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- /*
- * Limiter.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Limiter.h"
- #include "../IGameCallback.h"
- #include "../CPlayerState.h"
- #include "../mapObjects/CGHeroInstance.h"
- #include "../serializer/JsonSerializeFormat.h"
- #include "../constants/StringConstants.h"
- #include "../CSkillHandler.h"
- VCMI_LIB_NAMESPACE_BEGIN
- Rewardable::Limiter::Limiter()
- : dayOfWeek(0)
- , daysPassed(0)
- , heroExperience(0)
- , heroLevel(0)
- , manaPercentage(0)
- , manaPoints(0)
- , primary(GameConstants::PRIMARY_SKILLS, 0)
- {
- }
- Rewardable::Limiter::~Limiter() = default;
- bool Rewardable::Limiter::heroAllowed(const CGHeroInstance * hero) const
- {
- if(dayOfWeek != 0)
- {
- if (IObjectInterface::cb->getDate(Date::DAY_OF_WEEK) != dayOfWeek)
- return false;
- }
- if(daysPassed != 0)
- {
- if (IObjectInterface::cb->getDate(Date::DAY) < daysPassed)
- return false;
- }
- for(const auto & reqStack : creatures)
- {
- size_t count = 0;
- for(const auto & slot : hero->Slots())
- {
- const CStackInstance * heroStack = slot.second;
- if (heroStack->type == reqStack.type)
- count += heroStack->count;
- }
- if (count < reqStack.count) //not enough creatures of this kind
- return false;
- }
- if(!IObjectInterface::cb->getPlayerState(hero->tempOwner)->resources.canAfford(resources))
- return false;
- if(heroLevel > static_cast<si32>(hero->level))
- return false;
- if(static_cast<TExpType>(heroExperience) > hero->exp)
- return false;
- if(manaPoints > hero->mana)
- return false;
- if(manaPercentage > 100 * hero->mana / hero->manaLimit())
- return false;
- for(size_t i=0; i<primary.size(); i++)
- {
- if(primary[i] > hero->getPrimSkillLevel(static_cast<PrimarySkill>(i)))
- return false;
- }
- for(const auto & skill : secondary)
- {
- if (skill.second > hero->getSecSkillLevel(skill.first))
- return false;
- }
- for(const auto & spell : spells)
- {
- if (!hero->spellbookContainsSpell(spell))
- return false;
- }
- for(const auto & art : artifacts)
- {
- if (!hero->hasArt(art))
- return false;
- }
- for(const auto & sublimiter : noneOf)
- {
- if (sublimiter->heroAllowed(hero))
- return false;
- }
- for(const auto & sublimiter : allOf)
- {
- if (!sublimiter->heroAllowed(hero))
- return false;
- }
- if(anyOf.empty())
- return true;
- for(const auto & sublimiter : anyOf)
- {
- if (sublimiter->heroAllowed(hero))
- return true;
- }
- return false;
- }
- void Rewardable::Limiter::serializeJson(JsonSerializeFormat & handler)
- {
- handler.serializeInt("dayOfWeek", dayOfWeek);
- handler.serializeInt("daysPassed", daysPassed);
- resources.serializeJson(handler, "resources");
- handler.serializeInt("manaPercentage", manaPercentage);
- handler.serializeInt("heroExperience", heroExperience);
- handler.serializeInt("heroLevel", heroLevel);
- handler.serializeInt("manaPoints", manaPoints);
- handler.serializeIdArray("artifacts", artifacts);
- handler.enterArray("creatures").serializeStruct(creatures);
- {
- auto a = handler.enterArray("primary");
- a.syncSize(primary);
- for(int i = 0; i < primary.size(); ++i)
- a.serializeInt(i, primary[i]);
- }
-
- {
- auto a = handler.enterArray("secondary");
- std::vector<std::pair<std::string, std::string>> fieldValue;
- if(handler.saving)
- {
- for(auto & i : secondary)
- {
- auto key = VLC->skillh->encodeSkill(i.first);
- auto value = NSecondarySkill::levels.at(i.second);
- fieldValue.emplace_back(key, value);
- }
- }
- a.syncSize(fieldValue);
- for(int i = 0; i < fieldValue.size(); ++i)
- {
- auto e = a.enterStruct(i);
- e->serializeString("skill", fieldValue[i].first);
- e->serializeString("level", fieldValue[i].second);
- }
- if(!handler.saving)
- {
- for(auto & i : fieldValue)
- {
- const int skillId = VLC->skillh->decodeSkill(i.first);
- if(skillId < 0)
- {
- logGlobal->error("Invalid secondary skill %s", i.first);
- continue;
- }
-
- const int level = vstd::find_pos(NSecondarySkill::levels, i.second);
- if(level < 0)
- {
- logGlobal->error("Invalid secondary skill level%s", i.second);
- continue;
- }
-
- secondary[SecondarySkill(skillId)] = level;
- }
-
- }
- }
-
- //sublimiters
- auto serializeSublimitersList = [&handler](const std::string & field, LimitersList & container)
- {
- auto a = handler.enterArray(field);
- a.syncSize(container);
- for(int i = 0; i < container.size(); ++i)
- {
- if(!handler.saving)
- container[i] = std::make_shared<Rewardable::Limiter>();
- auto e = a.enterStruct(i);
- container[i]->serializeJson(handler);
- }
- };
- serializeSublimitersList("allOf", allOf);
- serializeSublimitersList("anyOf", anyOf);
- serializeSublimitersList("noneOf", noneOf);
- }
- VCMI_LIB_NAMESPACE_END
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