CArtHandler.cpp 28 KB

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  1. /*
  2. * CArtHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ArtifactUtils.h"
  12. #include "CGeneralTextHandler.h"
  13. #include "GameSettings.h"
  14. #include "mapObjects/MapObjects.h"
  15. #include "constants/StringConstants.h"
  16. #include "json/JsonBonus.h"
  17. #include "mapObjectConstructors/AObjectTypeHandler.h"
  18. #include "mapObjectConstructors/CObjectClassesHandler.h"
  19. #include "serializer/JsonSerializeFormat.h"
  20. // Note: list must match entries in ArtTraits.txt
  21. #define ART_POS_LIST \
  22. ART_POS(SPELLBOOK) \
  23. ART_POS(MACH4) \
  24. ART_POS(MACH3) \
  25. ART_POS(MACH2) \
  26. ART_POS(MACH1) \
  27. ART_POS(MISC5) \
  28. ART_POS(MISC4) \
  29. ART_POS(MISC3) \
  30. ART_POS(MISC2) \
  31. ART_POS(MISC1) \
  32. ART_POS(FEET) \
  33. ART_POS(LEFT_RING) \
  34. ART_POS(RIGHT_RING) \
  35. ART_POS(TORSO) \
  36. ART_POS(LEFT_HAND) \
  37. ART_POS(RIGHT_HAND) \
  38. ART_POS(NECK) \
  39. ART_POS(SHOULDERS) \
  40. ART_POS(HEAD)
  41. VCMI_LIB_NAMESPACE_BEGIN
  42. bool CCombinedArtifact::isCombined() const
  43. {
  44. return !(constituents.empty());
  45. }
  46. const std::vector<const CArtifact*> & CCombinedArtifact::getConstituents() const
  47. {
  48. return constituents;
  49. }
  50. const std::vector<const CArtifact*> & CCombinedArtifact::getPartOf() const
  51. {
  52. return partOf;
  53. }
  54. bool CScrollArtifact::isScroll() const
  55. {
  56. return static_cast<const CArtifact*>(this)->getId() == ArtifactID::SPELL_SCROLL;
  57. }
  58. bool CGrowingArtifact::isGrowing() const
  59. {
  60. return !bonusesPerLevel.empty() || !thresholdBonuses.empty();
  61. }
  62. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel()
  63. {
  64. return bonusesPerLevel;
  65. }
  66. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel() const
  67. {
  68. return bonusesPerLevel;
  69. }
  70. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses()
  71. {
  72. return thresholdBonuses;
  73. }
  74. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses() const
  75. {
  76. return thresholdBonuses;
  77. }
  78. int32_t CArtifact::getIndex() const
  79. {
  80. return id.toEnum();
  81. }
  82. int32_t CArtifact::getIconIndex() const
  83. {
  84. return iconIndex;
  85. }
  86. std::string CArtifact::getJsonKey() const
  87. {
  88. return modScope + ':' + identifier;
  89. }
  90. void CArtifact::registerIcons(const IconRegistar & cb) const
  91. {
  92. cb(getIconIndex(), 0, "ARTIFACT", image);
  93. cb(getIconIndex(), 0, "ARTIFACTLARGE", large);
  94. }
  95. ArtifactID CArtifact::getId() const
  96. {
  97. return id;
  98. }
  99. const IBonusBearer * CArtifact::getBonusBearer() const
  100. {
  101. return this;
  102. }
  103. std::string CArtifact::getDescriptionTranslated() const
  104. {
  105. return VLC->generaltexth->translate(getDescriptionTextID());
  106. }
  107. std::string CArtifact::getEventTranslated() const
  108. {
  109. return VLC->generaltexth->translate(getEventTextID());
  110. }
  111. std::string CArtifact::getNameTranslated() const
  112. {
  113. return VLC->generaltexth->translate(getNameTextID());
  114. }
  115. std::string CArtifact::getDescriptionTextID() const
  116. {
  117. return TextIdentifier("artifact", modScope, identifier, "description").get();
  118. }
  119. std::string CArtifact::getEventTextID() const
  120. {
  121. return TextIdentifier("artifact", modScope, identifier, "event").get();
  122. }
  123. std::string CArtifact::getNameTextID() const
  124. {
  125. return TextIdentifier("artifact", modScope, identifier, "name").get();
  126. }
  127. uint32_t CArtifact::getPrice() const
  128. {
  129. return price;
  130. }
  131. CreatureID CArtifact::getWarMachine() const
  132. {
  133. return warMachine;
  134. }
  135. bool CArtifact::isBig() const
  136. {
  137. return warMachine != CreatureID::NONE;
  138. }
  139. bool CArtifact::isTradable() const
  140. {
  141. switch(id.toEnum())
  142. {
  143. case ArtifactID::SPELLBOOK:
  144. case ArtifactID::GRAIL:
  145. return false;
  146. default:
  147. return !isBig();
  148. }
  149. }
  150. bool CArtifact::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) const
  151. {
  152. auto simpleArtCanBePutAt = [this](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  153. {
