CArtifactsOfHeroBackpack.cpp 6.5 KB

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  1. /*
  2. * CArtifactsOfHeroBackpack.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroBackpack.h"
  12. #include "../GameEngine.h"
  13. #include "../GameInstance.h"
  14. #include "Images.h"
  15. #include "IGameSettings.h"
  16. #include "ObjectLists.h"
  17. #include "../CPlayerInterface.h"
  18. #include "../../lib/ArtifactUtils.h"
  19. #include "../../lib/mapObjects/CGHeroInstance.h"
  20. #include "../../lib/networkPacks/ArtifactLocation.h"
  21. #include "../../CCallback.h"
  22. CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack(size_t slotsColumnsMax, size_t slotsRowsMax)
  23. : slotsColumnsMax(slotsColumnsMax)
  24. , slotsRowsMax(slotsRowsMax)
  25. , backpackPos(0)
  26. {
  27. setRedrawParent(true);
  28. }
  29. CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack()
  30. : CArtifactsOfHeroBackpack(8, 8)
  31. {
  32. const auto backpackCap = GAME->interface()->cb->getSettings().getInteger(EGameSettings::HEROES_BACKPACK_CAP);
  33. auto visibleCapacityMax = slotsRowsMax * slotsColumnsMax;
  34. if(backpackCap >= 0)
  35. visibleCapacityMax = visibleCapacityMax > backpackCap ? backpackCap : visibleCapacityMax;
  36. initAOHbackpack(visibleCapacityMax, backpackCap < 0 || visibleCapacityMax < backpackCap);
  37. setClickPressedArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::clickPressedArtPlace, this, _1, _2));
  38. setShowPopupArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
  39. }
  40. void CArtifactsOfHeroBackpack::onSliderMoved(int newVal)
  41. {
  42. backpackPos += newVal;
  43. updateBackpackSlots();
  44. }
  45. void CArtifactsOfHeroBackpack::updateBackpackSlots()
  46. {
  47. if(backpackListBox)
  48. backpackListBox->resize(getActiveSlotRowsNum());
  49. auto slot = ArtifactPosition::BACKPACK_START + backpackPos;
  50. for(const auto & artPlace : backpack)
  51. {
  52. setSlotData(artPlace, slot);
  53. slot = slot + 1;
  54. }
  55. redraw();
  56. }
  57. size_t CArtifactsOfHeroBackpack::getActiveSlotRowsNum()
  58. {
  59. return (curHero->artifactsInBackpack.size() + slotsColumnsMax - 1) / slotsColumnsMax;
  60. }
  61. size_t CArtifactsOfHeroBackpack::getSlotsNum()
  62. {
  63. return backpack.size();
  64. }
  65. void CArtifactsOfHeroBackpack::initAOHbackpack(size_t slots, bool slider)
  66. {
  67. OBJECT_CONSTRUCTION;
  68. backpack.resize(slots);
  69. size_t artPlaceIdx = 0;
  70. for(auto & artPlace : backpack)
  71. {
  72. const auto pos = Point(slotSizeWithMargin * (artPlaceIdx % slotsColumnsMax),
  73. slotSizeWithMargin * (artPlaceIdx / slotsColumnsMax));
  74. backpackSlotsBackgrounds.emplace_back(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/artifactSlotEmpty"), pos));
  75. artPlace = std::make_shared<CArtPlace>(pos);
  76. artPlace->setArtifact(ArtifactID(ArtifactID::NONE));
  77. artPlaceIdx++;
  78. }
  79. if(slider)
  80. {
  81. auto onCreate = [](size_t index) -> std::shared_ptr<CIntObject>
  82. {
  83. return std::make_shared<CIntObject>();
  84. };
  85. CListBoxWithCallback::MovedPosCallback posMoved = [this](size_t pos) -> void
  86. {
  87. onSliderMoved(static_cast<int>(pos) * slotsColumnsMax - backpackPos);
  88. };
  89. backpackListBox = std::make_shared<CListBoxWithCallback>(
  90. posMoved, onCreate, Point(0, 0), Point(0, 0), slotsRowsMax, 0, 0, 1,
  91. Rect(slotsColumnsMax * slotSizeWithMargin + sliderPosOffsetX, 0, slotsRowsMax * slotSizeWithMargin - 2, 0));
  92. }
  93. pos.w = slots > slotsColumnsMax ? slotsColumnsMax : slots;
  94. pos.w *= slotSizeWithMargin;
  95. if(slider)
