CVideoHandler.h 3.7 KB

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  1. #pragma once
  2. struct SDL_Surface;
  3. class IVideoPlayer
  4. {
  5. public:
  6. virtual bool open(std::string name, bool scale = false)=0; //true - succes
  7. virtual void close()=0;
  8. virtual bool nextFrame()=0;
  9. virtual void show(int x, int y, SDL_Surface *dst, bool update = true)=0;
  10. virtual void redraw(int x, int y, SDL_Surface *dst, bool update = true)=0; //reblits buffer
  11. virtual bool wait()=0;
  12. virtual int curFrame() const =0;
  13. virtual int frameCount() const =0;
  14. };
  15. class IMainVideoPlayer : public IVideoPlayer
  16. {
  17. public:
  18. std::string fname; //name of current video file (empty if idle)
  19. virtual void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true){}
  20. virtual bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false)
  21. {
  22. return false;
  23. }
  24. };
  25. class CEmptyVideoPlayer : public IMainVideoPlayer
  26. {
  27. public:
  28. int curFrame() const override {return -1;};
  29. int frameCount() const override {return -1;};
  30. void redraw( int x, int y, SDL_Surface *dst, bool update = true ) override {};
  31. void show( int x, int y, SDL_Surface *dst, bool update = true ) override {};
  32. bool nextFrame() override {return false;};
  33. void close() override {};
  34. bool wait() override {return false;};
  35. bool open(std::string name, bool scale = false) override {return false;};
  36. };
  37. #ifndef DISABLE_VIDEO
  38. #include "../lib/filesystem/CInputStream.h"
  39. #include <SDL.h>
  40. #include <SDL_video.h>
  41. extern "C" {
  42. #include <libavformat/avformat.h>
  43. #include <libswscale/swscale.h>
  44. // compatibility with different versions od libavutil
  45. #if (LIBAVUTIL_VERSION_INT < AV_VERSION_INT(51, 42, 0)) || \
  46. (LIBAVUTIL_VERSION_INT == AV_VERSION_INT(51, 73, 101))
  47. #define AV_PIX_FMT_NONE PIX_FMT_NONE
  48. #define AV_PIX_FMT_NV12 PIX_FMT_NV12
  49. #define AV_PIX_FMT_YUV420P PIX_FMT_YUV420P
  50. #define AV_PIX_FMT_UYVY422 PIX_FMT_UYVY422
  51. #define AV_PIX_FMT_YUYV422 PIX_FMT_YUYV422
  52. #endif
  53. }
  54. class CVideoPlayer : public IMainVideoPlayer
  55. {
  56. int stream; // stream index in video
  57. AVFormatContext *format;
  58. AVCodecContext *codecContext; // codec context for stream
  59. AVCodec *codec;
  60. AVFrame *frame;
  61. struct SwsContext *sws;
  62. AVIOContext * context;
  63. // Destination. Either overlay or dest.
  64. SDL_Texture *texture;
  65. SDL_Surface *dest;
  66. SDL_Rect destRect; // valid when dest is used
  67. SDL_Rect pos; // destination on screen
  68. int refreshWait; // Wait several refresh before updating the image
  69. int refreshCount;
  70. bool doLoop; // loop through video
  71. bool playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey);
  72. bool open(std::string fname, bool loop, bool useOverlay = false, bool scale = false);
  73. public:
  74. CVideoPlayer();
  75. ~CVideoPlayer();
  76. bool init();
  77. bool open(std::string fname, bool scale = false) override;
  78. void close() override;
  79. bool nextFrame() override; // display next frame
  80. void show(int x, int y, SDL_Surface *dst, bool update = true) override; //blit current frame
  81. void redraw(int x, int y, SDL_Surface *dst, bool update = true) override; //reblits buffer
  82. void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
  83. // Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
  84. bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false) override;
  85. //TODO:
  86. bool wait() override {return false;};
  87. int curFrame() const override {return -1;};
  88. int frameCount() const override {return -1;};
  89. // public to allow access from ffmpeg IO functions
  90. std::unique_ptr<CInputStream> data;
  91. };
  92. #endif