Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
..
CArmedInstance.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CArmedInstance.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGCreature.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGCreature.h 6877bbfe3a Fix issues found by Valgrind 8 月之前
CGDwelling.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年之前
CGHeroInstance.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGHeroInstance.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGMarket.cpp d34b47bb20 Remove pointers from artifacts 6 月之前
CGMarket.h eb3b51a6cf Remove save compatibility with 1.5.X 7 月之前
CGObjectInstance.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGObjectInstance.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 年之前
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年之前
CGResource.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGResource.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 月之前
CGTownInstance.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
CGTownInstance.h a43c3fcb31 Restore save compatibility with 1.6 6 月之前
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 年之前
CQuest.cpp a43c3fcb31 Restore save compatibility with 1.6 6 月之前
CQuest.h a43c3fcb31 Restore save compatibility with 1.6 6 月之前
CRewardableObject.cpp 63d00b080e Removed pointer to army from StackInstance 6 月之前
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 年之前
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
FlaggableMapObject.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 11 月之前
IMarket.cpp d34b47bb20 Remove pointers from artifacts 6 月之前
IMarket.h a43c3fcb31 Restore save compatibility with 1.6 6 月之前
IObjectInterface.cpp cd7732456a Remove pointer to objects from TerrainTile 6 月之前
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 11 月之前
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年之前
MapObjects.h 797646cc05 Quests in map now use shared_ptr instead of const ptr 6 月之前
MiscObjects.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
MiscObjects.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 月之前
ObjectTemplate.cpp 7a3e1409d0 Remove old boost includes and defines 7 月之前
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
ObstacleSetHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TownBuildingInstance.cpp a061ed04de Remove usage of ConstTransitivePtr from CTown 8 月之前
TownBuildingInstance.h eb3b51a6cf Remove save compatibility with 1.5.X 7 月之前