CConsoleHandler.cpp 8.1 KB

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  1. /*
  2. * CConsoleHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CConsoleHandler.h"
  12. #include "CConfigHandler.h"
  13. #include "CThreadHelper.h"
  14. #include <boost/stacktrace.hpp>
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. std::mutex CConsoleHandler::smx;
  17. DLL_LINKAGE CConsoleHandler * console = nullptr;
  18. VCMI_LIB_NAMESPACE_END
  19. #if defined(NDEBUG) && !defined(VCMI_ANDROID)
  20. #define USE_ON_TERMINATE
  21. #endif
  22. #if defined(NDEBUG) && defined(VCMI_WINDOWS)
  23. #define USE_UNHANDLED_EXCEPTION_FILTER
  24. #define CREATE_MEMORY_DUMP
  25. #endif
  26. #ifndef VCMI_WINDOWS
  27. using TColor = std::string;
  28. #define CONSOLE_GREEN "\x1b[1;32m"
  29. #define CONSOLE_RED "\x1b[1;31m"
  30. #define CONSOLE_MAGENTA "\x1b[1;35m"
  31. #define CONSOLE_YELLOW "\x1b[1;33m"
  32. #define CONSOLE_WHITE "\x1b[1;37m"
  33. #define CONSOLE_GRAY "\x1b[1;30m"
  34. #define CONSOLE_TEAL "\x1b[1;36m"
  35. #else
  36. #include <windows.h>
  37. #include <dbghelp.h>
  38. #ifndef __MINGW32__
  39. #pragma comment(lib, "dbghelp.lib")
  40. #endif
  41. typedef WORD TColor;
  42. HANDLE handleIn;
  43. HANDLE handleOut;
  44. HANDLE handleErr;
  45. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  46. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  47. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  48. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  49. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  50. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  51. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  52. static TColor defErrColor;
  53. #endif
  54. static TColor defColor;
  55. VCMI_LIB_NAMESPACE_BEGIN
  56. #ifdef CREATE_MEMORY_DUMP
  57. static void createMemoryDump(MINIDUMP_EXCEPTION_INFORMATION * meinfo)
  58. {
  59. //create file where dump will be placed
  60. char *mname = nullptr;
  61. char buffer[MAX_PATH + 1];
  62. HMODULE hModule = nullptr;
  63. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  64. mname = strrchr(buffer, '\\');
  65. if (mname != nullptr)
  66. mname++;
  67. else
  68. mname = buffer;
  69. strcat(mname, "_crashinfo.dmp");
  70. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  71. logGlobal->error("Crash info will be put in %s", mname);
  72. auto dumpType = MiniDumpWithDataSegs;
  73. if(settings["general"]["extraDump"].Bool())
  74. {
  75. dumpType = (MINIDUMP_TYPE)(
  76. MiniDumpWithFullMemory
  77. | MiniDumpWithFullMemoryInfo
  78. | MiniDumpWithHandleData
  79. | MiniDumpWithUnloadedModules
  80. | MiniDumpWithThreadInfo);
  81. }
  82. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, dumpType, meinfo, nullptr, nullptr);
  83. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  84. }
  85. #endif
  86. #ifdef USE_UNHANDLED_EXCEPTION_FILTER
  87. const char* exceptionName(DWORD exc)
  88. {
  89. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  90. switch (exc)
  91. {
  92. EXC_CASE(ACCESS_VIOLATION);
  93. EXC_CASE(DATATYPE_MISALIGNMENT);
  94. EXC_CASE(BREAKPOINT);
  95. EXC_CASE(SINGLE_STEP);
  96. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  97. EXC_CASE(FLT_DENORMAL_OPERAND);
  98. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  99. EXC_CASE(FLT_INEXACT_RESULT);
  100. EXC_CASE(FLT_INVALID_OPERATION);
  101. EXC_CASE(FLT_OVERFLOW);
  102. EXC_CASE(FLT_STACK_CHECK);
  103. EXC_CASE(FLT_UNDERFLOW);
  104. EXC_CASE(INT_DIVIDE_BY_ZERO);
  105. EXC_CASE(INT_OVERFLOW);
  106. EXC_CASE(PRIV_INSTRUCTION);
  107. EXC_CASE(IN_PAGE_ERROR);
  108. EXC_CASE(ILLEGAL_INSTRUCTION);
  109. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  110. EXC_CASE(STACK_OVERFLOW);
  111. EXC_CASE(INVALID_DISPOSITION);
  112. EXC_CASE(GUARD_PAGE);
  113. EXC_CASE(INVALID_HANDLE);
  114. default:
  115. return "UNKNOWN EXCEPTION";
  116. }
  117. #undef EXC_CASE
  118. }
  119. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  120. {
  121. logGlobal->error("Disaster happened.");
  122. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  123. logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
  124. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  125. {
  126. logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
  127. }
  128. const DWORD threadId = ::GetCurrentThreadId();
  129. logGlobal->error("Thread ID: %d", threadId);
  130. //exception info to be placed in the dump
  131. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  132. #ifdef CREATE_MEMORY_DUMP
  133. createMemoryDump(&meinfo);
  134. #endif
  135. return EXCEPTION_EXECUTE_HANDLER;
  136. }
  137. #endif
  138. #ifdef USE_ON_TERMINATE
  139. [[noreturn]] static void onTerminate()
  140. {
  141. logGlobal->error("Disaster happened.");
  142. try
  143. {
  144. std::exception_ptr eptr{std::current_exception()};
  145. if (eptr)
  146. {
  147. std::rethrow_exception(eptr);
  148. }
  149. else
  150. {
  151. logGlobal->error("...but no current exception found!");
  152. }
  153. }
  154. catch (const std::exception& exc)
  155. {
  156. logGlobal->error("Reason: %s", exc.what());
  157. }
  158. catch (...)
