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CGPathNode.cpp
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c8e6a7cd27
Fixed most common cases of movement actions
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2 years ago |
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CGPathNode.h
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c8e6a7cd27
Fixed most common cases of movement actions
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2 years ago |
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CPathfinder.cpp
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0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
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2 years ago |
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CPathfinder.h
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0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
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2 years ago |
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INodeStorage.h
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bd4d2788ed
Split pathfinder into multiple smaller files
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2 years ago |
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NodeStorage.cpp
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08cfbe79cf
Added encapsulation for movement points access
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2 years ago |
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NodeStorage.h
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ebc7a82c2e
Converted pathfinder enum's to enum class
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2 years ago |
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PathfinderOptions.cpp
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2dd0d76412
NKAI: water and air walking
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2 years ago |
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PathfinderOptions.h
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2dd0d76412
NKAI: water and air walking
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2 years ago |
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PathfinderUtil.h
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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PathfindingRules.cpp
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903be33bf3
#2689 - fix approaching guards when closest tile is double-guarded
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2 years ago |
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PathfindingRules.h
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bd4d2788ed
Split pathfinder into multiple smaller files
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2 years ago |
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TurnInfo.cpp
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ac925bb786
Renamed new types for consistency with code style
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2 years ago |
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TurnInfo.h
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ac925bb786
Renamed new types for consistency with code style
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2 years ago |