DjWarmonger 51943e5f1e Partial support for Death Cloud & Magog's Fire Ball. 14 years ago
..
vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
BattleAction.cpp fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 14 years ago
BattleAction.h b4edd10e6c * beegee's comments patch 14 years ago
BattleState.cpp 51943e5f1e Partial support for Death Cloud & Magog's Fire Ball. 14 years ago
BattleState.h 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 years ago
CArtHandler.cpp bdce46ab60 Minor refactorings, fixes & improvements. 14 years ago
CArtHandler.h bdce46ab60 Minor refactorings, fixes & improvements. 14 years ago
CBuildingHandler.cpp 2ff07fa66a - Next part of animation system: 14 years ago
CBuildingHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CCampaignHandler.cpp fb929fa9b0 AB campaign selection screen added 14 years ago
CCampaignHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CCreatureHandler.cpp d4465ec929 Smarter handling of Magic Resistance & Resistance hero skill. 14 years ago
CCreatureHandler.h 617e1f962e New files for lib: 14 years ago
CCreatureSet.cpp bdce46ab60 Minor refactorings, fixes & improvements. 14 years ago
CCreatureSet.h 423fd2ffb7 Fixed #756 14 years ago
CDefObjInfoHandler.cpp 2ff07fa66a - Next part of animation system: 14 years ago
CDefObjInfoHandler.h 8104a43809 * a voodoo fix of a mysterious bug 15 years ago
CFileUtility.cpp c71127809e * minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed) 14 years ago
CFileUtility.h c71127809e * minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed) 14 years ago
CGameState.cpp 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 years ago
CGameState.h 953a3bf165 Final changes for 0.84b: 14 years ago
CGeneralTextHandler.cpp 70b21fc9eb Quick implementation of stack experience details. Minor fixes. 14 years ago
CGeneralTextHandler.h 70b21fc9eb Quick implementation of stack experience details. Minor fixes. 14 years ago
CHeroHandler.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
CHeroHandler.h 8b8d06ac64 * fixed bug 257 14 years ago
CLodHandler.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
CLodHandler.h 2ff07fa66a - Next part of animation system: 14 years ago
CMapInfo.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMapInfo.h b4edd10e6c * beegee's comments patch 14 years ago
CObjectHandler.cpp 9ca5d9048a Fixed total spell immunity granted by 2212. 14 years ago
CObjectHandler.h bdce46ab60 Minor refactorings, fixes & improvements. 14 years ago
CObstacleInstance.h 617e1f962e New files for lib: 14 years ago
CScriptingModule.h 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
CSpellHandler.cpp e5c11385cd Fixed #293 14 years ago
CSpellHandler.h e5c11385cd Fixed #293 14 years ago
CTownHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CTownHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CondSh.h b4edd10e6c * beegee's comments patch 14 years ago
Connection.cpp 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
Connection.h c32242b4e9 For 0.84b dev build. 14 years ago
ConstTransitivePtr.h 2ff07fa66a - Next part of animation system: 14 years ago
HeroBonus.cpp a89895452a - (linux) fixed searching/loading of scripting libraries 14 years ago
HeroBonus.h 51943e5f1e Partial support for Death Cloud & Magog's Fire Ball. 14 years ago
IGameCallback.cpp 48e79b163c - missed file from previous commit 14 years ago
IGameCallback.h 129c9d521e Warning fixes + typo. 14 years ago
IGameEventsReceiver.h af8d8cbfc7 Implemented #479 14 years ago
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 years ago
Makefile.am f99d0bf966 (linux) autoconf update for the new scripting directory. 14 years ago
Makefile.in a89895452a - (linux) fixed searching/loading of scripting libraries 14 years ago
NetPacks.h 51943e5f1e Partial support for Death Cloud & Magog's Fire Ball. 14 years ago
NetPacksLib.cpp 212bc13ad6 Fixed #755 and #759. 14 years ago
RegisterTypes.cpp 94166b83aa * some changes 14 years ago
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 years ago
VCMIDirs.h 4b7d0f3092 Partial integration of Android patches, from Pelya. 14 years ago
VCMI_Lib.cpp 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
VCMI_Lib.h fb929fa9b0 AB campaign selection screen added 14 years ago
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_lib.vcxproj 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
map.cpp 48e79b163c - missed file from previous commit 14 years ago
map.h 2d61fab7e9 * Probably fixed #655. 14 years ago