  154. if(artSet->bearerType() == ArtBearer::HERO && ArtifactUtils::isSlotBackpack(slot))
  155. {
  156. if(isBig() || (!assumeDestRemoved && !ArtifactUtils::isBackpackFreeSlots(artSet)))
  157. return false;
  158. return true;
  159. }
  160. if(!vstd::contains(possibleSlots.at(artSet->bearerType()), slot))
  161. return false;
  162. return artSet->isPositionFree(slot, assumeDestRemoved);
  163. };
  164. auto artCanBePutAt = [this, simpleArtCanBePutAt](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  165. {
  166. if(isCombined())
  167. {
  168. if(!simpleArtCanBePutAt(artSet, slot, assumeDestRemoved))
  169. return false;
  170. if(ArtifactUtils::isSlotBackpack(slot))
  171. return true;
  172. CArtifactFittingSet fittingSet(artSet->bearerType());
  173. fittingSet.artifactsWorn = artSet->artifactsWorn;
  174. if(assumeDestRemoved)
  175. fittingSet.removeArtifact(slot);
  176. for(const auto art : constituents)
  177. {
  178. auto possibleSlot = ArtifactUtils::getArtAnyPosition(&fittingSet, art->getId());
  179. if(ArtifactUtils::isSlotEquipment(possibleSlot))
  180. {
  181. fittingSet.setNewArtSlot(possibleSlot, nullptr, true);
  182. }
  183. else
  184. {
  185. return false;
  186. }
  187. }
  188. return true;
  189. }
  190. else
  191. {
  192. return simpleArtCanBePutAt(artSet, slot, assumeDestRemoved);
  193. }
  194. };
  195. if(slot == ArtifactPosition::TRANSITION_POS)
  196. return true;
  197. if(slot == ArtifactPosition::FIRST_AVAILABLE)
  198. {
  199. for(const auto & slot : possibleSlots.at(artSet->bearerType()))
  200. {
  201. if(artCanBePutAt(artSet, slot, assumeDestRemoved))
  202. return true;
  203. }
  204. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  205. }
  206. else if(ArtifactUtils::isSlotBackpack(slot))
  207. {
  208. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  209. }
  210. else
  211. {
  212. return artCanBePutAt(artSet, slot, assumeDestRemoved);
  213. }
  214. }
  215. CArtifact::CArtifact()
  216. : iconIndex(ArtifactID::NONE),
  217. price(0)
  218. {
  219. setNodeType(ARTIFACT);
  220. possibleSlots[ArtBearer::HERO]; //we want to generate map entry even if it will be empty
  221. possibleSlots[ArtBearer::CREATURE]; //we want to generate map entry even if it will be empty
  222. possibleSlots[ArtBearer::COMMANDER];
  223. possibleSlots[ArtBearer::ALTAR];
  224. }
  225. //This destructor should be placed here to avoid side effects
  226. CArtifact::~CArtifact() = default;
  227. int CArtifact::getArtClassSerial() const
  228. {
  229. if(id == ArtifactID::SPELL_SCROLL)
  230. return 4;
  231. switch(aClass)
  232. {
  233. case ART_TREASURE:
  234. return 0;
  235. case ART_MINOR:
  236. return 1;
  237. case ART_MAJOR:
  238. return 2;
  239. case ART_RELIC:
  240. return 3;
  241. case ART_SPECIAL:
  242. return 5;
  243. }
  244. return -1;
  245. }
  246. std::string CArtifact::nodeName() const
  247. {
  248. return "Artifact: " + getNameTranslated();
  249. }
  250. void CArtifact::addNewBonus(const std::shared_ptr<Bonus>& b)
  251. {
  252. b->source = BonusSource::ARTIFACT;
  253. b->duration = BonusDuration::PERMANENT;
  254. b->description = getNameTranslated();
  255. CBonusSystemNode::addNewBonus(b);
  256. }
  257. const std::map<ArtBearer::ArtBearer, std::vector<ArtifactPosition>> & CArtifact::getPossibleSlots() const
  258. {
  259. return possibleSlots;
  260. }
  261. void CArtifact::updateFrom(const JsonNode& data)
  262. {
  263. //TODO:CArtifact::updateFrom
  264. }
  265. void CArtifact::setImage(int32_t iconIndex, std::string image, std::string large)
  266. {
  267. this->iconIndex = iconIndex;
  268. this->image = image;
  269. this->large = large;
  270. }
  271. CArtHandler::~CArtHandler() = default;
  272. std::vector<JsonNode> CArtHandler::loadLegacyData()
  273. {
  274. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_ARTIFACT);
  275. objects.resize(dataSize);
  276. std::vector<JsonNode> h3Data;
  277. h3Data.reserve(dataSize);
  278. #define ART_POS(x) #x ,
  279. const std::vector<std::string> artSlots = { ART_POS_LIST };
  280. #undef ART_POS
  281. static const std::map<char, std::string> classes =
  282. {{'S',"SPECIAL"}, {'T',"TREASURE"},{'N',"MINOR"},{'J',"MAJOR"},{'R',"RELIC"},};
  283. CLegacyConfigParser parser(TextPath::builtin("DATA/ARTRAITS.TXT"));
  284. CLegacyConfigParser events(TextPath::builtin("DATA/ARTEVENT.TXT"));
  285. parser.endLine(); // header
