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							- /*
 
-  * Canvas.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../gui/TextAlignment.h"
 
- #include "../../lib/Rect.h"
 
- #include "../../lib/Color.h"
 
- struct SDL_Color;
 
- struct SDL_Surface;
 
- class IImage;
 
- enum EFonts : int;
 
- /// Class that represents surface for drawing on
 
- class Canvas
 
- {
 
- 	/// Target surface
 
- 	SDL_Surface * surface;
 
- 	/// Current rendering area, all rendering operations will be moved into selected area
 
- 	Rect renderArea;
 
- public:
 
- 	Canvas & operator = (const Canvas & other) = delete;
 
- 	/// constructs canvas using existing surface. Caller maintains ownership on the surface
 
- 	explicit Canvas(SDL_Surface * surface);
 
- 	/// copy contructor
 
- 	Canvas(const Canvas & other);
 
- 	/// creates canvas that only covers specified subsection of a surface
 
- 	Canvas(const Canvas & other, const Rect & clipRect);
 
- 	/// constructs canvas of specified size
 
- 	explicit Canvas(const Point & size);
 
- 	~Canvas();
 
- 	/// if set to true, drawing this canvas onto another canvas will use alpha channel information
 
- 	void applyTransparency(bool on);
 
- 	/// applies grayscale filter onto current image
 
- 	void applyGrayscale();
 
- 	/// renders image onto this canvas at specified position
 
- 	void draw(const std::shared_ptr<IImage>& image, const Point & pos);
 
- 	/// renders section of image bounded by sourceRect at specified position
 
- 	void draw(const std::shared_ptr<IImage>& image, const Point & pos, const Rect & sourceRect);
 
- 	/// renders another canvas onto this canvas
 
- 	void draw(const Canvas &image, const Point & pos);
 
- 	/// renders another canvas onto this canvas with transparency
 
- 	void drawTransparent(const Canvas & image, const Point & pos, double transparency);
 
- 	/// renders another canvas onto this canvas with scaling
 
- 	void drawScaled(const Canvas &image, const Point & pos, const Point & targetSize);
 
- 	/// renders single pixels with specified color
 
- 	void drawPoint(const Point & dest, const ColorRGBA & color);
 
- 	/// renders continuous, 1-pixel wide line with color gradient
 
- 	void drawLine(const Point & from, const Point & dest, const ColorRGBA & colorFrom, const ColorRGBA & colorDest);
 
- 	/// renders dashed, 1-pixel wide line with specified color
 
- 	void drawLineDashed(const Point & from, const Point & dest, const ColorRGBA & color);
 
- 	/// renders rectangular, dashed border in specified location
 
- 	void drawBorderDashed(const Rect & target, const ColorRGBA & color);
 
- 	/// renders single line of text with specified parameters
 
- 	void drawText(const Point & position, const EFonts & font, const SDL_Color & colorDest, ETextAlignment alignment, const std::string & text );
 
- 	/// renders multiple lines of text with specified parameters
 
- 	void drawText(const Point & position, const EFonts & font, const SDL_Color & colorDest, ETextAlignment alignment, const std::vector<std::string> & text );
 
- };
 
 
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