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							- /*
 
-  * CMarketWindow.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CMarketWindow.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../gui/Shortcut.h"
 
- #include "../widgets/Buttons.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../widgets/markets/CFreelancerGuild.h"
 
- #include "../widgets/markets/CMarketResources.h"
 
- #include "../CGameInfo.h"
 
- #include "../CPlayerInterface.h"
 
- #include "../../lib/CGeneralTextHandler.h"
 
- #include "../../lib/mapObjects/CGTownInstance.h"
 
- #include "../../lib/mapObjects/CGMarket.h"
 
- #include "../../lib/mapObjects/CGHeroInstance.h"
 
- CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
 
- 	: CStatusbarWindow(PLAYER_COLORED)
 
- 	, hero(hero)
 
- 	, windowClosedCallback(onWindowClosed)
 
- {
 
- 	assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
 
- 		mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
 
- 		mode == EMarketMode::CREATURE_EXP);
 
- 	
 
- 	if(mode == EMarketMode::RESOURCE_RESOURCE)
 
- 		createMarketResources(market, hero);
 
- 	else if(mode == EMarketMode::RESOURCE_PLAYER)
 
- 		createTransferResources(market, hero);
 
- 	else if(mode == EMarketMode::CREATURE_RESOURCE)
 
- 		createFreelancersGuild(market, hero);
 
- 	else if(mode == EMarketMode::RESOURCE_ARTIFACT)
 
- 		createArtifactsBuying(market, hero);
 
- 	else if(mode == EMarketMode::ARTIFACT_RESOURCE)
 
- 		createArtifactsSelling(market, hero);
 
- 	else if(mode == EMarketMode::ARTIFACT_EXP)
 
- 		createAltarArtifacts(market, hero);
 
- 	else if(mode == EMarketMode::CREATURE_EXP)
 
- 		createAltarCreatures(market, hero);
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
 
- }
 
- void CMarketWindow::artifactsChanged()
 
- {
 
- 	market->artifactsChanged(false);
 
- }
 
- void CMarketWindow::updateGarrisons()
 
- {
 
- 	CAltarWindow::updateGarrisons();
 
- 	if(guild)
 
- 		guild->updateSlots();
 
- }
 
- void CMarketWindow::resourceChanged()
 
- {
 
- 	if(resRes)
 
- 		resRes->updateSlots();
 
- }
 
- void CMarketWindow::close()
 
- {
 
- 	if(windowClosedCallback)
 
- 		windowClosedCallback();
 
- 	CWindowObject::close();
 
- }
 
- const CGHeroInstance * CMarketWindow::getHero() const
 
- {
 
- 	return hero;
 
- }
 
- void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	auto isButton = [this, currentMode, market, hero](EMarketMode modeButton) -> bool
 
- 	{
 
- 		if(currentMode == modeButton)
 
- 			return false;
 
- 		if(!market->allowsTrade(modeButton))
 
- 			return false;
 
- 		if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER)
 
- 		{
 
- 			if(const auto town = dynamic_cast<const CGTownInstance*>(market))
 
- 				return town->getOwner() == LOCPLINT->playerID;
 
- 			else
 
- 				return true;
 
- 		}
 
- 		else
 
- 		{
 
- 			return hero != nullptr;
 
- 		}
 
- 	};
 
- 	auto buttonPosY = 520;
 
- 	changeModeButtons.clear();
 
- 	if(isButton(EMarketMode::RESOURCE_PLAYER))
 
- 		changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU1.DEF"),
 
- 			CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero)));
 
- 	buttonPosY -= buttonHeightWithMargin;
 
- 	if(isButton(EMarketMode::ARTIFACT_RESOURCE))
 
- 	{
 
- 		changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU3.DEF"),
 
- 			CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero)));
 
- 		buttonPosY -= buttonHeightWithMargin;
 
- 	}
 
- 	if(isButton(EMarketMode::CREATURE_RESOURCE))
 
- 		changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, buttonPosY), AnimationPath::builtin("TPMRKBU4.DEF"),
 
- 			CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero)));
 
- 	if(isButton(EMarketMode::RESOURCE_RESOURCE))
 
