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modificators
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8f450cf253
Fix for monsters spawning at left side of the map
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há 2 anos atrás |
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threadpool
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a8b882e5bb
Remove another pragma
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há 2 anos atrás |
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CMapGenOptions.cpp
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b4fcf20b19
Fix
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há 2 anos atrás |
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CMapGenOptions.h
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730b36612c
Respect GUI settings for roads. By default, all road types are enabled.
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há 2 anos atrás |
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CMapGenerator.cpp
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71fe5c556f
Merge pull request #2203 from vcmi/remove_seed_info
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há 2 anos atrás |
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CMapGenerator.h
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cd9bd491e0
Add option for single-thread generation. Still doesn't guarantee excactly identical maps :?
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há 2 anos atrás |
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CRmgTemplate.cpp
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3889193a48
Reorganize namespaces
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há 2 anos atrás |
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CRmgTemplate.h
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3889193a48
Reorganize namespaces
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há 2 anos atrás |
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CRmgTemplateStorage.cpp
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cb4d818241
Inherit terrain types only after all terrain Ids are resolved.
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há 2 anos atrás |
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CRmgTemplateStorage.h
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cb4d818241
Inherit terrain types only after all terrain Ids are resolved.
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há 2 anos atrás |
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CZonePlacer.cpp
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3889193a48
Reorganize namespaces
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há 2 anos atrás |
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CZonePlacer.h
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64e8b9b2b9
Smarter scaling for forces between zones.
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há 2 anos atrás |
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Functions.cpp
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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há 2 anos atrás |
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Functions.h
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71f882d5ba
Refactored Functions.cpp, removed unused function.
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há 2 anos atrás |
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RmgArea.cpp
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c089e55893
Fix placing road inside underground rock
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há 2 anos atrás |
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RmgArea.h
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c089e55893
Fix placing road inside underground rock
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há 2 anos atrás |
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RmgMap.cpp
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025b0814c8
+ Handled banning spells and artifacts
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há 2 anos atrás |
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RmgMap.h
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15b254fded
Give every Zone its own RNG
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há 2 anos atrás |
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RmgObject.cpp
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0252d0f986
Fix hota offset + 2 possible crashes
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há 2 anos atrás |
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RmgObject.h
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52d33fc7a6
Generate all treasures of certain value beforehand and try to place them all, don't interrupt at first failure.
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há 2 anos atrás |
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RmgPath.cpp
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7bfb37df4d
vcmi: modernize lib/rmg
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há 2 anos atrás |
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RmgPath.h
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7bfb37df4d
vcmi: modernize lib/rmg
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há 2 anos atrás |
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TileInfo.cpp
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7bfb37df4d
vcmi: modernize lib/rmg
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há 2 anos atrás |
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TileInfo.h
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8c2b1d74be
Removed unused code
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há 2 anos atrás |
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Zone.cpp
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983633d73b
Do not decrease the density of obstacles in zones of medium treasure value. For high values, decrease them more rapidly.
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há 2 anos atrás |
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Zone.h
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15b254fded
Give every Zone its own RNG
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há 2 anos atrás |
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float3.h
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5366f9190e
vcmi: reduce boost::lexical_cast usage
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há 2 anos atrás |