  286. parser.endLine();
  287. for (size_t i = 0; i < dataSize; i++)
  288. {
  289. JsonNode artData;
  290. artData["text"]["name"].String() = parser.readString();
  291. artData["text"]["event"].String() = events.readString();
  292. artData["value"].Float() = parser.readNumber();
  293. for(const auto & artSlot : artSlots)
  294. {
  295. if(parser.readString() == "x")
  296. {
  297. artData["slot"].Vector().emplace_back(artSlot);
  298. }
  299. }
  300. artData["class"].String() = classes.at(parser.readString()[0]);
  301. artData["text"]["description"].String() = parser.readString();
  302. parser.endLine();
  303. events.endLine();
  304. h3Data.push_back(artData);
  305. }
  306. return h3Data;
  307. }
  308. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  309. {
  310. auto * object = loadFromJson(scope, data, name, objects.size());
  311. object->iconIndex = object->getIndex() + 5;
  312. objects.emplace_back(object);
  313. registerObject(scope, "artifact", name, object->id.getNum());
  314. }
  315. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  316. {
  317. auto * object = loadFromJson(scope, data, name, index);
  318. object->iconIndex = object->getIndex();
  319. assert(objects[index] == nullptr); // ensure that this id was not loaded before
  320. objects[index] = object;
  321. registerObject(scope, "artifact", name, object->id.getNum());
  322. }
  323. const std::vector<std::string> & CArtHandler::getTypeNames() const
  324. {
  325. static const std::vector<std::string> typeNames = { "artifact" };
  326. return typeNames;
  327. }
  328. CArtifact * CArtHandler::loadFromJson(const std::string & scope, const JsonNode & node, const std::string & identifier, size_t index)
  329. {
  330. assert(identifier.find(':') == std::string::npos);
  331. assert(!scope.empty());
  332. CArtifact * art = new CArtifact();
  333. if(!node["growing"].isNull())
  334. {
  335. for(auto bonus : node["growing"]["bonusesPerLevel"].Vector())
  336. {
  337. art->bonusesPerLevel.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  338. JsonUtils::parseBonus(bonus["bonus"], &art->bonusesPerLevel.back().second);
  339. }
  340. for(auto bonus : node["growing"]["thresholdBonuses"].Vector())
  341. {
  342. art->thresholdBonuses.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  343. JsonUtils::parseBonus(bonus["bonus"], &art->thresholdBonuses.back().second);
  344. }
  345. }
  346. art->id = ArtifactID(index);
  347. art->identifier = identifier;
  348. art->modScope = scope;
  349. const JsonNode & text = node["text"];
  350. VLC->generaltexth->registerString(scope, art->getNameTextID(), text["name"].String());
  351. VLC->generaltexth->registerString(scope, art->getDescriptionTextID(), text["description"].String());
  352. VLC->generaltexth->registerString(scope, art->getEventTextID(), text["event"].String());
  353. const JsonNode & graphics = node["graphics"];
  354. art->image = graphics["image"].String();
  355. if(!graphics["large"].isNull())
  356. art->large = graphics["large"].String();
  357. else
  358. art->large = art->image;
  359. art->advMapDef = graphics["map"].String();
  360. art->price = static_cast<ui32>(node["value"].Float());
  361. art->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
  362. loadSlots(art, node);
  363. loadClass(art, node);
  364. loadType(art, node);
  365. loadComponents(art, node);
  366. for(const auto & b : node["bonuses"].Vector())
  367. {
  368. auto bonus = JsonUtils::parseBonus(b);
  369. art->addNewBonus(bonus);
  370. }
  371. const JsonNode & warMachine = node["warMachine"];
  372. if(warMachine.getType() == JsonNode::JsonType::DATA_STRING && !warMachine.String().empty())
  373. {
  374. VLC->identifiers()->requestIdentifier("creature", warMachine, [=](si32 id)
  375. {
  376. art->warMachine = CreatureID(id);
  377. //this assumes that creature object is stored before registration
  378. VLC->creh->objects.at(id)->warMachine = art->id;
  379. });
  380. }
  381. VLC->identifiers()->requestIdentifier(scope, "object", "artifact", [=](si32 index)
  382. {
  383. JsonNode conf;
  384. conf.setModScope(scope);
  385. VLC->objtypeh->loadSubObject(art->identifier, conf, Obj::ARTIFACT, art->getIndex());
  386. if(!art->advMapDef.empty())
  387. {
  388. JsonNode templ;
  389. templ["animation"].String() = art->advMapDef;
  390. templ.setModScope(scope);
  391. // add new template.
