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- /*
- * CGPandoraBox.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CGPandoraBox.h"
- #include "../NetPacks.h"
- #include "../CSoundBase.h"
- #include "../CSpellHandler.h"
- #include "../StartInfo.h"
- #include "../IGameCallback.h"
- ///helpers
- static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
- {
- InfoWindow iw;
- iw.soundID = soundID;
- iw.player = playerID;
- iw.text.addTxt(MetaString::ADVOB_TXT,txtID);
- IObjectInterface::cb->sendAndApply(&iw);
- }
- static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
- {
- const PlayerColor playerID = h->getOwner();
- showInfoDialog(playerID,txtID,soundID);
- }
- void CGPandoraBox::initObj()
- {
- blockVisit = (ID==Obj::PANDORAS_BOX); //block only if it's really pandora's box (events also derive from that class)
- hasGuardians = stacks.size();
- }
- void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
- {
- BlockingDialog bd (true, false);
- bd.player = h->getOwner();
- bd.soundID = soundBase::QUEST;
- bd.text.addTxt (MetaString::ADVOB_TXT, 14);
- cb->showBlockingDialog (&bd);
- }
- void CGPandoraBox::giveContentsUpToExp(const CGHeroInstance *h) const
- {
- cb->removeAfterVisit(this);
- InfoWindow iw;
- iw.player = h->getOwner();
- bool changesPrimSkill = false;
- for (auto & elem : primskills)
- {
- if(elem)
- {
- changesPrimSkill = true;
- break;
- }
- }
- if(gainedExp || changesPrimSkill || abilities.size())
- {
- TExpType expVal = h->calculateXp(gainedExp);
- //getText(iw,afterBattle,175,h); //wtf?
- iw.text.addTxt(MetaString::ADVOB_TXT, 175); //%s learns something
- iw.text.addReplacement(h->name);
- if(expVal)
- iw.components.push_back(Component(Component::EXPERIENCE,0,expVal,0));
- for(int i=0; i<primskills.size(); i++)
- if(primskills[i])
- iw.components.push_back(Component(Component::PRIM_SKILL,i,primskills[i],0));
- for(int i=0; i<abilities.size(); i++)
- iw.components.push_back(Component(Component::SEC_SKILL,abilities[i],abilityLevels[i],0));
- cb->showInfoDialog(&iw);
- //give sec skills
- for(int i=0; i<abilities.size(); i++)
- {
- int curLev = h->getSecSkillLevel(abilities[i]);
- if( (curLev && curLev < abilityLevels[i]) || (h->canLearnSkill() ))
- {
- cb->changeSecSkill(h,abilities[i],abilityLevels[i],true);
- }
- }
- //give prim skills
- for(int i=0; i<primskills.size(); i++)
- if(primskills[i])
- cb->changePrimSkill(h,static_cast<PrimarySkill::PrimarySkill>(i),primskills[i],false);
- assert(!cb->isVisitCoveredByAnotherQuery(this, h));
- //give exp
- if(expVal)
- cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
- }
- if(!cb->isVisitCoveredByAnotherQuery(this, h))
- giveContentsAfterExp(h);
- //Otherwise continuation occurs via post-level-up callback.
- }
- void CGPandoraBox::giveContentsAfterExp(const CGHeroInstance *h) const
- {
- bool hadGuardians = hasGuardians; //copy, because flag will be emptied after issuing first post-battle message
- std::string msg = message; //in case box is removed in the meantime
- InfoWindow iw;
- iw.player = h->getOwner();
- if(spells.size())
- {
- std::set<SpellID> spellsToGive;
- iw.components.clear();
- if (spells.size() > 1)
- {
- iw.text.addTxt(MetaString::ADVOB_TXT, 188); //%s learns spells
- }
- else
- {
- iw.text.addTxt(MetaString::ADVOB_TXT, 184); //%s learns a spell
- }
- iw.text.addReplacement(h->name);
- std::vector<ConstTransitivePtr<CSpell> > * sp = &VLC->spellh->objects;
- for(auto i=spells.cbegin(); i != spells.cend(); i++)
- {
- if ((*sp)[*i]->level <= h->getSecSkillLevel(SecondarySkill::WISDOM) + 2) //enough wisdom
- {
- iw.components.push_back(Component(Component::SPELL,*i,0,0));
- spellsToGive.insert(*i);
- }
- }
- if(!spellsToGive.empty())
- {
- cb->changeSpells(h,true,spellsToGive);
- cb->showInfoDialog(&iw);
- }
- }
- if(manaDiff)
- {
- getText(iw,hadGuardians,manaDiff,176,177,h);
- iw.components.push_back(Component(Component::PRIM_SKILL,5,manaDiff,0));
- cb->showInfoDialog(&iw);
- cb->setManaPoints(h->id, h->mana + manaDiff);
- }
- if(moraleDiff)
- {
- getText(iw,hadGuardians,moraleDiff,178,179,h);
- iw.components.push_back(Component(Component::MORALE,0,moraleDiff,0));
- cb->showInfoDialog(&iw);
- GiveBonus gb;
- gb.bonus = Bonus(Bonus::ONE_BATTLE,Bonus::MORALE,Bonus::OBJECT,moraleDiff,id.getNum(),"");
- gb.id = h->id.getNum();
- cb->giveHeroBonus(&gb);
- }
- if(luckDiff)
- {
- getText(iw,hadGuardians,luckDiff,180,181,h);
- iw.components.push_back(Component(Component::LUCK,0,luckDiff,0));
- cb->showInfoDialog(&iw);
- GiveBonus gb;
- gb.bonus = Bonus(Bonus::ONE_BATTLE,Bonus::LUCK,Bonus::OBJECT,luckDiff,id.getNum(),"");
- gb.id = h->id.getNum();
- cb->giveHeroBonus(&gb);
- }
- iw.components.clear();
- iw.text.clear();
- for(int i=0; i<resources.size(); i++)
- {
- if(resources[i] < 0)
- iw.components.push_back(Component(Component::RESOURCE,i,resources[i],0));
- }
- if(iw.components.size())
- {
- getText(iw,hadGuardians,182,h);
- cb->showInfoDialog(&iw);
- }
- iw.components.clear();
- iw.text.clear();
- for(int i=0; i<resources.size(); i++)
- {
- if(resources[i] > 0)
- iw.components.push_back(Component(Component::RESOURCE,i,resources[i],0));
- }
- if(iw.components.size())
- {
- getText(iw,hadGuardians,183,h);
- cb->showInfoDialog(&iw);
- }
- iw.components.clear();
- // getText(iw,afterBattle,183,h);
- iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure
- iw.text.addReplacement(h->name);
- for(auto & elem : artifacts)
- {
- iw.components.push_back(Component(Component::ARTIFACT,elem,0,0));
- if(iw.components.size() >= 14)
- {
- cb->showInfoDialog(&iw);
- iw.components.clear();
- iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure - once more?
