CObjectClassesHandler.cpp 18 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../VCMI_Lib.h"
  15. #include "../GameConstants.h"
  16. #include "../StringConstants.h"
  17. #include "../CGeneralTextHandler.h"
  18. #include "../CModHandler.h"
  19. #include "../JsonNode.h"
  20. #include "../CSoundBase.h"
  21. #include "CRewardableConstructor.h"
  22. #include "CommonConstructors.h"
  23. #include "MapObjects.h"
  24. VCMI_LIB_NAMESPACE_BEGIN
  25. CObjectClassesHandler::CObjectClassesHandler()
  26. {
  27. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>;
  28. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  29. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  30. //Note: should be in sync with registerTypesMapObjectTypes function
  31. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  32. SET_HANDLER_CLASS("dwelling", CDwellingInstanceConstructor);
  33. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  34. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  35. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  36. SET_HANDLER_CLASS("static", CObstacleConstructor);
  37. SET_HANDLER_CLASS("", CObstacleConstructor);
  38. SET_HANDLER("randomArtifact", CGArtifact);
  39. SET_HANDLER("randomHero", CGHeroInstance);
  40. SET_HANDLER("randomResource", CGResource);
  41. SET_HANDLER("randomTown", CGTownInstance);
  42. SET_HANDLER("randomMonster", CGCreature);
  43. SET_HANDLER("randomDwelling", CGDwelling);
  44. SET_HANDLER("generic", CGObjectInstance);
  45. SET_HANDLER("cartographer", CCartographer);
  46. SET_HANDLER("artifact", CGArtifact);
  47. SET_HANDLER("blackMarket", CGBlackMarket);
  48. SET_HANDLER("boat", CGBoat);
  49. SET_HANDLER("borderGate", CGBorderGate);
  50. SET_HANDLER("borderGuard", CGBorderGuard);
  51. SET_HANDLER("monster", CGCreature);
  52. SET_HANDLER("denOfThieves", CGDenOfthieves);
  53. SET_HANDLER("event", CGEvent);
  54. SET_HANDLER("garrison", CGGarrison);
  55. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  56. SET_HANDLER("keymaster", CGKeymasterTent);
  57. SET_HANDLER("lighthouse", CGLighthouse);
  58. SET_HANDLER("magi", CGMagi);
  59. SET_HANDLER("market", CGMarket);
  60. SET_HANDLER("mine", CGMine);
  61. SET_HANDLER("obelisk", CGObelisk);
  62. SET_HANDLER("observatory", CGObservatory);
  63. SET_HANDLER("pandora", CGPandoraBox);
  64. SET_HANDLER("prison", CGHeroInstance);
  65. SET_HANDLER("questGuard", CGQuestGuard);
  66. SET_HANDLER("resource", CGResource);
  67. SET_HANDLER("scholar", CGScholar);
  68. SET_HANDLER("seerHut", CGSeerHut);
  69. SET_HANDLER("shipyard", CGShipyard);
  70. SET_HANDLER("shrine", CGShrine);
  71. SET_HANDLER("sign", CGSignBottle);
  72. SET_HANDLER("siren", CGSirens);
  73. SET_HANDLER("monolith", CGMonolith);
  74. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  75. SET_HANDLER("whirlpool", CGWhirlpool);
  76. SET_HANDLER("university", CGUniversity);
  77. SET_HANDLER("witch", CGWitchHut);
  78. SET_HANDLER("terrain", CGTerrainPatch);
  79. #undef SET_HANDLER_CLASS
  80. #undef SET_HANDLER
  81. }
  82. CObjectClassesHandler::~CObjectClassesHandler()
  83. {
  84. for(auto * p : objects)
  85. delete p;
  86. }
  87. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
  88. {
  89. CLegacyConfigParser parser("Data/Objects.txt");
  90. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  91. parser.endLine();
  92. for (size_t i = 0; i < totalNumber; i++)
  93. {
  94. auto * tmpl = new ObjectTemplate;
  95. tmpl->readTxt(parser);
  96. parser.endLine();
  97. std::pair<si32, si32> key(tmpl->id.num, tmpl->subid);
  98. legacyTemplates.insert(std::make_pair(key, std::shared_ptr<const ObjectTemplate>(tmpl)));
  99. }
  100. objects.resize(256);
  101. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  102. assert(dataSize == 256);
  103. CLegacyConfigParser namesParser("Data/ObjNames.txt");
  104. for (size_t i=0; i<256; i++)
  105. {
  106. ret[i]["name"].String() = namesParser.readString();
  107. namesParser.endLine();
  108. }
  109. JsonNode cregen1;
  110. JsonNode cregen4;
  111. CLegacyConfigParser cregen1Parser("data/crgen1");
  112. do
  113. {
  114. JsonNode subObject;
  115. subObject["name"].String() = cregen1Parser.readString();
  116. cregen1.Vector().push_back(subObject);
  117. }
  118. while(cregen1Parser.endLine());
  119. CLegacyConfigParser cregen4Parser("data/crgen4");
  120. do
  121. {
  122. JsonNode subObject;
  123. subObject["name"].String() = cregen4Parser.readString();
  124. cregen4.Vector().push_back(subObject);
  125. }
  126. while(cregen4Parser.endLine());
