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- /*
- * ResourceConverter.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- namespace bfs = boost::filesystem;
- // Struct for holding all Convertor Options
- struct ConversionOptions
- {
- bool splitDefs = false; // splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's
- bool convertPcxToPng = false; // converts single Images (found in Images folder) from .pcx to png.
- bool deleteOriginals = false; // delete original files, for the ones splitted / converted.
- };
- // Struct for holding all Resource Extractor / Converter options
- struct ExtractionOptions
- {
- bool extractArchives = false; // if set, original H3 archives will be extracted into a separate folder
- ConversionOptions conversionOptions;
- };
- class ResourceConverter
- {
- public:
- // Splits def files that are shared between factions and converts pcx to bmp depending on Extraction Options
- static void convertExtractedResourceFiles(ConversionOptions conversionOptions);
- private:
- // converts all pcx files from /Images into PNG
- static void doConvertPcxToPng(bool deleteOriginals);
- // splits a def file into individual parts and converts the output to PNG format
- static void splitDefFile(const std::string& fileName, const bfs::path& spritesPath, bool deleteOriginals);
- // splits def files (TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44) so that faction resources are independent
- // (town creature portraits, hero army creature portraits, adventure map dwellings, small town icons, big town icons,
- // hero speciality small icons, hero speciality large icons)
- static void splitDefFiles(bool deleteOriginals);
- };
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