  392. // Necessary for objects added via mods that don't have any templates in H3
  393. VLC->objtypeh->getHandlerFor(Obj::ARTIFACT, art->getIndex())->addTemplate(templ);
  394. }
  395. });
  396. if(art->isTradable())
  397. art->possibleSlots.at(ArtBearer::ALTAR).push_back(ArtifactPosition::ALTAR);
  398. return art;
  399. }
  400. int32_t ArtifactPositionBase::decode(const std::string & slotName)
  401. {
  402. #define ART_POS(x) { #x, ArtifactPosition::x },
  403. static const std::map<std::string, ArtifactPosition> artifactPositionMap = { ART_POS_LIST };
  404. #undef ART_POS
  405. auto it = artifactPositionMap.find (slotName);
  406. if (it != artifactPositionMap.end())
  407. return it->second;
  408. else
  409. return PRE_FIRST;
  410. }
  411. void CArtHandler::addSlot(CArtifact * art, const std::string & slotID) const
  412. {
  413. static const std::vector<ArtifactPosition> miscSlots =
  414. {
  415. ArtifactPosition::MISC1, ArtifactPosition::MISC2, ArtifactPosition::MISC3, ArtifactPosition::MISC4, ArtifactPosition::MISC5
  416. };
  417. static const std::vector<ArtifactPosition> ringSlots =
  418. {
  419. ArtifactPosition::RIGHT_RING, ArtifactPosition::LEFT_RING
  420. };
  421. if (slotID == "MISC")
  422. {
  423. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], miscSlots);
  424. }
  425. else if (slotID == "RING")
  426. {
  427. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], ringSlots);
  428. }
  429. else
  430. {
  431. auto slot = ArtifactPosition::decode(slotID);
  432. if (slot != ArtifactPosition::PRE_FIRST)
  433. art->possibleSlots[ArtBearer::HERO].push_back(slot);
  434. }
  435. }
  436. void CArtHandler::loadSlots(CArtifact * art, const JsonNode & node) const
  437. {
  438. if (!node["slot"].isNull()) //we assume non-hero slots are irrelevant?
  439. {
  440. if (node["slot"].getType() == JsonNode::JsonType::DATA_STRING)
  441. addSlot(art, node["slot"].String());
  442. else
  443. {
  444. for (const JsonNode & slot : node["slot"].Vector())
  445. addSlot(art, slot.String());
  446. }
  447. std::sort(art->possibleSlots.at(ArtBearer::HERO).begin(), art->possibleSlots.at(ArtBearer::HERO).end());
  448. }
  449. }
  450. CArtifact::EartClass CArtHandler::stringToClass(const std::string & className)
  451. {
  452. static const std::map<std::string, CArtifact::EartClass> artifactClassMap =
  453. {
  454. {"TREASURE", CArtifact::ART_TREASURE},
  455. {"MINOR", CArtifact::ART_MINOR},
  456. {"MAJOR", CArtifact::ART_MAJOR},
  457. {"RELIC", CArtifact::ART_RELIC},
  458. {"SPECIAL", CArtifact::ART_SPECIAL}
  459. };
  460. auto it = artifactClassMap.find (className);
  461. if (it != artifactClassMap.end())
  462. return it->second;
  463. logMod->warn("Warning! Artifact rarity %s not recognized!", className);
  464. return CArtifact::ART_SPECIAL;
  465. }
  466. void CArtHandler::loadClass(CArtifact * art, const JsonNode & node) const
  467. {
  468. art->aClass = stringToClass(node["class"].String());
  469. }
  470. void CArtHandler::loadType(CArtifact * art, const JsonNode & node) const
  471. {
  472. #define ART_BEARER(x) { #x, ArtBearer::x },
  473. static const std::map<std::string, int> artifactBearerMap = { ART_BEARER_LIST };
  474. #undef ART_BEARER
  475. for (const JsonNode & b : node["type"].Vector())
  476. {
