JsonBonus.cpp 23 KB

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  1. /*
  2. * JsonUtils.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CBonusTypeHandler.h"
  12. #include "JsonBonus.h"
  13. #include "JsonValidator.h"
  14. #include "../texts/CGeneralTextHandler.h"
  15. #include "../GameLibrary.h"
  16. #include "../bonuses/Limiters.h"
  17. #include "../bonuses/Propagators.h"
  18. #include "../bonuses/Updaters.h"
  19. #include "../constants/StringConstants.h"
  20. #include "../modding/IdentifierStorage.h"
  21. VCMI_LIB_USING_NAMESPACE
  22. template <typename T>
  23. const T parseByMap(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
  24. {
  25. if (!val->isNull())
  26. {
  27. const std::string & type = val->String();
  28. auto it = map.find(type);
  29. if (it == map.end())
  30. {
  31. logMod->error("Error: invalid %s%s.", err, type);
  32. return {};
  33. }
  34. else
  35. {
  36. return it->second;
  37. }
  38. }
  39. else
  40. return {};
  41. }
  42. template <typename T>
  43. const T parseByMapN(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
  44. {
  45. if(val->isNumber())
  46. return static_cast<T>(val->Integer());
  47. else
  48. return parseByMap<T>(map, val, err);
  49. }
  50. static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
  51. {
  52. if (node.isNull())
  53. {
  54. subtype = BonusSubtypeID();
  55. return;
  56. }
  57. if (node.isNumber()) // Compatibility code for 1.3 or older
  58. {
  59. logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());
  60. subtype = BonusCustomSubtype(node.Integer());
  61. return;
  62. }
  63. if (!node.isString())
  64. {
  65. logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());
  66. subtype = BonusSubtypeID();
  67. return;
  68. }
  69. switch (type)
  70. {
  71. case BonusType::MAGIC_SCHOOL_SKILL:
  72. case BonusType::SPELL_DAMAGE:
  73. case BonusType::SPELLS_OF_SCHOOL:
  74. case BonusType::SPELL_DAMAGE_REDUCTION:
  75. case BonusType::SPELL_SCHOOL_IMMUNITY:
  76. case BonusType::NEGATIVE_EFFECTS_IMMUNITY:
  77. {
  78. LIBRARY->identifiers()->requestIdentifier( "spellSchool", node, [&subtype](int32_t identifier)
  79. {
  80. subtype = SpellSchool(identifier);
  81. });
  82. break;
  83. }
  84. case BonusType::NO_TERRAIN_PENALTY:
  85. {
  86. LIBRARY->identifiers()->requestIdentifier( "terrain", node, [&subtype](int32_t identifier)
  87. {
  88. subtype = TerrainId(identifier);
  89. });
  90. break;
  91. }
  92. case BonusType::PRIMARY_SKILL:
  93. {
  94. LIBRARY->identifiers()->requestIdentifier( "primarySkill", node, [&subtype](int32_t identifier)
  95. {
  96. subtype = PrimarySkill(identifier);
  97. });
  98. break;
  99. }
  100. case BonusType::IMPROVED_NECROMANCY:
  101. case BonusType::HERO_GRANTS_ATTACKS:
  102. case BonusType::BONUS_DAMAGE_CHANCE:
  103. case BonusType::BONUS_DAMAGE_PERCENTAGE:
  104. case BonusType::SPECIAL_UPGRADE:
  105. case BonusType::HATE:
  106. case BonusType::SUMMON_GUARDIANS:
  107. case BonusType::MANUAL_CONTROL:
  108. {
  109. LIBRARY->identifiers()->requestIdentifier( "creature", node, [&subtype](int32_t identifier)
  110. {
  111. subtype = CreatureID(identifier);
  112. });
  113. break;
  114. }
  115. case BonusType::SPELL_IMMUNITY:
  116. case BonusType::SPELL_DURATION:
  117. case BonusType::SPECIAL_ADD_VALUE_ENCHANT:
  118. case BonusType::SPECIAL_FIXED_VALUE_ENCHANT:
  119. case BonusType::SPECIAL_PECULIAR_ENCHANT:
  120. case BonusType::SPECIAL_SPELL_LEV:
  121. case BonusType::SPECIFIC_SPELL_DAMAGE:
  122. case BonusType::SPELL:
  123. case BonusType::OPENING_BATTLE_SPELL:
  124. case BonusType::SPELL_LIKE_ATTACK:
  125. case BonusType::CATAPULT:
  126. case BonusType::CATAPULT_EXTRA_SHOTS:
  127. case BonusType::HEALER:
  128. case BonusType::SPELLCASTER:
  129. case BonusType::ENCHANTER:
  130. case BonusType::SPELL_AFTER_ATTACK:
  131. case BonusType::SPELL_BEFORE_ATTACK:
  132. case BonusType::SPECIFIC_SPELL_POWER:
  133. case BonusType::ENCHANTED:
  134. case BonusType::MORE_DAMAGE_FROM_SPELL:
  135. case BonusType::NOT_ACTIVE:
  136. {
  137. LIBRARY->identifiers()->requestIdentifier( "spell", node, [&subtype](int32_t identifier)
  138. {
  139. subtype = SpellID(identifier);
  140. });
  141. break;
  142. }
  143. case BonusType::GENERATE_RESOURCE:
  144. case BonusType::RESOURCES_CONSTANT_BOOST:
  145. case BonusType::RESOURCES_TOWN_MULTIPLYING_BOOST:
  146. {
  147. LIBRARY->identifiers()->requestIdentifier( "resource", node, [&subtype](int32_t identifier)
  148. {
  149. subtype = GameResID(identifier);
  150. });
  151. break;
  152. }
  153. case BonusType::MOVEMENT:
  154. case BonusType::WATER_WALKING:
  155. case BonusType::FLYING_MOVEMENT:
  156. case BonusType::NEGATE_ALL_NATURAL_IMMUNITIES:
  157. case BonusType::CREATURE_DAMAGE:
  158. case BonusType::FLYING:
  159. case BonusType::FIRST_STRIKE:
  160. case BonusType::GENERAL_DAMAGE_REDUCTION:
  161. case BonusType::PERCENTAGE_DAMAGE_BOOST:
  162. case BonusType::SOUL_STEAL:
  163. case BonusType::TRANSMUTATION:
  164. case BonusType::DESTRUCTION:
  165. case BonusType::DEATH_STARE:
  166. case BonusType::REBIRTH:
  167. case BonusType::VISIONS:
  168. case BonusType::SPELLS_OF_LEVEL: // spell level
  169. case BonusType::CREATURE_GROWTH: // creature level
  170. {
  171. LIBRARY->identifiers()->requestIdentifier( "bonusSubtype", node, [&subtype](int32_t identifier)
  172. {
  173. subtype = BonusCustomSubtype(identifier);
  174. });
  175. break;
  176. }
  177. default:
  178. {
  179. logMod->warn("Bonus type %s does not supports subtypes!", LIBRARY->bth->bonusToString(type));
  180. subtype = BonusSubtypeID();
  181. }
  182. }
  183. }
  184. static void loadBonusAddInfo(CAddInfo & var, BonusType type, const JsonNode & node)
  185. {
  186. const auto & getFirstValue = [](const JsonNode & jsonNode) -> const JsonNode &
  187. {
  188. if (jsonNode.isVector())
  189. return jsonNode[0];
  190. else
  191. return jsonNode;
  192. };
  193. const JsonNode & value = node["addInfo"];
  194. if (value.isNull())
  195. return;
  196. switch (type)
  197. {
  198. case BonusType::IMPROVED_NECROMANCY:
  199. case BonusType::SPECIAL_ADD_VALUE_ENCHANT:
  200. case BonusType::SPECIAL_FIXED_VALUE_ENCHANT:
  201. case BonusType::DESTRUCTION:
  202. case BonusType::LIMITED_SHOOTING_RANGE:
  203. case BonusType::ACID_BREATH:
  204. case BonusType::BIND_EFFECT:
  205. case BonusType::SPELLCASTER:
  206. case BonusType::FEROCITY:
  207. case BonusType::PRIMARY_SKILL:
  208. case BonusType::ENCHANTER:
  209. case BonusType::SPECIAL_PECULIAR_ENCHANT:
  210. // 1 number