  127. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  128. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  129. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  130. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  131. return ret;
  132. }
  133. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  134. {
  135. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
  136. assert(object);
  137. obj->objects.push_back(object);
  138. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  139. }
  140. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  141. {
  142. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
  143. assert(object);
  144. assert(obj->objects[index] == nullptr); // ensure that this id was not loaded before
  145. obj->objects[index] = object;
  146. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  147. }
  148. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  149. {
  150. assert(identifier.find(':') == std::string::npos);
  151. assert(!scope.empty());
  152. if(!handlerConstructors.count(obj->handlerName))
  153. {
  154. logGlobal->error("Handler with name %s was not found!", obj->handlerName);
  155. return nullptr;
  156. }
  157. auto createdObject = handlerConstructors.at(obj->handlerName)();
  158. createdObject->modScope = scope;
  159. createdObject->typeName = obj->identifier;;
  160. createdObject->subTypeName = identifier;
  161. createdObject->type = obj->id;
  162. createdObject->subtype = index;
  163. createdObject->init(entry);
  164. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  165. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  166. {
  167. createdObject->addTemplate(templ.second);
  168. }
  169. legacyTemplates.erase(range.first, range.second);
  170. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getJsonKey(), obj->id, identifier, index);
  171. return createdObject;
  172. }
  173. std::string ObjectClass::getJsonKey() const
  174. {
  175. return modScope + ':' + identifier;
  176. }
  177. std::string ObjectClass::getNameTextID() const
  178. {
  179. return TextIdentifier("object", modScope, identifier, "name").get();
  180. }
  181. std::string ObjectClass::getNameTranslated() const
  182. {
  183. return VLC->generaltexth->translate(getNameTextID());
  184. }
  185. ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  186. {
  187. auto * obj = new ObjectClass();
  188. obj->modScope = scope;
  189. obj->identifier = name;
  190. obj->handlerName = json["handler"].String();
  191. obj->base = json["base"];
  192. obj->id = index;
  193. VLC->generaltexth->registerString(scope, obj->getNameTextID(), json["name"].String());
  194. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  195. for (auto subData : json["types"].Struct())
  196. {
  197. if (!subData.second["index"].isNull())
  198. {
  199. const std::string & subMeta = subData.second["index"].meta;
  200. if ( subMeta != "core")
  201. logMod->warn("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  202. size_t subIndex = subData.second["index"].Integer();
  203. loadSubObject(subData.second.meta, subData.first, subData.second, obj, subIndex);
  204. }
  205. else
  206. loadSubObject(subData.second.meta, subData.first, subData.second, obj);
  207. }
  208. return obj;
  209. }
  210. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  211. {
  212. auto * object = loadFromJson(scope, data, name, objects.size());
  213. objects.push_back(object);
  214. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  215. }
  216. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  217. {
  218. auto * object = loadFromJson(scope, data, name, index);
  219. assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
  220. objects[static_cast<si32>(index)] = object;
  221. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  222. }
  223. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, si32 ID, si32 subID)
  224. {
  225. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  226. assert(ID < objects.size());
  227. assert(objects[ID]);
  228. if ( subID >= objects[ID]->objects.size())
  229. objects[ID]->objects.resize(subID+1);
  230. JsonUtils::inherit(config, objects.at(ID)->base);
  231. loadSubObject(config.meta, identifier, config, objects[ID], subID);
  232. }
  233. void CObjectClassesHandler::removeSubObject(si32 ID, si32 subID)
  234. {
  235. assert(ID < objects.size());
  236. assert(objects[ID]);
  237. assert(subID < objects[ID]->objects.size());
  238. objects[ID]->objects[subID] = nullptr;
  239. }
  240. std::vector<bool> CObjectClassesHandler::getDefaultAllowed() const
  241. {
  242. return std::vector<bool>(); //TODO?