- iw.text.addReplacement(h->name);
- }
- }
- if(iw.components.size())
- {
- cb->showInfoDialog(&iw);
- }
- for(int i=0; i<resources.size(); i++)
- if(resources[i])
- cb->giveResource(h->getOwner(),static_cast<Res::ERes>(i),resources[i]);
- for(auto & elem : artifacts)
- cb->giveHeroNewArtifact(h, VLC->arth->artifacts[elem],ArtifactPosition::FIRST_AVAILABLE);
- iw.components.clear();
- iw.text.clear();
- if (creatures.Slots().size())
- { //this part is taken straight from creature bank
- MetaString loot;
- for(auto & elem : creatures.Slots())
- { //build list of joined creatures
- iw.components.push_back(Component(*elem.second));
- loot << "%s";
- loot.addReplacement(*elem.second);
- }
- if (creatures.Slots().size() == 1 && creatures.Slots().begin()->second->count == 1)
- iw.text.addTxt(MetaString::ADVOB_TXT, 185);
- else
- iw.text.addTxt(MetaString::ADVOB_TXT, 186);
- iw.text.addReplacement(loot.buildList());
- iw.text.addReplacement(h->name);
- cb->showInfoDialog(&iw);
- cb->giveCreatures(this, h, creatures, true);
- }
- if(!hasGuardians && msg.size())
- {
- iw.text << msg;
- cb->showInfoDialog(&iw);
- }
- }
- void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const
- {
- if(afterBattle || !message.size())
- {
- iw.text.addTxt(MetaString::ADVOB_TXT,text);//%s has lost treasure.
- iw.text.addReplacement(h->name);
- }
- else
- {
- iw.text << message;
- afterBattle = true;
- }
- }
- void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int val, int negative, int positive, const CGHeroInstance * h ) const
- {
- iw.components.clear();
- iw.text.clear();
- if(afterBattle || !message.size())
- {
- iw.text.addTxt(MetaString::ADVOB_TXT,val < 0 ? negative : positive); //%s's luck takes a turn for the worse / %s's luck increases
- iw.text.addReplacement(h->name);
- }
- else
- {
- iw.text << message;
- afterBattle = true;
- }
- }
- void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult &result) const
- {
- if(result.winner)
- return;
- giveContentsUpToExp(hero);
- }
- void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
- {
- if (answer)
- {
- if (stacksCount() > 0) //if pandora's box is protected by army
- {
- showInfoDialog(hero,16,0);
- cb->startBattleI(hero, this); //grants things after battle
- }
- else if (message.size() == 0 && resources.size() == 0
- && primskills.size() == 0 && abilities.size() == 0
- && abilityLevels.size() == 0 && artifacts.size() == 0
- && spells.size() == 0 && creatures.Slots().size() > 0
- && gainedExp == 0 && manaDiff == 0 && moraleDiff == 0 && luckDiff == 0) //if it gives nothing without battle
- {
- showInfoDialog(hero,15,0);
- cb->removeObject(this);
- }
- else //if it gives something without battle
- {
- giveContentsUpToExp(hero);
- }
- }
- }
- void CGPandoraBox::heroLevelUpDone(const CGHeroInstance *hero) const
- {
- giveContentsAfterExp(hero);
- }
- void CGEvent::onHeroVisit( const CGHeroInstance * h ) const
- {
- if(!(availableFor & (1 << h->tempOwner.getNum())))
- return;
- if(cb->getPlayerSettings(h->tempOwner)->playerID)
- {
- if(humanActivate)
- activated(h);
- }
- else if(computerActivate)
- activated(h);
- }
- void CGEvent::activated( const CGHeroInstance * h ) const
- {
- if(stacksCount() > 0)
- {
- InfoWindow iw;
- iw.player = h->tempOwner;
- if(message.size())
- iw.text << message;
- else
- iw.text.addTxt(MetaString::ADVOB_TXT, 16);
- cb->showInfoDialog(&iw);
- cb->startBattleI(h, this);
- }
- else
- {
- giveContentsUpToExp(h);
- }
- }
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