| .. |
|
vcmi_lib
|
d0d60175d7
break, fix and break and fix - now its fine :)
|
17 years ago |
|
BattleAction.cpp
|
fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
|
14 years ago |
|
BattleAction.h
|
b4edd10e6c
* beegee's comments patch
|
14 years ago |
|
BattleState.cpp
|
51943e5f1e
Partial support for Death Cloud & Magog's Fire Ball.
|
14 years ago |
|
BattleState.h
|
5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
|
14 years ago |
|
CArtHandler.cpp
|
bdce46ab60
Minor refactorings, fixes & improvements.
|
14 years ago |
|
CArtHandler.h
|
bdce46ab60
Minor refactorings, fixes & improvements.
|
14 years ago |
|
CBuildingHandler.cpp
|
2ff07fa66a
- Next part of animation system:
|
14 years ago |
|
CBuildingHandler.h
|
49083c4e5a
* ConstTransitive CGI more or less done
|
15 years ago |
|
CCampaignHandler.cpp
|
fb929fa9b0
AB campaign selection screen added
|
14 years ago |
|
CCampaignHandler.h
|
49083c4e5a
* ConstTransitive CGI more or less done
|
15 years ago |
|
CCreatureHandler.cpp
|
d4465ec929
Smarter handling of Magic Resistance & Resistance hero skill.
|
14 years ago |
|
CCreatureHandler.h
|
617e1f962e
New files for lib:
|
14 years ago |
|
CCreatureSet.cpp
|
bdce46ab60
Minor refactorings, fixes & improvements.
|
14 years ago |
|
CCreatureSet.h
|
423fd2ffb7
Fixed #756
|
14 years ago |
|
CDefObjInfoHandler.cpp
|
2ff07fa66a
- Next part of animation system:
|
14 years ago |
|
CDefObjInfoHandler.h
|
8104a43809
* a voodoo fix of a mysterious bug
|
15 years ago |
|
CFileUtility.cpp
|
c71127809e
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
|
14 years ago |
|
CFileUtility.h
|
c71127809e
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
|
14 years ago |
|
CGameState.cpp
|
5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
|
14 years ago |
|
CGameState.h
|
953a3bf165
Final changes for 0.84b:
|
14 years ago |
|
CGeneralTextHandler.cpp
|
70b21fc9eb
Quick implementation of stack experience details. Minor fixes.
|
14 years ago |
|
CGeneralTextHandler.h
|
70b21fc9eb
Quick implementation of stack experience details. Minor fixes.
|
14 years ago |
|
CHeroHandler.cpp
|
aca118b613
Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
|
14 years ago |
|
CHeroHandler.h
|
8b8d06ac64
* fixed bug 257
|
14 years ago |
|
CLodHandler.cpp
|
61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
|
14 years ago |
|
CLodHandler.h
|
2ff07fa66a
- Next part of animation system:
|
14 years ago |
|
CMapInfo.cpp
|
49083c4e5a
* ConstTransitive CGI more or less done
|
15 years ago |
|
CMapInfo.h
|
b4edd10e6c
* beegee's comments patch
|
14 years ago |
|
CObjectHandler.cpp
|
9ca5d9048a
Fixed total spell immunity granted by 2212.
|
14 years ago |
|
CObjectHandler.h
|
bdce46ab60
Minor refactorings, fixes & improvements.
|
14 years ago |
|
CObstacleInstance.h
|
617e1f962e
New files for lib:
|
14 years ago |
|
CScriptingModule.h
|
580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
|
14 years ago |
|
CSpellHandler.cpp
|
e5c11385cd
Fixed #293
|
14 years ago |
|
CSpellHandler.h
|
e5c11385cd
Fixed #293
|
14 years ago |
|
CTownHandler.cpp
|
49083c4e5a
* ConstTransitive CGI more or less done
|
15 years ago |
|
CTownHandler.h
|
49083c4e5a
* ConstTransitive CGI more or less done
|
15 years ago |
|
CondSh.h
|
b4edd10e6c
* beegee's comments patch
|
14 years ago |
|
Connection.cpp
|
450ae1772c
- Buttons optimization - less memory and CPU usage
|
14 years ago |
|
Connection.h
|
c32242b4e9
For 0.84b dev build.
|
14 years ago |
|
ConstTransitivePtr.h
|
2ff07fa66a
- Next part of animation system:
|
14 years ago |
|
HeroBonus.cpp
|
a89895452a
- (linux) fixed searching/loading of scripting libraries
|
14 years ago |
|
HeroBonus.h
|
51943e5f1e
Partial support for Death Cloud & Magog's Fire Ball.
|
14 years ago |
|
IGameCallback.cpp
|
48e79b163c
- missed file from previous commit
|
14 years ago |
|
IGameCallback.h
|
129c9d521e
Warning fixes + typo.
|
14 years ago |
|
IGameEventsReceiver.h
|
af8d8cbfc7
Implemented #479
|
14 years ago |
|
Interprocess.h
|
b5ae7d5cbe
* refactorings and comment coverage improvements
|
16 years ago |
|
Makefile.am
|
f99d0bf966
(linux) autoconf update for the new scripting directory.
|
14 years ago |
|
Makefile.in
|
a89895452a
- (linux) fixed searching/loading of scripting libraries
|
14 years ago |
|
NetPacks.h
|
51943e5f1e
Partial support for Death Cloud & Magog's Fire Ball.
|
14 years ago |
|
NetPacksLib.cpp
|
212bc13ad6
Fixed #755 and #759.
|
14 years ago |
|
RegisterTypes.cpp
|
94166b83aa
* some changes
|
14 years ago |
|
RegisterTypes.h
|
f9ae91d88c
* further changes towards support for ranged spells
|
16 years ago |
|
VCMIDirs.h
|
4b7d0f3092
Partial integration of Android patches, from Pelya.
|
14 years ago |
|
VCMI_Lib.cpp
|
580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
|
14 years ago |
|
VCMI_Lib.h
|
fb929fa9b0
AB campaign selection screen added
|
14 years ago |
|
VCMI_lib.cbp
|
a113a8d289
* patch update from Dikamilo
|
16 years ago |
|
VCMI_lib.vcxproj
|
580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
|
14 years ago |
|
map.cpp
|
48e79b163c
- missed file from previous commit
|
14 years ago |
|
map.h
|
2d61fab7e9
* Probably fixed #655.
|
14 years ago |