  243. }
  244. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(si32 type, si32 subtype) const
  245. {
  246. assert(type < objects.size());
  247. assert(objects[type]);
  248. assert(subtype < objects[type]->objects.size());
  249. return objects.at(type)->objects.at(subtype);
  250. }
  251. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  252. {
  253. boost::optional<si32> id = VLC->modh->identifiers.getIdentifier(scope, "object", type);
  254. if(id)
  255. {
  256. auto * object = objects[id.get()];
  257. boost::optional<si32> subID = VLC->modh->identifiers.getIdentifier(scope, object->getJsonKey(), subtype);
  258. if (subID)
  259. return object->objects[subID.get()];
  260. }
  261. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  262. logGlobal->error(errorString);
  263. throw std::runtime_error(errorString);
  264. }
  265. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  266. {
  267. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  268. }
  269. std::set<si32> CObjectClassesHandler::knownObjects() const
  270. {
  271. std::set<si32> ret;
  272. for(auto * entry : objects)
  273. if (entry)
  274. ret.insert(entry->id);
  275. return ret;
  276. }
  277. std::set<si32> CObjectClassesHandler::knownSubObjects(si32 primaryID) const
  278. {
  279. assert(primaryID < objects.size());
  280. assert(objects[primaryID]);
  281. std::set<si32> ret;
  282. for(const auto & entry : objects.at(primaryID)->objects)
  283. if (entry)
  284. ret.insert(entry->subtype);
  285. return ret;
  286. }
  287. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  288. {
  289. for (auto & entry : object["types"].Struct())
  290. {
  291. if (object.Struct().count("subObjects"))
  292. {
  293. const auto & vector = object["subObjects"].Vector();
  294. if (entry.second.Struct().count("index"))
  295. {
  296. size_t index = entry.second["index"].Integer();
  297. if (index < vector.size())
  298. JsonUtils::inherit(entry.second, vector[index]);
  299. }
  300. }
  301. JsonUtils::inherit(entry.second, object["base"]);
  302. for (auto & templ : entry.second["templates"].Struct())
  303. JsonUtils::inherit(templ.second, entry.second["base"]);
  304. }
  305. object.Struct().erase("subObjects");
  306. }
  307. void CObjectClassesHandler::afterLoadFinalization()
  308. {
  309. for(auto * entry : objects)
  310. {
  311. if (!entry)
  312. continue;
  313. for(const auto & obj : entry->objects)
  314. {
  315. if (!obj)
  316. continue;
  317. obj->afterLoadFinalization();
  318. if(obj->getTemplates().empty())
  319. logGlobal->warn("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  320. }
  321. }
  322. //duplicate existing two-way portals to make reserve for RMG
  323. auto& portalVec = objects[Obj::MONOLITH_TWO_WAY]->objects;
  324. size_t portalCount = portalVec.size();
  325. for (size_t i = portalCount; i < 100; ++i)
  326. portalVec.push_back(portalVec[static_cast<si32>(i % portalCount)]);
  327. }
  328. std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
  329. {
  330. const auto handler = getHandlerFor(type, subtype);
  331. if (handler->hasNameTextID())
  332. return handler->getNameTranslated();
  333. else
  334. return objects[type]->getNameTranslated();
  335. }
  336. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type, si32 subtype) const
  337. {
  338. // TODO: these objects may have subID's that does not have associated handler:
  339. // Prison: uses hero type as subID
  340. // Hero: uses hero type as subID, but registers hero classes as subtypes
  341. // Spell scroll: uses spell ID as subID
  342. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  343. subtype = 0;
  344. assert(type < objects.size());
  345. assert(objects[type]);
  346. assert(subtype < objects[type]->objects.size());
  347. return getHandlerFor(type, subtype)->getSounds();
  348. }
  349. std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
  350. {
  351. return objects.at(type)->handlerName;
  352. }
  353. std::string AObjectTypeHandler::getJsonKey() const
  354. {
  355. return modScope + ':' + subTypeName;
  356. }
  357. si32 AObjectTypeHandler::getIndex() const
  358. {
  359. return type;
  360. }
  361. si32 AObjectTypeHandler::getSubIndex() const
  362. {
  363. return subtype;
  364. }
  365. std::string AObjectTypeHandler::getTypeName() const
  366. {
  367. return typeName;
  368. }
  369. std::string AObjectTypeHandler::getSubTypeName() const
  370. {
  371. return subTypeName;
  372. }
  373. static ui32 loadJsonOrMax(const JsonNode & input)
  374. {
  375. if (input.isNull())
  376. return std::numeric_limits<ui32>::max();
  377. else
  378. return static_cast<ui32>(input.Float());
  379. }
  380. void AObjectTypeHandler::init(const JsonNode & input)
  381. {
  382. base = input["base"];
  383. if (!input["rmg"].isNull())
  384. {
  385. rmgInfo.value = static_cast<ui32>(input["rmg"]["value"].Float());
  386. rmgInfo.mapLimit = loadJsonOrMax(input["rmg"]["mapLimit"]);
  387. rmgInfo.zoneLimit = loadJsonOrMax(input["rmg"]["zoneLimit"]);
  388. rmgInfo.rarity = static_cast<ui32>(input["rmg"]["rarity"].Float());
  389. } // else block is not needed - set in constructor
  390. for (auto entry : input["templates"].Struct())
  391. {
  392. entry.second.setType(JsonNode::JsonType::DATA_STRUCT);
  393. JsonUtils::inherit(entry.second, base);
  394. auto * tmpl = new ObjectTemplate;
  395. tmpl->id = Obj(type);
  396. tmpl->subid = subtype;
  397. tmpl->stringID = entry.first; // FIXME: create "fullID" - type.object.template?
  398. try
  399. {
  400. tmpl->readJson(entry.second);
  401. templates.push_back(std::shared_ptr<const ObjectTemplate>(tmpl));
  402. }
  403. catch (const std::exception & e)
  404. {
  405. logGlobal->warn("Failed to load terrains for object %s: %s", entry.first, e.what());
  406. }
  407. }
  408. for(const JsonNode & node : input["sounds"]["ambient"].Vector())
  409. sounds.ambient.push_back(node.String());
  410. for(const JsonNode & node : input["sounds"]["visit"].Vector())
  411. sounds.visit.push_back(node.String());
  412. for(const JsonNode & node : input["sounds"]["removal"].Vector())
  413. sounds.removal.push_back(node.String());
  414. if(input["aiValue"].isNull())
  415. aiValue = boost::none;
  416. else
  417. aiValue = static_cast<boost::optional<si32>>(input["aiValue"].Integer());
  418. if(input["battleground"].getType() == JsonNode::JsonType::DATA_STRING)
  419. battlefield = input["battleground"].String();
  420. else
  421. battlefield = boost::none;
  422. initTypeData(input);
  423. }
  424. bool AObjectTypeHandler::objectFilter(const CGObjectInstance * obj, std::shared_ptr<const ObjectTemplate> tmpl) const
  425. {
  426. return false; // by default there are no overrides
  427. }