- 		changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, buttonPosY), AnimationPath::builtin("TPMRKBU5.DEF"),
 
- 			CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero)));
 
- 	if(isButton(EMarketMode::RESOURCE_ARTIFACT))
 
- 		changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU2.DEF"),
 
- 			CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero)));
 
- 	if(isButton(EMarketMode::CREATURE_EXP))
 
- 	{
 
- 		changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"),
 
- 			CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero)));
 
- 		if(altar->hero->getAlignment() == EAlignment::GOOD)
 
- 			changeModeButtons.back()->block(true);
 
- 	}
 
- 	if(isButton(EMarketMode::ARTIFACT_EXP))
 
- 	{
 
- 		changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"),
 
- 			CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero)));
 
- 		if(altar->hero->getAlignment() == EAlignment::EVIL)
 
- 			changeModeButtons.back()->block(true);
 
- 	}
 
- }
 
- void CMarketWindow::createInternals(EMarketMode mode, const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	background->center();
 
- 	pos = background->pos;
 
- 	this->market->setRedrawParent(true);
 
- 	createChangeModeButtons(mode, market, hero);
 
- 	quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
 
- 		CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
 
- 	redraw();
 
- }
 
- void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
 
- 	this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::RESOURCE_ARTIFACT);
 
- 	createInternals(EMarketMode::RESOURCE_ARTIFACT, market, hero);
 
- }
 
- void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
 
- 	this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::ARTIFACT_RESOURCE);
 
- 	createInternals(EMarketMode::ARTIFACT_RESOURCE, market, hero);
 
- }
 
- void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
 
- 	resRes = std::make_shared<CMarketResources>(market, hero);
 
- 	background->center();
 
- 	pos = background->pos;
 
- 	resRes->setRedrawParent(true);
 
- 	resRes->moveTo(pos.topLeft());
 
- 	createChangeModeButtons(EMarketMode::RESOURCE_RESOURCE, market, hero);
 
- 	quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
 
- 		CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
 
- 	redraw();
 
- }
 
- void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
 
- 	guild = std::make_shared<CFreelancerGuild>(market, hero);
 
- 	
 
- 	background->center();
 
- 	pos = background->pos;
 
- 	guild->setRedrawParent(true);
 
- 	guild->moveTo(pos.topLeft());
 
- 	createChangeModeButtons(EMarketMode::CREATURE_RESOURCE, market, hero);
 
- 	quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
 
- 		CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
 
- 	redraw();
 
- }
 
- void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
 
- 	this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::RESOURCE_PLAYER);
 
- 	createInternals(EMarketMode::RESOURCE_PLAYER, market, hero);
 
- }
 
- void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
 
- 	auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
 
- 	altar = altarArtifacts;
 
- 	artSets.clear();
 
- 	addSetAndCallbacks(altarArtifacts->getAOHset()); altarArtifacts->putBackArtifacts();
 
- 	background->center();
 
- 	pos = background->pos;
 
- 	altar->setRedrawParent(true);
 
- 	createChangeModeButtons(EMarketMode::ARTIFACT_EXP, market, hero);
 
- 	altar->moveTo(pos.topLeft());
 
- 	quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
 
- 		CGI->generaltexth->zelp[568], [this, altarArtifacts]()
 
- 		{
 
- 			altarArtifacts->putBackArtifacts();
 
- 			CMarketWindow::close();
 
- 		}, EShortcut::GLOBAL_RETURN);
 
- 	updateExpToLevel();
 
- 	redraw();
 
- }
 
- void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
 
- 	background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
 
- 	altar = std::make_shared<CAltarCreatures>(market, hero);
 
- 	background->center();
 
- 	pos = background->pos;
 
- 	altar->setRedrawParent(true);
 
- 	createChangeModeButtons(EMarketMode::CREATURE_EXP, market, hero);
 
- 	altar->moveTo(pos.topLeft());
 
- 	quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
 
- 		CGI->generaltexth->zelp[568], std::bind(&CMarketWindow::close, this), EShortcut::GLOBAL_RETURN);
 
- 	updateExpToLevel();
 
- 	redraw();
 
- }
 
 
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