;
- }
- public:
- std::string fName;
- unique_ptr<std::ifstream> sfile;
- CLoadFile(const std::string &fname, int minimalVersion = version);
- ~CLoadFile();
- int read(const void * data, unsigned size);
- void openNextFile(const std::string &fname, int minimalVersion);
- void reportState(CLogger &out);
- };
- typedef boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp> > TSocket;
- typedef boost::asio::basic_socket_acceptor<boost::asio::ip::tcp, boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > TAcceptor;
- class DLL_LINKAGE CConnection
- :public CISer<CConnection>, public COSer<CConnection>
- {
- //CGameState *gs;
- CConnection(void);
- void init();
- void reportState(CLogger &out);
- public:
- boost::mutex *rmx, *wmx; // read/write mutexes
- TSocket * socket;
- bool logging;
- bool connected;
- bool myEndianess, contactEndianess; //true if little endian, if endianess is different we'll have to revert received multi-byte vars
- boost::asio::io_service *io_service;
- std::string name; //who uses this connection
- int connectionID;
- boost::thread *handler;
- bool receivedStop, sendStop;
- CConnection(std::string host, std::string port, std::string Name);
- CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name);
- CConnection(TSocket * Socket, std::string Name); //use immediately after accepting connection into socket
- int write(const void * data, unsigned size);
- int read(void * data, unsigned size);
- void close();
- bool isOpen() const;
- template<class T>
- CConnection &operator&(const T&);
- virtual ~CConnection(void);
- CPack *retreivePack(); //gets from server next pack (allocates it with new)
- void sendPackToServer(const CPack &pack, ui8 player, ui32 requestID);
- };
- DLL_LINKAGE std::ostream &operator<<(std::ostream &str, const CConnection &cpc);
- template<typename T>
- class CApplier
- {
- public:
- std::map<ui16,T*> apps;
- ~CApplier()
- {
- typename std::map<ui16, T*>::iterator iter;
- for(iter = apps.begin(); iter != apps.end(); iter++)
- delete iter->second;
- }
- template<typename U> void registerType(const U * t=NULL)
- {
- ui16 ID = typeList.registerType(t);
- apps[ID] = T::getApplier(t);
- }
- };
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