  428. void AObjectTypeHandler::preInitObject(CGObjectInstance * obj) const
  429. {
  430. obj->ID = Obj(type);
  431. obj->subID = subtype;
  432. obj->typeName = typeName;
  433. obj->subTypeName = subTypeName;
  434. }
  435. void AObjectTypeHandler::initTypeData(const JsonNode & input)
  436. {
  437. // empty implementation for overrides
  438. }
  439. bool AObjectTypeHandler::hasNameTextID() const
  440. {
  441. return false;
  442. }
  443. std::string AObjectTypeHandler::getNameTextID() const
  444. {
  445. return TextIdentifier("mapObject", modScope, typeName, subTypeName, "name").get();
  446. }
  447. std::string AObjectTypeHandler::getNameTranslated() const
  448. {
  449. return VLC->generaltexth->translate(getNameTextID());
  450. }
  451. SObjectSounds AObjectTypeHandler::getSounds() const
  452. {
  453. return sounds;
  454. }
  455. void AObjectTypeHandler::addTemplate(const std::shared_ptr<const ObjectTemplate> & templ)
  456. {
  457. templates.push_back(templ);
  458. }
  459. void AObjectTypeHandler::addTemplate(JsonNode config)
  460. {
  461. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not null
  462. JsonUtils::inherit(config, base);
  463. auto * tmpl = new ObjectTemplate;
  464. tmpl->id = Obj(type);
  465. tmpl->subid = subtype;
  466. tmpl->stringID.clear(); // TODO?
  467. tmpl->readJson(config);
  468. templates.emplace_back(tmpl);
  469. }
  470. std::vector<std::shared_ptr<const ObjectTemplate>> AObjectTypeHandler::getTemplates() const
  471. {
  472. return templates;
  473. }
  474. BattleField AObjectTypeHandler::getBattlefield() const
  475. {
  476. return battlefield ? BattleField::fromString(battlefield.get()) : BattleField::NONE;
  477. }
  478. std::vector<std::shared_ptr<const ObjectTemplate>>AObjectTypeHandler::getTemplates(TerrainId terrainType) const
  479. {
  480. std::vector<std::shared_ptr<const ObjectTemplate>> templates = getTemplates();
  481. std::vector<std::shared_ptr<const ObjectTemplate>> filtered;
  482. const auto cfun = [&](const std::shared_ptr<const ObjectTemplate> & obj)
  483. {
  484. return obj->canBePlacedAt(terrainType);
  485. };
  486. std::copy_if(templates.begin(), templates.end(), std::back_inserter(filtered), cfun);
  487. // H3 defines allowed terrains in a weird way - artifacts, monsters and resources have faulty masks here
  488. // Perhaps we should re-define faulty templates and remove this workaround (already done for resources)
  489. if (type == Obj::ARTIFACT || type == Obj::MONSTER)
  490. return templates;
  491. else
  492. return filtered;
  493. }
  494. std::shared_ptr<const ObjectTemplate> AObjectTypeHandler::getOverride(TerrainId terrainType, const CGObjectInstance * object) const
  495. {
  496. std::vector<std::shared_ptr<const ObjectTemplate>> ret = getTemplates(terrainType);
  497. for (const auto & tmpl: ret)
  498. {
  499. if (objectFilter(object, tmpl))
  500. return tmpl;
  501. }
  502. return std::shared_ptr<const ObjectTemplate>(); //empty
  503. }
  504. const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
  505. {
  506. return rmgInfo;
  507. }
  508. boost::optional<si32> AObjectTypeHandler::getAiValue() const
  509. {
  510. return aiValue;
  511. }
  512. bool AObjectTypeHandler::isStaticObject()
  513. {
  514. return false; // most of classes are not static
  515. }
  516. void AObjectTypeHandler::afterLoadFinalization()
  517. {
  518. }
  519. VCMI_LIB_NAMESPACE_END