VCMI_lib.vcxproj 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="RD|Win32">
  9. <Configuration>RD</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. </ItemGroup>
  17. <PropertyGroup Label="Globals">
  18. <ProjectGuid>{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}</ProjectGuid>
  19. <RootNamespace>VCMI_lib</RootNamespace>
  20. </PropertyGroup>
  21. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  22. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
  23. <ConfigurationType>DynamicLibrary</ConfigurationType>
  24. <CharacterSet>Unicode</CharacterSet>
  25. <WholeProgramOptimization>true</WholeProgramOptimization>
  26. </PropertyGroup>
  27. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  28. <ConfigurationType>DynamicLibrary</ConfigurationType>
  29. <CharacterSet>Unicode</CharacterSet>
  30. <WholeProgramOptimization>true</WholeProgramOptimization>
  31. </PropertyGroup>
  32. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  33. <ConfigurationType>DynamicLibrary</ConfigurationType>
  34. <CharacterSet>MultiByte</CharacterSet>
  35. </PropertyGroup>
  36. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  37. <ImportGroup Label="ExtensionSettings">
  38. </ImportGroup>
  39. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="PropertySheets">
  40. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  41. </ImportGroup>
  42. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  43. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  44. </ImportGroup>
  45. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  46. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  47. </ImportGroup>
  48. <PropertyGroup Label="UserMacros" />
  49. <PropertyGroup>
  50. <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
  51. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)</OutDir>
  52. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
  53. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
  54. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
  55. <OutDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(SolutionDir)$(Configuration)\bin\</OutDir>
  56. <IntDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(Configuration)\</IntDir>
  57. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  58. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  59. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  60. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  61. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
  62. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
  63. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  64. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  65. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  66. <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IncludePath)</IncludePath>
  67. <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IncludePath)</IncludePath>
  68. <IncludePath Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(IncludePath)</IncludePath>
  69. <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LibraryPath)</LibraryPath>
  70. <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LibraryPath)</LibraryPath>
  71. <LibraryPath Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(LibraryPath)</LibraryPath>
  72. </PropertyGroup>
  73. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  74. <ClCompile>
  75. <AdditionalOptions>/MP4 %(AdditionalOptions) /bigobj
  76. </AdditionalOptions>
  77. <Optimization>Disabled</Optimization>
  78. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  79. <MinimalRebuild>false</MinimalRebuild>
  80. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  81. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  82. <WarningLevel>Level1</WarningLevel>
  83. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  84. <DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
  85. <ExpandAttributedSource>false</ExpandAttributedSource>
  86. <AssemblerOutput>NoListing</AssemblerOutput>
  87. <PreprocessToFile>false</PreprocessToFile>
  88. </ClCompile>
  89. <Link>
  90. <AdditionalDependencies>SDL.lib;zdll.lib;SDL_image.lib;SDL_ttf.lib;%(AdditionalDependencies)</AdditionalDependencies>
  91. <AdditionalLibraryDirectories>../../libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  92. <GenerateDebugInformation>true</GenerateDebugInformation>
  93. <TargetMachine>MachineX86</TargetMachine>
  94. </Link>
  95. </ItemDefinitionGroup>
  96. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  97. <ClCompile>
  98. <Optimization>Full</Optimization>
  99. <IntrinsicFunctions>true</IntrinsicFunctions>
  100. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  101. <OmitFramePointers>true</OmitFramePointers>
  102. <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
  103. <WholeProgramOptimization>true</WholeProgramOptimization>
  104. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  105. <StringPooling>true</StringPooling>
  106. <MinimalRebuild>false</MinimalRebuild>
  107. <BasicRuntimeChecks>Default</BasicRuntimeChecks>
  108. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  109. <FunctionLevelLinking>false</FunctionLevelLinking>
  110. <WarningLevel>Level3</WarningLevel>