  159. {
  160. logGlobal->error("Reason: unknown exception!");
  161. }
  162. logGlobal->error("Call stack information:");
  163. std::stringstream stream;
  164. stream << boost::stacktrace::stacktrace();
  165. logGlobal->error("%s", stream.str());
  166. #ifdef CREATE_MEMORY_DUMP
  167. const DWORD threadId = ::GetCurrentThreadId();
  168. logGlobal->error("Thread ID: %d", threadId);
  169. createMemoryDump(nullptr);
  170. #endif
  171. std::abort();
  172. }
  173. #endif
  174. void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
  175. {
  176. TColor colorCode;
  177. switch(color)
  178. {
  179. case EConsoleTextColor::DEFAULT:
  180. colorCode = defColor;
  181. break;
  182. case EConsoleTextColor::GREEN:
  183. colorCode = CONSOLE_GREEN;
  184. break;
  185. case EConsoleTextColor::RED:
  186. colorCode = CONSOLE_RED;
  187. break;
  188. case EConsoleTextColor::MAGENTA:
  189. colorCode = CONSOLE_MAGENTA;
  190. break;
  191. case EConsoleTextColor::YELLOW:
  192. colorCode = CONSOLE_YELLOW;
  193. break;
  194. case EConsoleTextColor::WHITE:
  195. colorCode = CONSOLE_WHITE;
  196. break;
  197. case EConsoleTextColor::GRAY:
  198. colorCode = CONSOLE_GRAY;
  199. break;
  200. case EConsoleTextColor::TEAL:
  201. colorCode = CONSOLE_TEAL;
  202. break;
  203. default:
  204. colorCode = defColor;
  205. break;
  206. }
  207. #ifdef VCMI_WINDOWS
  208. SetConsoleTextAttribute(handleOut, colorCode);
  209. if (color == EConsoleTextColor::DEFAULT)
  210. colorCode = defErrColor;
  211. SetConsoleTextAttribute(handleErr, colorCode);
  212. #else
  213. std::cout << colorCode;
  214. #endif
  215. }
  216. int CConsoleHandler::run() const
  217. {
  218. setThreadName("consoleHandler");
  219. //disabling sync to make in_avail() work (othervice always returns 0)
  220. {
  221. TLockGuard _(smx);
  222. std::ios::sync_with_stdio(false);
  223. }
  224. std::string buffer;
  225. while ( std::cin.good() )
  226. {
  227. #ifndef VCMI_WINDOWS
  228. //check if we have some unreaded symbols
  229. if (std::cin.rdbuf()->in_avail())
  230. {
  231. if ( getline(std::cin, buffer).good() )
  232. if ( cb && *cb )
  233. (*cb)(buffer, false);
  234. }
  235. else
  236. boost::this_thread::sleep_for(boost::chrono::milliseconds(100));
  237. boost::this_thread::interruption_point();
  238. #else
  239. std::getline(std::cin, buffer);
  240. if ( cb && *cb )
  241. (*cb)(buffer, false);
  242. #endif
  243. }
  244. return -1;
  245. }
  246. CConsoleHandler::CConsoleHandler():
  247. cb(new std::function<void(const std::string &, bool)>),
  248. thread(nullptr)
  249. {
  250. #ifdef VCMI_WINDOWS
  251. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  252. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  253. handleErr = GetStdHandle(STD_ERROR_HANDLE);
  254. CONSOLE_SCREEN_BUFFER_INFO csbi;
  255. GetConsoleScreenBufferInfo(handleOut,&csbi);
  256. defColor = csbi.wAttributes;
  257. GetConsoleScreenBufferInfo(handleErr, &csbi);
  258. defErrColor = csbi.wAttributes;
  259. #else
  260. defColor = "\x1b[0m";
  261. #endif
  262. #ifdef USE_UNHANDLED_EXCEPTION_FILTER
  263. SetUnhandledExceptionFilter(onUnhandledException);
  264. #endif
  265. #ifdef USE_ON_TERMINATE
  266. std::set_terminate(onTerminate);
  267. #endif
  268. }
  269. CConsoleHandler::~CConsoleHandler()
  270. {
  271. logGlobal->info("Killing console...");
  272. end();
  273. delete cb;
  274. logGlobal->info("Killing console... done!");
  275. }
  276. void CConsoleHandler::end()
  277. {
  278. if (thread)
  279. {
  280. #ifndef VCMI_WINDOWS
  281. thread->interrupt();
  282. #else
  283. TerminateThread(thread->native_handle(),0);
  284. #endif
  285. thread->join();
  286. delete thread;
  287. thread = nullptr;
  288. }
  289. }
  290. void CConsoleHandler::start()
  291. {
  292. thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
  293. }
  294. VCMI_LIB_NAMESPACE_END