Ivan Savenko 09e42cd9df Remove magic number 2 years ago
..
AccessibilityInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
AccessibilityInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 years ago
BattleAction.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAction.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleInfo.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
BattleInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleProxy.cpp 3a88180494 Separated game and battle callback (server & client only) 2 years ago
BattleProxy.h 3a88180494 Separated game and battle callback (server & client only) 2 years ago
BattleStateInfoForRetreat.cpp 11b237a23c vcmi: massive refactoring v1 2 years ago
BattleStateInfoForRetreat.h 737c34b8c6 BattleAI: avoid selfblocking on siege 2 years ago
CBattleInfoCallback.cpp 885dce0c27 Replace static_cast's of Identifiers with getNum call 2 years ago
CBattleInfoCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CBattleInfoEssentials.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
CBattleInfoEssentials.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CObstacleInstance.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
CObstacleInstance.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
CPlayerBattleCallback.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CUnitState.cpp 86a3806bec MetaString refactor to eliminate integer usage for identifiers 2 years ago
CUnitState.h 27c488e62f Small changes after review. 2 years ago
DamageCalculator.cpp ac925bb786 Renamed new types for consistency with code style 2 years ago
DamageCalculator.h 970981cfc9 Show information on potential kills in attack tooltip 2 years ago
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
IBattleInfoCallback.h ef94e7a78a Fix build 2 years ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IBattleState.h 3a88180494 Separated game and battle callback (server & client only) 2 years ago
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
PossiblePlayerBattleAction.h 9a19feaf4a Fix spellcasters with massive spells 2 years ago
ReachabilityInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
ReachabilityInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
SideInBattle.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Unit.cpp 09e42cd9df Remove magic number 2 years ago
Unit.h 56d69e790b Renamed MetaString methods to more logical names 2 years ago