  96. pos.w += sliderPosOffsetX + 16; // 16 is slider width. TODO: get it from CListBox directly;
  97. pos.h = calcRows(slots) * slotSizeWithMargin;
  98. }
  99. size_t CArtifactsOfHeroBackpack::calcRows(size_t slots)
  100. {
  101. size_t rows = 0;
  102. if(slotsColumnsMax != 0)
  103. {
  104. rows = slots / slotsColumnsMax;
  105. if(slots % slotsColumnsMax != 0)
  106. rows += 1;
  107. }
  108. return rows;
  109. }
  110. CArtifactsOfHeroQuickBackpack::CArtifactsOfHeroQuickBackpack(const ArtifactPosition filterBySlot)
  111. : CArtifactsOfHeroBackpack(0, 0)
  112. {
  113. if(!ArtifactUtils::isSlotEquipment(filterBySlot))
  114. return;
  115. this->filterBySlot = filterBySlot;
  116. setShowPopupArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
  117. }
  118. void CArtifactsOfHeroQuickBackpack::setHero(const CGHeroInstance * hero)
  119. {
  120. if(curHero == hero)
  121. return;
  122. curHero = hero;
  123. if(curHero)
  124. {
  125. ArtifactID artInSlotId = ArtifactID::NONE;
  126. SpellID scrollInSlotSpellId = SpellID::NONE;
  127. if(auto artInSlot = curHero->getArt(filterBySlot))
  128. {
  129. artInSlotId = artInSlot->getTypeId();
  130. scrollInSlotSpellId = artInSlot->getScrollSpellID();
  131. }
  132. std::map<const ArtifactID, const CArtifactInstance*> filteredArts;
  133. for(auto & slotInfo : curHero->artifactsInBackpack)
  134. if(slotInfo.getArt()->getTypeId() != artInSlotId && !slotInfo.getArt()->isScroll() &&
  135. slotInfo.getArt()->getType()->canBePutAt(curHero, filterBySlot, true))
  136. {
  137. filteredArts.insert(std::pair(slotInfo.getArt()->getTypeId(), slotInfo.getArt()));
  138. }
  139. std::map<const SpellID, const CArtifactInstance*> filteredScrolls;
  140. if(filterBySlot == ArtifactPosition::MISC1 || filterBySlot == ArtifactPosition::MISC2 || filterBySlot == ArtifactPosition::MISC3 ||
  141. filterBySlot == ArtifactPosition::MISC4 || filterBySlot == ArtifactPosition::MISC5)
  142. {
  143. for(auto & slotInfo : curHero->artifactsInBackpack)
  144. {
  145. if(slotInfo.getArt()->isScroll() && slotInfo.getArt()->getScrollSpellID() != scrollInSlotSpellId)
  146. filteredScrolls.insert(std::pair(slotInfo.getArt()->getScrollSpellID(), slotInfo.getArt()));
  147. }
  148. }
  149. backpack.clear();
  150. auto requiredSlots = filteredArts.size() + filteredScrolls.size();
  151. slotsColumnsMax = ceilf(sqrtf(requiredSlots));
  152. slotsRowsMax = calcRows(requiredSlots);
  153. initAOHbackpack(requiredSlots, false);
  154. setClickPressedArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::clickPressedArtPlace, this, _1, _2));
  155. auto artPlace = backpack.begin();
  156. for(auto & art : filteredArts)
  157. setSlotData(*artPlace++, curHero->getArtPos(art.second));
  158. for(auto & art : filteredScrolls)
  159. setSlotData(*artPlace++, curHero->getArtPos(art.second));
  160. }
  161. }
  162. ArtifactPosition CArtifactsOfHeroQuickBackpack::getFilterSlot()
  163. {
  164. return filterBySlot;
  165. }
  166. void CArtifactsOfHeroQuickBackpack::selectSlotAt(const Point & position)
  167. {
  168. for(auto & artPlace : backpack)
  169. artPlace->selectSlot(artPlace->pos.isInside(position));
  170. }
  171. void CArtifactsOfHeroQuickBackpack::swapSelected()
  172. {
  173. ArtifactLocation backpackLoc(curHero->id, ArtifactPosition::PRE_FIRST);
  174. for(auto & artPlace : backpack)
  175. if(artPlace->isSelected())
  176. {
  177. backpackLoc.slot = artPlace->slot;
  178. break;
  179. }
  180. if(backpackLoc.slot != ArtifactPosition::PRE_FIRST && filterBySlot != ArtifactPosition::PRE_FIRST && curHero)
  181. GAME->interface()->cb->swapArtifacts(backpackLoc, ArtifactLocation(curHero->id, filterBySlot));
  182. }