Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
..
AdventureMapClasses.cpp 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
AdventureMapClasses.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
Buttons.cpp 9a620a9091 Refactoring of GeneralTextHandler to reduce boilerplate code in callers 2 years ago
Buttons.h bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 2 years ago
CArtifactHolder.cpp 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 years ago
CArtifactHolder.h 57dba9433c Correctly update drag-and-drop cursor if our window gets deactivated 2 years ago
CComponent.cpp 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
CComponent.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGarrisonInt.cpp 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 years ago
CGarrisonInt.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Images.cpp 8b207fae63 ECreatureAnimType enum -> enum class 2 years ago
Images.h bb65246aa3 Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 years ago
MiscWidgets.cpp 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
MiscWidgets.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ObjectLists.cpp c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
ObjectLists.h c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
TextControls.cpp 5d80457eda Merge with vcmi/develop branch 2 years ago
TextControls.h eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2 years ago