Ivan Savenko 4ceb6cd272 - better fix for button borders 13 lat temu
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CCursorHandler.cpp 156aa6e4d9 * Updated class - file - handling 14 lat temu
CCursorHandler.h a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 lat temu
CGuiHandler.cpp 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread 13 lat temu
CGuiHandler.h 369f0ae9c6 [PLATFORM] MinGW support added 13 lat temu
CIntObject.cpp 55c78e9f16 - ComponentBox usage in 2 windows: levelup and build screen 13 lat temu
CIntObject.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 lat temu
CIntObjectClasses.cpp 4ceb6cd272 - better fix for button borders 13 lat temu
CIntObjectClasses.h 4ceb6cd272 - better fix for button borders 13 lat temu
Geometries.cpp 156aa6e4d9 * Updated class - file - handling 14 lat temu
Geometries.h 156aa6e4d9 * Updated class - file - handling 14 lat temu
SDL_Extensions.cpp 8fac276922 - a bit nicer stack queue. Check forum for graphics. 13 lat temu
SDL_Extensions.h 369f0ae9c6 [PLATFORM] MinGW support added 13 lat temu
SDL_Pixels.h c512069177 - fixed #982: 13 lat temu