  111. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  112. <AdditionalOptions> /bigobj
  113. </AdditionalOptions>
  114. </ClCompile>
  115. <Link>
  116. <AdditionalDependencies>zdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
  117. <Version>
  118. </Version>
  119. <AdditionalLibraryDirectories>../../libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  120. <GenerateDebugInformation>true</GenerateDebugInformation>
  121. <OptimizeReferences>true</OptimizeReferences>
  122. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  123. <LinkTimeCodeGeneration>
  124. </LinkTimeCodeGeneration>
  125. <TargetMachine>MachineX86</TargetMachine>
  126. </Link>
  127. </ItemDefinitionGroup>
  128. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
  129. <ClCompile>
  130. <AdditionalOptions>/Oy- %(AdditionalOptions) /bigobj
  131. </AdditionalOptions>
  132. <Optimization>Full</Optimization>
  133. <IntrinsicFunctions>true</IntrinsicFunctions>
  134. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  135. <OmitFramePointers>false</OmitFramePointers>
  136. <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
  137. <WholeProgramOptimization>true</WholeProgramOptimization>
  138. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  139. <StringPooling>true</StringPooling>
  140. <MinimalRebuild>false</MinimalRebuild>
  141. <BasicRuntimeChecks>Default</BasicRuntimeChecks>
  142. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  143. <FunctionLevelLinking>false</FunctionLevelLinking>
  144. <AssemblerOutput>All</AssemblerOutput>
  145. <AssemblerListingLocation>$(SolutionDir)$(Configuration)\</AssemblerListingLocation>
  146. <WarningLevel>Level3</WarningLevel>
  147. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  148. </ClCompile>
  149. <Link>
  150. <AdditionalDependencies>zdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
  151. <Version>
  152. </Version>
  153. <AdditionalLibraryDirectories>../../libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  154. <GenerateDebugInformation>true</GenerateDebugInformation>
  155. <GenerateMapFile>true</GenerateMapFile>
  156. <OptimizeReferences>true</OptimizeReferences>
  157. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  158. <LinkTimeCodeGeneration>
  159. </LinkTimeCodeGeneration>
  160. <TargetMachine>MachineX86</TargetMachine>
  161. <Profile>true</Profile>
  162. </Link>
  163. </ItemDefinitionGroup>
  164. <ItemGroup>
  165. <ClCompile Include="..\CConsoleHandler.cpp" />
  166. <ClCompile Include="..\CThreadHelper.cpp" />
  167. <ClCompile Include="BattleAction.cpp" />
  168. <ClCompile Include="BattleState.cpp" />
  169. <ClCompile Include="CArtHandler.cpp" />
  170. <ClCompile Include="CBuildingHandler.cpp" />
  171. <ClCompile Include="CCampaignHandler.cpp" />
  172. <ClCompile Include="CCreatureHandler.cpp" />
  173. <ClCompile Include="CCreatureSet.cpp" />
  174. <ClCompile Include="CDefObjInfoHandler.cpp" />
  175. <ClCompile Include="CGameState.cpp" />
  176. <ClCompile Include="CGeneralTextHandler.cpp" />
  177. <ClCompile Include="CHeroHandler.cpp" />
  178. <ClCompile Include="CLodHandler.cpp" />
  179. <ClCompile Include="CMapInfo.cpp" />
  180. <ClCompile Include="CObjectHandler.cpp" />
  181. <ClCompile Include="Connection.cpp" />
  182. <ClCompile Include="CSpellHandler.cpp" />
  183. <ClCompile Include="CTownHandler.cpp" />
  184. <ClCompile Include="HeroBonus.cpp" />
  185. <ClCompile Include="IGameCallback.cpp" />
  186. <ClCompile Include="map.cpp" />
  187. <ClCompile Include="NetPacksLib.cpp" />
  188. <ClCompile Include="RegisterTypes.cpp" />
  189. <ClCompile Include="..\stdafx.cpp" />
  190. <ClCompile Include="VCMI_Lib.cpp" />
  191. </ItemGroup>
  192. <ItemGroup>
  193. <ClInclude Include="..\CThreadHelper.h" />
  194. <ClInclude Include="..\StartInfo.h" />
  195. <ClInclude Include="BattleAction.h" />
  196. <ClInclude Include="..\CConsoleHandler.h" />
  197. <ClInclude Include="BattleState.h" />
  198. <ClInclude Include="CArtHandler.h" />
  199. <ClInclude Include="CBuildingHandler.h" />
  200. <ClInclude Include="CCampaignHandler.h" />
  201. <ClInclude Include="CCreatureHandler.h" />
  202. <ClInclude Include="CCreatureSet.h" />
  203. <ClInclude Include="CDefObjInfoHandler.h" />
  204. <ClInclude Include="CGameState.h" />
  205. <ClInclude Include="CGeneralTextHandler.h" />
  206. <ClInclude Include="CHeroHandler.h" />
  207. <ClInclude Include="CLodHandler.h" />
  208. <ClInclude Include="CMapInfo.h" />
  209. <ClInclude Include="CObjectHandler.h" />
  210. <ClInclude Include="CondSh.h" />
  211. <ClInclude Include="Connection.h" />
  212. <ClInclude Include="ConstTransitivePtr.h" />
  213. <ClInclude Include="CSpellHandler.h" />
  214. <ClInclude Include="CTownHandler.h" />
  215. <ClInclude Include="HeroBonus.h" />
  216. <ClInclude Include="IGameCallback.h" />
  217. <ClInclude Include="Interprocess.h" />
  218. <ClInclude Include="map.h" />
  219. <ClInclude Include="NetPacks.h" />
  220. <ClInclude Include="RegisterTypes.h" />
  221. <ClInclude Include="VCMI_Lib.h" />
  222. <ClInclude Include="VCMIDirs.h" />
  223. </ItemGroup>
  224. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  225. <ImportGroup Label="ExtensionTargets">
  226. </ImportGroup>
  227. </Project>