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AI
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fe5bcc19cf
* redone def info handling
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18 years ago |
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config
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17d5d298ca
* hints for cregens
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17 years ago |
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hch
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9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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scripts
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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tools
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47cdefb012
* new tool - Obwodziciel
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18 years ago |
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AI_Base.h
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04985fce2f
* added #45, #44, #43
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18 years ago |
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AdventureMapButton.h
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68d37e1507
* small bugfix in dismissing hero (still needs better actualization of advmap lists)
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17 years ago |
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CAdvmapInterface.cpp
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1b55f6457f
* fixed crashbug with dissmising heroes
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17 years ago |
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CAdvmapInterface.h
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8b5a50f619
* new interface coloring (many thanks to GrayFace ;])
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17 years ago |
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CBattleInterface.cpp
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9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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CBattleInterface.h
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9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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CCallback.cpp
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9819bc86e2
* stuff for battles
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17 years ago |
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CCallback.h
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17d5d298ca
* hints for cregens
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17 years ago |
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CCastleInterface.cpp
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dbf3b8d08e
* right click popups with infoboxes for heroes/towns lists
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17 years ago |
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CCastleInterface.h
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e46d411643
* mostly done town infobox
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17 years ago |
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CConsoleHandler.cpp
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1e7f8984e2
* new command - "get txt" - VCMI will extract all .txt files from h3bitmap.lod to the Extracted_txts/ folder.
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17 years ago |
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CConsoleHandler.h
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8421c901a4
* a lot of improvements
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18 years ago |
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CCursorHandler.cpp
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58f1a2169f
faster FoW in minimap, does not work, compiler errors
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18 years ago |
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CCursorHandler.h
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aef05b45fc
More bugfixes.
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18 years ago |
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CGameInfo.cpp
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199f16964c
Nagłówek.
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18 years ago |
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CGameInfo.h
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b0e72f334e
small bugfix, move of one file
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18 years ago |
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CGameInterface.cpp
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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CGameInterface.h
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9819bc86e2
* stuff for battles
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17 years ago |
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CGameState.cpp
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9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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CGameState.h
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9819bc86e2
* stuff for battles
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17 years ago |
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CHeroWindow.cpp
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68d37e1507
* small bugfix in dismissing hero (still needs better actualization of advmap lists)
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17 years ago |
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CHeroWindow.h
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21ec0b77d4
code cleanups, etc.
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18 years ago |
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CLua.cpp
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17d5d298ca
* hints for cregens
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17 years ago |
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CLua.h
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17d5d298ca
* hints for cregens
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17 years ago |
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CLuaHandler.cpp
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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CLuaHandler.h
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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CMT.cpp
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6cb9ed9f8b
*fixed bugs with hero dismissing
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17 years ago |
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CMessage.cpp
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d3f5a1c1e7
Finished drawing selection window for treasure chest.
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18 years ago |
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CMessage.h
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d3f5a1c1e7
Finished drawing selection window for treasure chest.
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18 years ago |
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CPathfinder.cpp
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0c2cf02ca6
* given hero is placed in the town entrance
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17 years ago |
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CPathfinder.h
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2f6ec1f7eb
* better new hero initialization
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17 years ago |
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CPlayerInterface.cpp
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9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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CPlayerInterface.h
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9819bc86e2
* stuff for battles
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17 years ago |
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CPreGame.cpp
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ec072972ee
* hopefully last bugfix for Pandora's Box
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17 years ago |
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CPreGame.h
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ec072972ee
* hopefully last bugfix for Pandora's Box
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17 years ago |
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CScreenHandler.cpp
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58f1a2169f
faster FoW in minimap, does not work, compiler errors
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18 years ago |
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CScreenHandler.h
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6d3a042add
* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
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18 years ago |
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DefSorter.exe
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21112b0023
Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
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18 years ago |
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Projekt.dia
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9404d41383
blokowanie bohaterów, projekt w Dia
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18 years ago |
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SDL_Extensions.cpp
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4f3ca5613e
Corrected blit8bppAlphaTo24bpp function. Can anyone give me some hints to further improve this algorithm?
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17 years ago |
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SDL_Extensions.h
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8b5a50f619
* new interface coloring (many thanks to GrayFace ;])
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17 years ago |
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SDL_framerate.cpp
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db65d9ee15
* CLodHandler now stories entries in nodrze (much faster searching)
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18 years ago |
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SDL_framerate.h
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21bbfda899
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
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18 years ago |
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SDL_rotozoom.cpp
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01e84b9e40
Na początek.
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18 years ago |
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SDL_rotozoom.h
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23de127638
egzek do spr + poprawka
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18 years ago |
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StartInfo.h
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e34f9a54c9
* it's possible to choose a player
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17 years ago |
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global.h
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9819bc86e2
* stuff for battles
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17 years ago |
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h3m.txt
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33fd0d22a6
* reading disposed/predefined heroes (probably works)
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17 years ago |
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int3.h
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2d7dbbefc3
* partially written hero moving
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18 years ago |
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manisfest VCMI.txt
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f1d5e686ce
* done #40, #32, #21
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18 years ago |
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map.cpp
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33fd0d22a6
* reading disposed/predefined heroes (probably works)
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17 years ago |
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map.h
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33fd0d22a6
* reading disposed/predefined heroes (probably works)
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17 years ago |
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mapHandler.cpp
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9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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mapHandler.h
|
9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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nodrze.h
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c9cfdacbc5
* leading files from Data/ instead of h3bitmap.lod when possible (as in OH3)
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18 years ago |
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stdafx.cpp
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01e84b9e40
Na początek.
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18 years ago |
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stdafx.h
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1e7f8984e2
* new command - "get txt" - VCMI will extract all .txt files from h3bitmap.lod to the Extracted_txts/ folder.
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17 years ago |
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timeHandler.h
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118c917a60
drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów
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18 years ago |