  211. var = getFirstValue(value).Integer();
  212. break;
  213. case BonusType::SPECIAL_UPGRADE:
  214. case BonusType::TRANSMUTATION:
  215. // 1 creature ID
  216. LIBRARY->identifiers()->requestIdentifier("creature", getFirstValue(value), [&](si32 identifier) { var = identifier; });
  217. break;
  218. case BonusType::DEATH_STARE:
  219. // 1 spell ID
  220. LIBRARY->identifiers()->requestIdentifier("spell", getFirstValue(value), [&](si32 identifier) { var = identifier; });
  221. break;
  222. case BonusType::SPELL_BEFORE_ATTACK:
  223. case BonusType::SPELL_AFTER_ATTACK:
  224. // 3 numbers
  225. var.resize(3);
  226. var[0] = value[0].Integer();
  227. var[1] = value[1].Integer();
  228. var[2] = value[2].Integer();
  229. break;
  230. case BonusType::MULTIHEX_UNIT_ATTACK:
  231. case BonusType::MULTIHEX_ENEMY_ATTACK:
  232. case BonusType::MULTIHEX_ANIMATION:
  233. for (const auto & sequence : value.Vector())
  234. {
  235. static const std::map<char, int> charToDirection = {
  236. { 'f', 1 }, { 'l', 6}, {'r', 2}, {'b', 4}
  237. };
  238. int converted = 0;
  239. for (const auto & ch : boost::adaptors::reverse(sequence.String()))
  240. {
  241. char chLower = std::tolower(ch);
  242. if (charToDirection.count(chLower))
  243. converted = 10 * converted + charToDirection.at(chLower);
  244. }
  245. var.push_back(converted);
  246. }
  247. break;
  248. default:
  249. logMod->warn("Bonus type %s does not supports addInfo!", LIBRARY->bth->bonusToString(type) );
  250. }
  251. }
  252. static void loadBonusSourceInstance(BonusSourceID & sourceInstance, BonusSource sourceType, const JsonNode & node)
  253. {
  254. if (node.isNull())
  255. {
  256. sourceInstance = BonusCustomSource();
  257. return;
  258. }
  259. if (node.isNumber()) // Compatibility code for 1.3 or older
  260. {
  261. logMod->warn("Bonus source must be string!");
  262. sourceInstance = BonusCustomSource(node.Integer());
  263. return;
  264. }
  265. if (!node.isString())
  266. {
  267. logMod->warn("Bonus source must be string!");
  268. sourceInstance = BonusCustomSource();
  269. return;
  270. }
  271. switch (sourceType)
  272. {
  273. case BonusSource::ARTIFACT:
  274. case BonusSource::ARTIFACT_INSTANCE:
  275. {
  276. LIBRARY->identifiers()->requestIdentifier( "artifact", node, [&sourceInstance](int32_t identifier)
  277. {
  278. sourceInstance = ArtifactID(identifier);
  279. });
  280. break;
  281. }
  282. case BonusSource::OBJECT_TYPE:
  283. {
  284. LIBRARY->identifiers()->requestIdentifier( "object", node, [&sourceInstance](int32_t identifier)
  285. {
  286. sourceInstance = Obj(identifier);
  287. });
  288. break;
  289. }
  290. case BonusSource::OBJECT_INSTANCE:
  291. case BonusSource::HERO_BASE_SKILL:
  292. sourceInstance = ObjectInstanceID(ObjectInstanceID::decode(node.String()));
  293. break;
  294. case BonusSource::CREATURE_ABILITY:
  295. {
  296. LIBRARY->identifiers()->requestIdentifier( "creature", node, [&sourceInstance](int32_t identifier)
  297. {
  298. sourceInstance = CreatureID(identifier);
  299. });
  300. break;
  301. }
  302. case BonusSource::TERRAIN_OVERLAY:
  303. {
  304. LIBRARY->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
  305. {
  306. sourceInstance = BattleField(identifier);
  307. });
  308. break;
  309. }
  310. case BonusSource::SPELL_EFFECT:
  311. {
  312. LIBRARY->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
  313. {
  314. sourceInstance = SpellID(identifier);
  315. });
  316. break;
  317. }
  318. case BonusSource::TOWN_STRUCTURE:
  319. assert(0); // TODO
  320. sourceInstance = BuildingTypeUniqueID();
  321. break;
  322. case BonusSource::SECONDARY_SKILL:
  323. {
  324. LIBRARY->identifiers()->requestIdentifier( "secondarySkill", node, [&sourceInstance](int32_t identifier)
  325. {
  326. sourceInstance = SecondarySkill(identifier);
  327. });
  328. break;
  329. }
  330. case BonusSource::HERO_SPECIAL:
  331. {
  332. LIBRARY->identifiers()->requestIdentifier( "hero", node, [&sourceInstance](int32_t identifier)
  333. {
  334. sourceInstance = HeroTypeID(identifier);
  335. });
  336. break;
  337. }
  338. case BonusSource::CAMPAIGN_BONUS:
  339. sourceInstance = CampaignScenarioID(CampaignScenarioID::decode(node.String()));
  340. break;
  341. case BonusSource::ARMY:
  342. case BonusSource::STACK_EXPERIENCE:
  343. case BonusSource::COMMANDER:
  344. case BonusSource::GLOBAL:
  345. case BonusSource::TERRAIN_NATIVE:
  346. case BonusSource::OTHER:
  347. default:
  348. sourceInstance = BonusSourceID();
  349. break;
  350. }
  351. }
  352. static TUpdaterPtr parseUpdater(const JsonNode & updaterJson)
  353. {
  354. const std::map<std::string, std::shared_ptr<IUpdater>> bonusUpdaterMap =
  355. {
  356. {"TIMES_HERO_LEVEL", std::make_shared<TimesHeroLevelUpdater>()},
  357. {"TIMES_HERO_LEVEL_DIVIDE_STACK_LEVEL", std::make_shared<TimesHeroLevelDivideStackLevelUpdater>()},
  358. {"DIVIDE_STACK_LEVEL", std::make_shared<DivideStackLevelUpdater>()},
  359. {"TIMES_STACK_LEVEL", std::make_shared<TimesStackLevelUpdater>()},
  360. {"BONUS_OWNER_UPDATER", std::make_shared<OwnerUpdater>()}
  361. };
  362. switch(updaterJson.getType())
  363. {
  364. case JsonNode::JsonType::DATA_STRING:
  365. {
  366. auto it = bonusUpdaterMap.find(updaterJson.String());
  367. if (it != bonusUpdaterMap.end())
  368. return it->second;
  369. logGlobal->error("Unknown bonus updater type '%s'", updaterJson.String());
  370. return nullptr;
  371. }
  372. case JsonNode::JsonType::DATA_STRUCT:
  373. if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")
  374. {
  375. auto updater = std::make_shared<GrowsWithLevelUpdater>();
  376. const JsonVector param = updaterJson["parameters"].Vector();
  377. updater->valPer20 = static_cast<int>(param[0].Integer());
  378. if(param.size() > 1)
  379. updater->stepSize = static_cast<int>(param[1].Integer());
  380. return updater;
  381. }
  382. else
  383. logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String());
  384. break;
  385. }
  386. return nullptr;
  387. }
  388. VCMI_LIB_NAMESPACE_BEGIN
  389. std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonVector & ability_vec)
  390. {
  391. auto b = std::make_shared<Bonus>();
  392. std::string type = ability_vec[0].String();
  393. b->type = LIBRARY->bth->stringToBonus(type);
  394. b->val = static_cast<si32>(ability_vec[1].Float());
  395. loadBonusSubtype(b->subtype, b->type, ability_vec[2]);
  396. b->additionalInfo = static_cast<si32>(ability_vec[3].Float());
  397. b->duration = BonusDuration::PERMANENT; //TODO: handle flags (as integer)
  398. b->turnsRemain = 0;
