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							- /*
 
-  * ApplyDamage.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include <vcmi/events/ApplyDamage.h>
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace events
 
- {
 
- class DLL_LINKAGE CApplyDamage : public ApplyDamage
 
- {
 
- public:
 
- 	CApplyDamage(const Environment * env_, BattleStackAttacked * pack_, std::shared_ptr<battle::Unit> target_);
 
- 	bool isEnabled() const override;
 
- 	int64_t getInitalDamage() const override;
 
- 	int64_t getDamage() const override;
 
- 	void setDamage(int64_t value) override;
 
- 	const battle::Unit * getTarget() const override;
 
- private:
 
- 	int64_t initalDamage;
 
- 	BattleStackAttacked * pack;
 
- 	std::shared_ptr<battle::Unit> target;
 
- };
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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