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							- #include "CAmbarCendamo.h"
 
- class mapHandler
 
- {
 
- public:
 
- 	CAmbarCendamo * reader;
 
- 	SDL_Surface *** terrainBitmap;
 
- 	SDL_Surface *** undTerrainBitmap; // used only if there is underground level
 
- 	SDL_Surface * terrainRect(int x, int y, int dx, int dy, int level=0);
 
- 	SDL_Surface mirrorImage(SDL_Surface *src);
 
- 	void init();
 
- };
 
 
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