  399. return b;
  400. }
  401. std::shared_ptr<const ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
  402. {
  403. switch(limiter.getType())
  404. {
  405. case JsonNode::JsonType::DATA_VECTOR:
  406. {
  407. const JsonVector & subLimiters = limiter.Vector();
  408. if(subLimiters.empty())
  409. {
  410. logMod->warn("Warning: empty limiter list");
  411. return std::make_shared<AllOfLimiter>();
  412. }
  413. std::shared_ptr<AggregateLimiter> result;
  414. int offset = 1;
  415. // determine limiter type and offset for sub-limiters
  416. if(subLimiters[0].getType() == JsonNode::JsonType::DATA_STRING)
  417. {
  418. const std::string & aggregator = subLimiters[0].String();
  419. if(aggregator == AllOfLimiter::aggregator)
  420. result = std::make_shared<AllOfLimiter>();
  421. else if(aggregator == AnyOfLimiter::aggregator)
  422. result = std::make_shared<AnyOfLimiter>();
  423. else if(aggregator == NoneOfLimiter::aggregator)
  424. result = std::make_shared<NoneOfLimiter>();
  425. }
  426. if(!result)
  427. {
  428. // collapse for single limiter without explicit aggregate operator
  429. if(subLimiters.size() == 1)
  430. return parseLimiter(subLimiters[0]);
  431. // implicit aggregator must be allOf
  432. result = std::make_shared<AllOfLimiter>();
  433. offset = 0;
  434. }
  435. if(subLimiters.size() == offset)
  436. logMod->warn("Warning: empty sub-limiter list");
  437. for(int sl = offset; sl < subLimiters.size(); ++sl)
  438. result->add(parseLimiter(subLimiters[sl]));
  439. return result;
  440. }
  441. break;
  442. case JsonNode::JsonType::DATA_STRING: //pre-defined limiters
  443. return parseByMap(bonusLimiterMap, &limiter, "limiter type ");
  444. break;
  445. case JsonNode::JsonType::DATA_STRUCT: //customizable limiters
  446. {
  447. std::string limiterType = limiter["type"].String();
  448. const JsonVector & parameters = limiter["parameters"].Vector();
  449. if(limiterType == "CREATURE_TYPE_LIMITER")
  450. {
  451. auto creatureLimiter = std::make_shared<CCreatureTypeLimiter>();
  452. LIBRARY->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature)
  453. {
  454. creatureLimiter->setCreature(CreatureID(creature));
  455. });
  456. auto includeUpgrades = false;
  457. if(parameters.size() > 1)
  458. {
  459. bool success = true;
  460. includeUpgrades = parameters[1].TryBoolFromString(success);
  461. if(!success)
  462. logMod->error("Second parameter of '%s' limiter should be Bool", limiterType);
  463. }
  464. creatureLimiter->includeUpgrades = includeUpgrades;
  465. return creatureLimiter;
  466. }
  467. else if(limiterType == "HAS_ANOTHER_BONUS_LIMITER")
  468. {
  469. auto bonusLimiter = std::make_shared<HasAnotherBonusLimiter>();
  470. if (!parameters[0].isNull())
  471. {
  472. std::string anotherBonusType = parameters[0].String();
  473. bonusLimiter->type = LIBRARY->bth->stringToBonus(anotherBonusType);
  474. }
  475. auto findSource = [&](const JsonNode & parameter)
  476. {
  477. if(parameter.getType() == JsonNode::JsonType::DATA_STRUCT)
  478. {
  479. auto sourceIt = bonusSourceMap.find(parameter["type"].String());
  480. if(sourceIt != bonusSourceMap.end())
  481. {
  482. bonusLimiter->source = sourceIt->second;
  483. bonusLimiter->isSourceRelevant = true;
  484. if(!parameter["id"].isNull()) {
