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artifact.json
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9237e6d97d
Improved json validation
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12 years ago |
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bonus.json
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c7f57406eb
Fix bonus schema to support array in duration
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11 years ago |
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creature.json
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71d6b0fea9
- Fixed some warnings from cppcheck
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12 years ago |
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faction.json
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8c39ecf538
moatHexes: add saves and mods compatability
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9 years ago |
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hero.json
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9237e6d97d
Improved json validation
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12 years ago |
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heroClass.json
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09d595e385
- Implemented "mapObject" entry for hero classes
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11 years ago |
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mapHeader.json
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cd8a0c01e4
Data for campaign win/loss conditions. All campaigns should now have
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12 years ago |
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mod.json
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83fdce473e
Fix mod schema: RMG templates added.
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10 years ago |
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object.json
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7e057b6df8
Bugfixing, game can finally load to main menu without crash
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11 years ago |
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objectTemplate.json
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5f8ecc22d5
Introduce configuration option for editor animation of map object and setup it for hero classes.
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10 years ago |
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objectType.json
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09d595e385
- Implemented "mapObject" entry for hero classes
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11 years ago |
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settings.json
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e91d79414b
PathfinderOptions: use settings and move all defaults into schema
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10 years ago |
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spell.json
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98ea8bf314
Introduce dummy spell animation/ animation pause configuration
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10 years ago |
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template.json
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a68b58d969
- Use straight paths for some connections
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10 years ago |
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townBuilding.json
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907caedb13
Added "produce" section in "building" structure. Changed dailyIncome.
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11 years ago |
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townSiege.json
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c81a31c74a
- catapult attacks should be identical to H3
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12 years ago |
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townStructure.json
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122db9963b
More string ID's for buildings:
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12 years ago |