  477. auto it = artifactBearerMap.find (b.String());
  478. if (it != artifactBearerMap.end())
  479. {
  480. int bearerType = it->second;
  481. switch (bearerType)
  482. {
  483. case ArtBearer::HERO://TODO: allow arts having several possible bearers
  484. break;
  485. case ArtBearer::COMMANDER:
  486. makeItCommanderArt (art); //original artifacts should have only one bearer type
  487. break;
  488. case ArtBearer::CREATURE:
  489. makeItCreatureArt (art);
  490. break;
  491. }
  492. }
  493. else
  494. logMod->warn("Warning! Artifact type %s not recognized!", b.String());
  495. }
  496. }
  497. void CArtHandler::loadComponents(CArtifact * art, const JsonNode & node)
  498. {
  499. if (!node["components"].isNull())
  500. {
  501. for(const auto & component : node["components"].Vector())
  502. {
  503. VLC->identifiers()->requestIdentifier("artifact", component, [=](si32 id)
  504. {
  505. // when this code is called both combinational art as well as component are loaded
  506. // so it is safe to access any of them
  507. art->constituents.push_back(ArtifactID(id).toArtifact());
  508. objects[id]->partOf.push_back(art);
  509. });
  510. }
  511. }
  512. }
  513. void CArtHandler::makeItCreatureArt(CArtifact * a, bool onlyCreature)
  514. {
  515. if (onlyCreature)
  516. {
  517. a->possibleSlots[ArtBearer::HERO].clear();
  518. a->possibleSlots[ArtBearer::COMMANDER].clear();
  519. }
  520. a->possibleSlots[ArtBearer::CREATURE].push_back(ArtifactPosition::CREATURE_SLOT);
  521. }
  522. void CArtHandler::makeItCommanderArt(CArtifact * a, bool onlyCommander)
  523. {
  524. if (onlyCommander)
  525. {
  526. a->possibleSlots[ArtBearer::HERO].clear();
  527. a->possibleSlots[ArtBearer::CREATURE].clear();
  528. }
  529. for(const auto & slot : ArtifactUtils::commanderSlots())
  530. a->possibleSlots[ArtBearer::COMMANDER].push_back(ArtifactPosition(slot));
  531. }
  532. bool CArtHandler::legalArtifact(const ArtifactID & id) const
  533. {
  534. auto art = id.toArtifact();
  535. //assert ( (!art->constituents) || art->constituents->size() ); //artifacts is not combined or has some components
  536. if(art->isCombined())
  537. return false; //no combo artifacts spawning
  538. if(art->aClass < CArtifact::ART_TREASURE || art->aClass > CArtifact::ART_RELIC)
  539. return false; // invalid class
  540. if(art->possibleSlots.count(ArtBearer::HERO) && !art->possibleSlots.at(ArtBearer::HERO).empty())
  541. return true;
  542. if(art->possibleSlots.count(ArtBearer::CREATURE) && !art->possibleSlots.at(ArtBearer::CREATURE).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_STACK_ARTIFACT))
  543. return true;
  544. if(art->possibleSlots.count(ArtBearer::COMMANDER) && !art->possibleSlots.at(ArtBearer::COMMANDER).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_COMMANDERS))
  545. return true;
  546. return false;
  547. }
  548. std::set<ArtifactID> CArtHandler::getDefaultAllowed() const
  549. {
  550. std::set<ArtifactID> allowedArtifacts;
  551. for (auto artifact : objects)
  552. {
  553. if (!artifact->isCombined())
  554. allowedArtifacts.insert(artifact->getId());
  555. }
  556. return allowedArtifacts;
  557. }
  558. void CArtHandler::afterLoadFinalization()
  559. {
  560. //All artifacts have their id, so we can properly update their bonuses' source ids.