  485. loadBonusSourceInstance(bonusLimiter->sid, bonusLimiter->source, parameter["id"]);
  486. bonusLimiter->isSourceIDRelevant = true;
  487. }
  488. }
  489. }
  490. return false;
  491. };
  492. if(parameters.size() > 1)
  493. {
  494. if(findSource(parameters[1]) && parameters.size() == 2)
  495. return bonusLimiter;
  496. else
  497. {
  498. loadBonusSubtype(bonusLimiter->subtype, bonusLimiter->type, parameters[1]);
  499. bonusLimiter->isSubtypeRelevant = true;
  500. if(parameters.size() > 2)
  501. findSource(parameters[2]);
  502. }
  503. }
  504. return bonusLimiter;
  505. }
  506. else if(limiterType == "CREATURE_ALIGNMENT_LIMITER")
  507. {
  508. int alignment = vstd::find_pos(GameConstants::ALIGNMENT_NAMES, parameters[0].String());
  509. if(alignment == -1)
  510. logMod->error("Error: invalid alignment %s.", parameters[0].String());
  511. else
  512. return std::make_shared<CreatureAlignmentLimiter>(static_cast<EAlignment>(alignment));
  513. }
  514. else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat
  515. {
  516. auto factionLimiter = std::make_shared<FactionLimiter>();
  517. LIBRARY->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction)
  518. {
  519. factionLimiter->faction = FactionID(faction);
  520. });
  521. return factionLimiter;
  522. }
  523. else if(limiterType == "CREATURE_LEVEL_LIMITER")
  524. {
  525. auto levelLimiter = std::make_shared<CreatureLevelLimiter>();
  526. if(!parameters.empty()) //If parameters is empty, level limiter works as CREATURES_ONLY limiter
  527. {
  528. levelLimiter->minLevel = parameters[0].Integer();
  529. if(parameters[1].isNumber())
  530. levelLimiter->maxLevel = parameters[1].Integer();
  531. }
  532. return levelLimiter;
  533. }
  534. else if(limiterType == "CREATURE_TERRAIN_LIMITER")
  535. {
  536. auto terrainLimiter = std::make_shared<CreatureTerrainLimiter>();
  537. if(!parameters.empty())
  538. {
  539. LIBRARY->identifiers()->requestIdentifier("terrain", parameters[0], [terrainLimiter](si32 terrain)
  540. {
  541. terrainLimiter->terrainType = terrain;
  542. });
  543. }
  544. return terrainLimiter;
  545. }
  546. else if(limiterType == "UNIT_ON_HEXES") {
  547. auto hexLimiter = std::make_shared<UnitOnHexLimiter>();
  548. if(!parameters.empty())
  549. {
  550. for (const auto & parameter: parameters){
  551. if(parameter.isNumber())
  552. hexLimiter->applicableHexes.insert(BattleHex(parameter.Integer()));
  553. }
  554. }
  555. return hexLimiter;
  556. }
  557. else
  558. {
  559. logMod->error("Error: invalid customizable limiter type %s.", limiterType);
  560. }
  561. }
  562. break;
  563. default:
  564. break;
  565. }
  566. return nullptr;
  567. }
  568. std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonNode &ability, const TextIdentifier & descriptionID)
  569. {
  570. auto b = std::make_shared<Bonus>();
  571. if (!parseBonus(ability, b.get(), descriptionID))
  572. {
  573. // caller code can not handle this case and presumes that returned bonus is always valid
  574. logGlobal->error("Failed to parse bonus! Json config was %S ", ability.toString());
  575. b->type = BonusType::NONE;
  576. return b;
  577. }
  578. return b;
  579. }
  580. bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b, const TextIdentifier & descriptionID)
