CLoadFile.h 752 B

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  1. /*
  2. * CLoadFile.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "BinaryDeserializer.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. class DLL_LINKAGE CLoadFile : public IBinaryReader
  14. {
  15. BinaryDeserializer serializer;
  16. std::fstream sfile;
  17. int read(std::byte * data, unsigned size) override; //throws!
  18. public:
  19. CLoadFile(const boost::filesystem::path & fname, IGameInfoCallback * cb); //throws!
  20. template<class T>
  21. void load(T & data)
  22. {
  23. serializer & data;
  24. }
  25. bool hasFeature(BinaryDeserializer::Version v) const
  26. {
  27. return serializer.version >= v;
  28. }
  29. };
  30. VCMI_LIB_NAMESPACE_END