  561. for(auto &art : objects)
  562. {
  563. for(auto &bonus : art->getExportedBonusList())
  564. {
  565. assert(bonus->source == BonusSource::ARTIFACT);
  566. bonus->sid = BonusSourceID(art->id);
  567. }
  568. }
  569. CBonusSystemNode::treeHasChanged();
  570. }
  571. CArtifactSet::~CArtifactSet() = default;
  572. const CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked) const
  573. {
  574. if(const ArtSlotInfo * si = getSlot(pos))
  575. {
  576. if(si->artifact && (!excludeLocked || !si->locked))
  577. return si->artifact;
  578. }
  579. return nullptr;
  580. }
  581. CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked)
  582. {
  583. return const_cast<CArtifactInstance*>((const_cast<const CArtifactSet*>(this))->getArt(pos, excludeLocked));
  584. }
  585. ArtifactPosition CArtifactSet::getArtPos(const ArtifactID & aid, bool onlyWorn, bool allowLocked) const
  586. {
  587. const auto result = getAllArtPositions(aid, onlyWorn, allowLocked, false);
  588. return result.empty() ? ArtifactPosition{ArtifactPosition::PRE_FIRST} : result[0];
  589. }
  590. std::vector<ArtifactPosition> CArtifactSet::getAllArtPositions(const ArtifactID & aid, bool onlyWorn, bool allowLocked, bool getAll) const
  591. {
  592. std::vector<ArtifactPosition> result;
  593. for(const auto & slotInfo : artifactsWorn)
  594. if(slotInfo.second.artifact->getTypeId() == aid && (allowLocked || !slotInfo.second.locked))
  595. result.push_back(slotInfo.first);
  596. if(onlyWorn)
  597. return result;
  598. if(!getAll && !result.empty())
  599. return result;
  600. auto backpackPositions = getBackpackArtPositions(aid);
  601. result.insert(result.end(), backpackPositions.begin(), backpackPositions.end());
  602. return result;
  603. }
  604. std::vector<ArtifactPosition> CArtifactSet::getBackpackArtPositions(const ArtifactID & aid) const
  605. {
  606. std::vector<ArtifactPosition> result;
  607. si32 backpackPosition = ArtifactPosition::BACKPACK_START;
  608. for(const auto & artInfo : artifactsInBackpack)
  609. {
  610. const auto * art = artInfo.getArt();
  611. if(art && art->artType->getId() == aid)
  612. result.emplace_back(backpackPosition);
  613. backpackPosition++;
  614. }
  615. return result;
  616. }
  617. ArtifactPosition CArtifactSet::getArtPos(const CArtifactInstance *art) const
  618. {
  619. for(auto i : artifactsWorn)
  620. if(i.second.artifact == art)
  621. return i.first;
  622. for(int i = 0; i < artifactsInBackpack.size(); i++)
  623. if(artifactsInBackpack[i].artifact == art)
  624. return ArtifactPosition::BACKPACK_START + i;
  625. return ArtifactPosition::PRE_FIRST;
  626. }
  627. const CArtifactInstance * CArtifactSet::getArtByInstanceId(const ArtifactInstanceID & artInstId) const
  628. {
  629. for(auto i : artifactsWorn)
  630. if(i.second.artifact->getId() == artInstId)
  631. return i.second.artifact;
  632. for(auto i : artifactsInBackpack)
  633. if(i.artifact->getId() == artInstId)
  634. return i.artifact;
  635. return nullptr;
  636. }
  637. const ArtifactPosition CArtifactSet::getSlotByInstance(const CArtifactInstance * artInst) const
  638. {
  639. if(artInst)
  640. {
  641. for(const auto & slot : artInst->artType->getPossibleSlots().at(bearerType()))
  642. if(getArt(slot) == artInst)
  643. return slot;
  644. ArtifactPosition backpackSlot = ArtifactPosition::BACKPACK_START;
  645. for(auto & slotInfo : artifactsInBackpack)
  646. {
  647. if(slotInfo.getArt() == artInst)
  648. return backpackSlot;
  649. backpackSlot = ArtifactPosition(backpackSlot + 1);
  650. }
  651. }
  652. return ArtifactPosition::PRE_FIRST;
  653. }
  654. bool CArtifactSet::hasArt(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  655. {
  656. return getArtPosCount(aid, onlyWorn, searchBackpackAssemblies, allowLocked) > 0;
  657. }
  658. bool CArtifactSet::hasArtBackpack(const ArtifactID & aid) const
  659. {
  660. return !getBackpackArtPositions(aid).empty();
  661. }
  662. unsigned CArtifactSet::getArtPosCount(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  663. {
