BattleStackMoved.h 888 B

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  1. /*
  2. * api/netpacks/BattleStackMoved.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "PackForClient.h"
  12. #include "../../../../lib/networkPacks/PacksForClientBattle.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. namespace scripting
  15. {
  16. namespace api
  17. {
  18. namespace netpacks
  19. {
  20. class BattleStackMovedProxy : public SharedWrapper<BattleStackMoved, BattleStackMovedProxy>
  21. {
  22. public:
  23. using Wrapper = SharedWrapper<BattleStackMoved, BattleStackMovedProxy>;
  24. static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
  25. static int addTileToMove(lua_State * L);
  26. static int setUnitId(lua_State * L);
  27. static int setDistance(lua_State * L);
  28. static int setTeleporting(lua_State * L);
  29. };
  30. }
  31. }
  32. }
  33. VCMI_LIB_NAMESPACE_END