  581. {
  582. const JsonNode * value = nullptr;
  583. b->type = LIBRARY->bth->stringToBonus(ability["type"].String());
  584. loadBonusSubtype(b->subtype, b->type, ability["subtype"]);
  585. b->val = static_cast<si32>(ability["val"].Float());
  586. value = &ability["valueType"];
  587. if (!value->isNull())
  588. b->valType = static_cast<BonusValueType>(parseByMapN(bonusValueMap, value, "value type "));
  589. b->stacking = ability["stacking"].String();
  590. loadBonusAddInfo(b->additionalInfo, b->type, ability);
  591. b->turnsRemain = static_cast<si32>(ability["turns"].Float());
  592. if(!ability["description"].isNull())
  593. {
  594. if (ability["description"].isString() && !ability["description"].String().empty())
  595. {
  596. if (ability["description"].String()[0] == '@')
  597. b->description.appendTextID(ability["description"].String().substr(1));
  598. else if (!descriptionID.get().empty())
  599. {
  600. LIBRARY->generaltexth->registerString(ability.getModScope(), descriptionID, ability["description"]);
  601. b->description.appendTextID(descriptionID.get());
  602. }
  603. }
  604. if (ability["description"].isNumber())
  605. b->description.appendTextID("core.arraytxt." + std::to_string(ability["description"].Integer()));
  606. }
  607. if(!ability["icon"].isNull())
  608. b->customIconPath = ImagePath::fromJson(ability["icon"]);
  609. value = &ability["effectRange"];
  610. if (!value->isNull())
  611. b->effectRange = static_cast<BonusLimitEffect>(parseByMapN(bonusLimitEffect, value, "effect range "));
  612. value = &ability["duration"];
  613. if (!value->isNull())
  614. {
  615. switch (value->getType())
  616. {
  617. case JsonNode::JsonType::DATA_STRING:
  618. b->duration = parseByMap(bonusDurationMap, value, "duration type ");
  619. break;
  620. case JsonNode::JsonType::DATA_VECTOR:
  621. {
  622. BonusDuration::Type dur = 0;
  623. for (const JsonNode & d : value->Vector())
  624. dur |= parseByMapN(bonusDurationMap, &d, "duration type ");
  625. b->duration = dur;
  626. }
  627. break;
  628. default:
  629. logMod->error("Error! Wrong bonus duration format.");
  630. }
  631. }
  632. value = &ability["sourceType"];
  633. if (!value->isNull())
  634. b->source = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "source type "));
  635. if (!ability["sourceID"].isNull())
  636. loadBonusSourceInstance(b->sid, b->source, ability["sourceID"]);
  637. value = &ability["targetSourceType"];
  638. if (!value->isNull())
  639. b->targetSourceType = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "target type "));
  640. value = &ability["limiters"];
  641. if (!value->isNull())
  642. b->limiter = parseLimiter(*value);
  643. value = &ability["propagator"];
  644. if (!value->isNull())
  645. {
  646. //ALL_CREATURES old propagator compatibility
  647. if(value->String() == "ALL_CREATURES")
  648. {
  649. logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
  650. b->addLimiter(std::make_shared<CreatureLevelLimiter>());
  651. b->propagator = bonusPropagatorMap.at("GLOBAL_EFFECT");
  652. }
  653. else
  654. b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");
  655. }
  656. value = &ability["updater"];
  657. if(!value->isNull())
  658. b->addUpdater(parseUpdater(*value));
  659. value = &ability["propagationUpdater"];
