ShipyardInstanceConstructor.cpp 1.1 KB

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  1. /*
  2. * ShipyardInstanceConstructor.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ShipyardInstanceConstructor.h"
  12. #include "../mapObjects/MiscObjects.h"
  13. #include "IObjectInfo.h"
  14. #include "../CModHandler.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. void ShipyardInstanceConstructor::initTypeData(const JsonNode & config)
  17. {
  18. parameters = config;
  19. }
  20. CGObjectInstance * ShipyardInstanceConstructor::create(std::shared_ptr<const ObjectTemplate> tmpl) const
  21. {
  22. CGShipyard * shipyard = new CGShipyard;
  23. preInitObject(shipyard);
  24. if(tmpl)
  25. shipyard->appearance = tmpl;
  26. shipyard->createdBoat = BoatId(*VLC->modh->identifiers.getIdentifier("core:boat", parameters["boat"]));
  27. return shipyard;
  28. }
  29. void ShipyardInstanceConstructor::configureObject(CGObjectInstance * object, CRandomGenerator & rng) const
  30. {
  31. }
  32. std::unique_ptr<IObjectInfo> ShipyardInstanceConstructor::getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const
  33. {
  34. return nullptr;
  35. }
  36. VCMI_LIB_NAMESPACE_END