  664. const auto allPositions = getAllArtPositions(aid, onlyWorn, allowLocked, true);
  665. if(!allPositions.empty())
  666. return allPositions.size();
  667. if(searchBackpackAssemblies && getHiddenArt(aid))
  668. return 1;
  669. return 0;
  670. }
  671. CArtifactSet::ArtPlacementMap CArtifactSet::putArtifact(ArtifactPosition slot, CArtifactInstance * art)
  672. {
  673. ArtPlacementMap resArtPlacement;
  674. setNewArtSlot(slot, art, false);
  675. if(art->artType->isCombined() && ArtifactUtils::isSlotEquipment(slot))
  676. {
  677. const CArtifactInstance * mainPart = nullptr;
  678. for(const auto & part : art->getPartsInfo())
  679. if(vstd::contains(part.art->artType->getPossibleSlots().at(bearerType()), slot)
  680. && (part.slot == ArtifactPosition::PRE_FIRST))
  681. {
  682. mainPart = part.art;
  683. break;
  684. }
  685. for(const auto & part : art->getPartsInfo())
  686. {
  687. if(part.art != mainPart)
  688. {
  689. auto partSlot = part.slot;
  690. if(!part.art->artType->canBePutAt(this, partSlot))
  691. partSlot = ArtifactUtils::getArtAnyPosition(this, part.art->getTypeId());
  692. assert(ArtifactUtils::isSlotEquipment(partSlot));
  693. setNewArtSlot(partSlot, part.art, true);
  694. resArtPlacement.emplace(std::make_pair(part.art, partSlot));
  695. }
  696. else
  697. {
  698. resArtPlacement.emplace(std::make_pair(part.art, part.slot));
  699. }
  700. }
  701. }
  702. return resArtPlacement;
  703. }
  704. void CArtifactSet::removeArtifact(ArtifactPosition slot)
  705. {
  706. auto art = getArt(slot, false);
  707. if(art)
  708. {
  709. if(art->isCombined())
  710. {
  711. for(auto & part : art->getPartsInfo())
  712. {
  713. if(getArt(part.slot, false))
  714. eraseArtSlot(part.slot);
  715. }
  716. }
  717. eraseArtSlot(slot);
  718. }
  719. }
  720. std::pair<const CArtifactInstance *, const CArtifactInstance *> CArtifactSet::searchForConstituent(const ArtifactID & aid) const
  721. {
  722. for(const auto & slot : artifactsInBackpack)
  723. {
  724. auto art = slot.artifact;
  725. if(art->isCombined())
  726. {
  727. for(auto & ci : art->getPartsInfo())
  728. {
  729. if(ci.art->getTypeId() == aid)
  730. {
  731. return {art, ci.art};
  732. }
  733. }
  734. }
  735. }
  736. return {nullptr, nullptr};
  737. }
  738. const CArtifactInstance * CArtifactSet::getHiddenArt(const ArtifactID & aid) const
  739. {
  740. return searchForConstituent(aid).second;
  741. }
  742. const CArtifactInstance * CArtifactSet::getAssemblyByConstituent(const ArtifactID & aid) const
  743. {
  744. return searchForConstituent(aid).first;
  745. }
  746. const ArtSlotInfo * CArtifactSet::getSlot(const ArtifactPosition & pos) const
  747. {
  748. if(pos == ArtifactPosition::TRANSITION_POS)
  749. {
  750. // Always add to the end. Always take from the beginning.
  751. if(artifactsTransitionPos.empty())
  752. return nullptr;
  753. else
  754. return &(*artifactsTransitionPos.begin());
  755. }
  756. if(vstd::contains(artifactsWorn, pos))
  757. return &artifactsWorn.at(pos);
  758. if(ArtifactUtils::isSlotBackpack(pos))
  759. {
  760. auto backpackPos = pos - ArtifactPosition::BACKPACK_START;
  761. if(backpackPos < 0 || backpackPos >= artifactsInBackpack.size())
  762. return nullptr;
  763. else
  764. return &artifactsInBackpack[backpackPos];
  765. }
  766. return nullptr;
  767. }
  768. bool CArtifactSet::isPositionFree(const ArtifactPosition & pos, bool onlyLockCheck) const
  769. {
  770. if(bearerType() == ArtBearer::ALTAR)
  771. return artifactsInBackpack.size() < GameConstants::ALTAR_ARTIFACTS_SLOTS;
  772. if(const ArtSlotInfo *s = getSlot(pos))
  773. return (onlyLockCheck || !s->artifact) && !s->locked;
  774. return true; //no slot means not used
  775. }
  776. void CArtifactSet::setNewArtSlot(const ArtifactPosition & slot, ConstTransitivePtr<CArtifactInstance> art, bool locked)
  777. {
  778. assert(!vstd::contains(artifactsWorn, slot));
  779. ArtSlotInfo * slotInfo;
  780. if(slot == ArtifactPosition::TRANSITION_POS)
  781. {
  782. // Always add to the end. Always take from the beginning.
