英雄无敌3(跨平台含手机)

Michał W. Urbańczyk 53b201c63f Fixed wrong creatures def names 17 years ago
AI a729484dde * battle funcs added to ICallback 17 years ago
config 53b201c63f Fixed wrong creatures def names 17 years ago
hch 9674343453 * fixed memory leak in battles 17 years ago
scripts 556311c9ab Partially done object scripting and interactions. 18 years ago
tools 47cdefb012 * new tool - Obwodziciel 18 years ago
AI_Base.h 04985fce2f * added #45, #44, #43 18 years ago
AdventureMapButton.h 9674343453 * fixed memory leak in battles 17 years ago
CAdvmapInterface.cpp 36779118b5 Huge commit: 17 years ago
CAdvmapInterface.h 9674343453 * fixed memory leak in battles 17 years ago
CBattleInterface.cpp 9674343453 * fixed memory leak in battles 17 years ago
CBattleInterface.h f9a4c2a5fd better support for two-hex stacks 17 years ago
CCallback.cpp 4ff5788e51 * version changed to 0.58 17 years ago
CCallback.h 9674343453 * fixed memory leak in battles 17 years ago
CCastleInterface.cpp 4ff5788e51 * version changed to 0.58 17 years ago
CCastleInterface.h 06f278717c Splitting stacks 17 years ago
CConsoleHandler.cpp 1e7f8984e2 * new command - "get txt" - VCMI will extract all .txt files from h3bitmap.lod to the Extracted_txts/ folder. 17 years ago
CConsoleHandler.h 8421c901a4 * a lot of improvements 18 years ago
CCursorHandler.cpp 58f1a2169f faster FoW in minimap, does not work, compiler errors 18 years ago
CCursorHandler.h 9674343453 * fixed memory leak in battles 17 years ago
CGameInfo.cpp 199f16964c Nagłówek. 18 years ago
CGameInfo.h b0e72f334e small bugfix, move of one file 18 years ago
CGameInterface.cpp 556311c9ab Partially done object scripting and interactions. 18 years ago
CGameInterface.h 54f94cf5ef a bit of escaping battlefield (to be finished) 17 years ago
CGameState.cpp 8fca3147b3 small fix 17 years ago
CGameState.h 063d2279ee * nicer movement of creatures on battlefield 17 years ago
CHeroWindow.cpp 4ff5788e51 * version changed to 0.58 17 years ago
CHeroWindow.h 4ff5788e51 * version changed to 0.58 17 years ago
CLua.cpp c3249d3fd7 Some code for town hall screen. 17 years ago
CLua.h 17d5d298ca * hints for cregens 17 years ago
CLuaHandler.cpp 556311c9ab Partially done object scripting and interactions. 18 years ago
CLuaHandler.h 556311c9ab Partially done object scripting and interactions. 18 years ago
CMT.cpp 9674343453 * fixed memory leak in battles 17 years ago
CMessage.cpp ffc93639ab Recruitment should work (todo - growths, counting remaining creatures) 17 years ago
CMessage.h 23a7b708d8 * right click popups in towns 17 years ago
CPathfinder.cpp 0c2cf02ca6 * given hero is placed in the town entrance 17 years ago
CPathfinder.h 2f6ec1f7eb * better new hero initialization 17 years ago
CPlayerInterface.cpp 9674343453 * fixed memory leak in battles 17 years ago
CPlayerInterface.h 9674343453 * fixed memory leak in battles 17 years ago
CPreGame.cpp ec072972ee * hopefully last bugfix for Pandora's Box 17 years ago
CPreGame.h ec072972ee * hopefully last bugfix for Pandora's Box 17 years ago
CScreenHandler.cpp 58f1a2169f faster FoW in minimap, does not work, compiler errors 18 years ago
CScreenHandler.h 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 18 years ago
DefSorter.exe 21112b0023 Poprawiony defSorter - sprawdź czy teraz łapie wszystko. 18 years ago
Projekt.dia 9404d41383 blokowanie bohaterów, projekt w Dia 18 years ago
SDL_Extensions.cpp 9674343453 * fixed memory leak in battles 17 years ago
SDL_Extensions.h 36779118b5 Huge commit: 17 years ago
SDL_framerate.cpp db65d9ee15 * CLodHandler now stories entries in nodrze (much faster searching) 18 years ago
SDL_framerate.h 21bbfda899 framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 18 years ago
SDL_rotozoom.cpp 01e84b9e40 Na początek. 18 years ago
SDL_rotozoom.h 23de127638 egzek do spr + poprawka 18 years ago
StartInfo.h e34f9a54c9 * it's possible to choose a player 17 years ago
global.h 9819bc86e2 * stuff for battles 17 years ago
h3m.txt 23a7b708d8 * right click popups in towns 17 years ago
int3.h 2d7dbbefc3 * partially written hero moving 18 years ago
manisfest VCMI.txt f1d5e686ce * done #40, #32, #21 18 years ago
map.cpp 33fd0d22a6 * reading disposed/predefined heroes (probably works) 17 years ago
map.h 33fd0d22a6 * reading disposed/predefined heroes (probably works) 17 years ago
mapHandler.cpp b95551a0be * another part of Battle interface 17 years ago
mapHandler.h 9b9a9b455f * hero is displayed in battle window 17 years ago
nodrze.h c9cfdacbc5 * leading files from Data/ instead of h3bitmap.lod when possible (as in OH3) 18 years ago
stdafx.cpp 01e84b9e40 Na początek. 18 years ago
stdafx.h 1e7f8984e2 * new command - "get txt" - VCMI will extract all .txt files from h3bitmap.lod to the Extracted_txts/ folder. 17 years ago
timeHandler.h 118c917a60 drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów 18 years ago