  660. if(!value->isNull())
  661. b->propagationUpdater = parseUpdater(*value);
  662. return true;
  663. }
  664. CSelector JsonUtils::parseSelector(const JsonNode & ability)
  665. {
  666. CSelector ret = Selector::all;
  667. // Recursive parsers for anyOf, allOf, noneOf
  668. const auto * value = &ability["allOf"];
  669. if(value->isVector())
  670. {
  671. for(const auto & andN : value->Vector())
  672. ret = ret.And(parseSelector(andN));
  673. }
  674. value = &ability["anyOf"];
  675. if(value->isVector())
  676. {
  677. CSelector base = Selector::none;
  678. for(const auto & andN : value->Vector())
  679. base = base.Or(parseSelector(andN));
  680. ret = ret.And(base);
  681. }
  682. value = &ability["noneOf"];
  683. if(value->isVector())
  684. {
  685. CSelector base = Selector::none;
  686. for(const auto & andN : value->Vector())
  687. base = base.Or(parseSelector(andN));
  688. ret = ret.And(base.Not());
  689. }
  690. BonusType type = BonusType::NONE;
  691. // Actual selector parser
  692. value = &ability["type"];
  693. if(value->isString())
  694. {
  695. ret = ret.And(Selector::type()(LIBRARY->bth->stringToBonus(value->String())));
  696. }
  697. value = &ability["subtype"];
  698. if(!value->isNull() && type != BonusType::NONE)
  699. {
  700. BonusSubtypeID subtype;
  701. loadBonusSubtype(subtype, type, ability);
  702. ret = ret.And(Selector::subtype()(subtype));
  703. }
  704. value = &ability["sourceType"];
  705. std::optional<BonusSource> src = std::nullopt; //Fixes for GCC false maybe-uninitialized
  706. std::optional<BonusSourceID> id = std::nullopt;
  707. if(value->isString())
  708. {
  709. auto it = bonusSourceMap.find(value->String());
  710. if(it != bonusSourceMap.end())
  711. src = it->second;
  712. }
  713. value = &ability["sourceID"];
  714. if(!value->isNull() && src.has_value())
  715. {
  716. loadBonusSourceInstance(*id, *src, ability);
  717. }
  718. if(src && id)
  719. ret = ret.And(Selector::source(*src, *id));
  720. else if(src)
  721. ret = ret.And(Selector::sourceTypeSel(*src));
  722. value = &ability["targetSourceType"];
  723. if(value->isString())
  724. {
  725. auto it = bonusSourceMap.find(value->String());
  726. if(it != bonusSourceMap.end())
  727. ret = ret.And(Selector::targetSourceType()(it->second));
  728. }
  729. value = &ability["valueType"];
  730. if(value->isString())
  731. {
  732. auto it = bonusValueMap.find(value->String());
  733. if(it != bonusValueMap.end())
  734. ret = ret.And(Selector::valueType(it->second));
  735. }
  736. CAddInfo info;
  737. value = &ability["addInfo"];
  738. if(!value->isNull())
  739. {
  740. loadBonusAddInfo(info, type, ability["addInfo"]);
  741. ret = ret.And(Selector::info()(info));
  742. }
  743. value = &ability["effectRange"];
  744. if(value->isString())
  745. {
  746. auto it = bonusLimitEffect.find(value->String());
  747. if(it != bonusLimitEffect.end())
  748. ret = ret.And(Selector::effectRange()(it->second));
  749. }
  750. value = &ability["lastsTurns"];
  751. if(value->isNumber())
  752. ret = ret.And(Selector::turns(value->Integer()));
  753. value = &ability["lastsDays"];
  754. if(value->isNumber())
  755. ret = ret.And(Selector::days(value->Integer()));
  756. return ret;
  757. }
  758. VCMI_LIB_NAMESPACE_END