  783. artifactsTransitionPos.emplace_back();
  784. slotInfo = &artifactsTransitionPos.back();
  785. }
  786. else if(ArtifactUtils::isSlotEquipment(slot))
  787. {
  788. slotInfo = &artifactsWorn[slot];
  789. }
  790. else
  791. {
  792. auto position = artifactsInBackpack.begin() + slot - ArtifactPosition::BACKPACK_START;
  793. slotInfo = &(*artifactsInBackpack.emplace(position, ArtSlotInfo()));
  794. }
  795. slotInfo->artifact = art;
  796. slotInfo->locked = locked;
  797. }
  798. void CArtifactSet::eraseArtSlot(const ArtifactPosition & slot)
  799. {
  800. if(slot == ArtifactPosition::TRANSITION_POS)
  801. {
  802. assert(!artifactsTransitionPos.empty());
  803. artifactsTransitionPos.erase(artifactsTransitionPos.begin());
  804. }
  805. else if(ArtifactUtils::isSlotBackpack(slot))
  806. {
  807. auto backpackSlot = ArtifactPosition(slot - ArtifactPosition::BACKPACK_START);
  808. assert(artifactsInBackpack.begin() + backpackSlot < artifactsInBackpack.end());
  809. artifactsInBackpack.erase(artifactsInBackpack.begin() + backpackSlot);
  810. }
  811. else
  812. {
  813. artifactsWorn.erase(slot);
  814. }
  815. }
  816. void CArtifactSet::artDeserializationFix(CBonusSystemNode *node)
  817. {
  818. for(auto & elem : artifactsWorn)
  819. if(elem.second.artifact && !elem.second.locked)
  820. node->attachTo(*elem.second.artifact);
  821. }
  822. void CArtifactSet::serializeJsonArtifacts(JsonSerializeFormat & handler, const std::string & fieldName, CMap * map)
  823. {
  824. //todo: creature and commander artifacts
  825. if(handler.saving && artifactsInBackpack.empty() && artifactsWorn.empty())
  826. return;
  827. if(!handler.saving)
  828. {
  829. assert(map);
  830. artifactsInBackpack.clear();
  831. artifactsWorn.clear();
  832. }
  833. auto s = handler.enterStruct(fieldName);
  834. switch(bearerType())
  835. {
  836. case ArtBearer::HERO:
  837. serializeJsonHero(handler, map);
  838. break;
  839. case ArtBearer::CREATURE:
  840. serializeJsonCreature(handler, map);
  841. break;
  842. case ArtBearer::COMMANDER:
  843. serializeJsonCommander(handler, map);
  844. break;
  845. default:
  846. assert(false);
  847. break;
  848. }
  849. }
  850. void CArtifactSet::serializeJsonHero(JsonSerializeFormat & handler, CMap * map)
  851. {
  852. for(const auto & slot : ArtifactUtils::allWornSlots())
  853. {
  854. serializeJsonSlot(handler, slot, map);
  855. }
  856. std::vector<ArtifactID> backpackTemp;
  857. if(handler.saving)
  858. {
  859. backpackTemp.reserve(artifactsInBackpack.size());
  860. for(const ArtSlotInfo & info : artifactsInBackpack)
  861. backpackTemp.push_back(info.artifact->getTypeId());
  862. }
  863. handler.serializeIdArray(NArtifactPosition::backpack, backpackTemp);
  864. if(!handler.saving)
  865. {
  866. for(const ArtifactID & artifactID : backpackTemp)
  867. {
  868. auto * artifact = ArtifactUtils::createArtifact(map, artifactID);
  869. auto slot = ArtifactPosition::BACKPACK_START + artifactsInBackpack.size();
  870. if(artifact->artType->canBePutAt(this, slot))
  871. {
  872. auto artsMap = putArtifact(slot, artifact);
  873. artifact->addPlacementMap(artsMap);
  874. }
  875. }
  876. }
  877. }
  878. void CArtifactSet::serializeJsonCreature(JsonSerializeFormat & handler, CMap * map)
  879. {
  880. logGlobal->error("CArtifactSet::serializeJsonCreature not implemented");
  881. }
  882. void CArtifactSet::serializeJsonCommander(JsonSerializeFormat & handler, CMap * map)
  883. {
  884. logGlobal->error("CArtifactSet::serializeJsonCommander not implemented");
  885. }
  886. void CArtifactSet::serializeJsonSlot(JsonSerializeFormat & handler, const ArtifactPosition & slot, CMap * map)
  887. {
  888. ArtifactID artifactID;
  889. if(handler.saving)
  890. {
  891. const ArtSlotInfo * info = getSlot(slot);
  892. if(info != nullptr && !info->locked)
  893. {
  894. artifactID = info->artifact->getTypeId();
  895. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  896. }
  897. }
  898. else
  899. {
  900. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  901. if(artifactID != ArtifactID::NONE)
  902. {
  903. auto * artifact = ArtifactUtils::createArtifact(map, artifactID.toEnum());
  904. if(artifact->artType->canBePutAt(this, slot))
  905. {
  906. auto artsMap = putArtifact(slot, artifact);
  907. artifact->addPlacementMap(artsMap);
  908. }
  909. else
  910. {
  911. logGlobal->debug("Artifact can't be put at the specified location."); //TODO add more debugging information
  912. }
  913. }
  914. }
  915. }
  916. CArtifactFittingSet::CArtifactFittingSet(ArtBearer::ArtBearer Bearer):
  917. Bearer(Bearer)
  918. {
  919. }
  920. ArtBearer::ArtBearer CArtifactFittingSet::bearerType() const
  921. {
  922. return this->Bearer;
  923. }
  924. VCMI_LIB_NAMESPACE_END