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battle
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c4e2417326
Fix crash on obstacle creation (e.g. moat)
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2 years ago |
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bonuses
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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campaign
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994da3fcf2
code review
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2 years ago |
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constants
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9fa7a93fb0
Properly pass battleID in all battle netpack's
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2 years ago |
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events
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d83aa828f6
Fix turn ending
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2 years ago |
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filesystem
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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gameState
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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logging
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
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mapObjectConstructors
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f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2 years ago |
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mapObjects
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c8e6a7cd27
Fixed most common cases of movement actions
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2 years ago |
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mapping
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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minizip
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85d1909ac5
remove copy-pasted functions from ioapi.c
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2 years ago |
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modding
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f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2 years ago |
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pathfinder
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c8e6a7cd27
Fixed most common cases of movement actions
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2 years ago |
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registerTypes
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1f1f978328
Fixed battle replay
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2 years ago |
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rewardable
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e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
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2 years ago |
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rmg
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f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2 years ago |
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serializer
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f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2 years ago |
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spells
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f13f213d8c
Merge pull request #2780 from IvanSavenko/fix_siege_regression
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2 years ago |
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vstd
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979cf129bc
Merge pull request #2637 from Laserlicht/autosave
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2 years ago |
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AI_Base.h
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
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ArtifactUtils.cpp
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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ArtifactUtils.h
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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BasicTypes.cpp
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62cd8b12d4
Converted several namespace enums to enum class
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2 years ago |
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BattleFieldHandler.cpp
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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BattleFieldHandler.h
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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CAndroidVMHelper.cpp
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313d479d42
fix using JNI from server in single process build
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2 years ago |
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CAndroidVMHelper.h
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313d479d42
fix using JNI from server in single process build
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2 years ago |
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CArtHandler.cpp
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 years ago |
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CArtHandler.h
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025b0814c8
+ Handled banning spells and artifacts
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2 years ago |
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CArtifactInstance.cpp
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37f3560b9c
Fix build in debug mode
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2 years ago |
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CArtifactInstance.h
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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CBonusTypeHandler.cpp
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 years ago |
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CBonusTypeHandler.h
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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CBuildingHandler.cpp
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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CBuildingHandler.h
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CConfigHandler.cpp
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6a260a60cf
Fix resource creation
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2 years ago |
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CConfigHandler.h
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a015bf6507
Initial part of dynamically-sized adventure map:
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2 years ago |
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CConsoleHandler.cpp
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a44c08a847
Slightly better thread names
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2 years ago |
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CConsoleHandler.h
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ea3bdda047
vcmi: reduce boost a little bit
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2 years ago |
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CCreatureHandler.cpp
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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CCreatureHandler.h
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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CCreatureSet.cpp
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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CCreatureSet.h
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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CGameInfoCallback.cpp
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41210c1dbf
Client-side support for multiple battles
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2 years ago |
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CGameInfoCallback.h
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41210c1dbf
Client-side support for multiple battles
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2 years ago |
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CGameInterface.cpp
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41210c1dbf
Client-side support for multiple battles
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2 years ago |
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CGameInterface.h
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c8e6a7cd27
Fixed most common cases of movement actions
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2 years ago |
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CGeneralTextHandler.cpp
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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CGeneralTextHandler.h
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 years ago |
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CHeroHandler.cpp
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 years ago |
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CHeroHandler.h
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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CMakeLists.txt
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0294a8b063
enable StupidAI and EmptyAI for static AI
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2 years ago |
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CPlayerState.cpp
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86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
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2 years ago |
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CPlayerState.h
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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CRandomGenerator.cpp
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
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CRandomGenerator.h
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
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CScriptingModule.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CScriptingModule.h
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CSkillHandler.cpp
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 years ago |
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CSkillHandler.h
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03b3771f19
Ban Navigation on maps without water
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2 years ago |
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CSoundBase.h
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7e3cd7db51
Fix for missing Death Blow sound
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2 years ago |
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CStack.cpp
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fd3217c875
Fix few more missing BattleID's
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2 years ago |
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CStack.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CStopWatch.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CThreadHelper.cpp
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
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CThreadHelper.h
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
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CTownHandler.cpp
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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CTownHandler.h
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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Color.h
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3cf303f1c7
vcmi/client: make ColorRGBA constexpr
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2 years ago |
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CondSh.h
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0020d76d1d
Introduced animation phases for beter ordering of visuals in battles
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2 years ago |
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ConstTransitivePtr.h
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b30d23d278
vcmi: make ConstTransitivePtr always init self.
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2 years ago |
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FunctionList.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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GameConstants.h
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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GameSettings.cpp
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7f1b982264
Implemented support for showing amount of guards in banks
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2 years ago |
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GameSettings.h
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7f1b982264
Implemented support for showing amount of guards in banks
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2 years ago |
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IBonusTypeHandler.h
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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IGameCallback.cpp
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ce20d913e0
Fix checking PlayerColor's for validness
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2 years ago |
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IGameCallback.h
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62cd8b12d4
Converted several namespace enums to enum class
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2 years ago |
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IGameEventsReceiver.h
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f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2 years ago |
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IHandlerBase.cpp
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7e27ac7073
IdentifierStorage is now separate handler in VLC
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2 years ago |
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IHandlerBase.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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JsonDetail.cpp
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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JsonDetail.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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JsonNode.cpp
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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JsonNode.h
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 years ago |
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JsonRandom.cpp
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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JsonRandom.h
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1b4d117790
deeper decoupling
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2 years ago |
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Languages.h
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bee59b3c1c
Update Languages.h
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2 years ago |
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LoadProgress.cpp
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dfaf778d16
Redesign loading solution
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2 years ago |
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LoadProgress.h
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dfaf778d16
Redesign loading solution
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2 years ago |
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LogicalExpression.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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LogicalExpression.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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MetaString.cpp
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3913b8e98c
Heroes placed on water in map will be automatically given boat
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2 years ago |
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MetaString.h
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9b5e81929f
Fix build
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2 years ago |
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NetPackVisitor.h
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940bdcee3e
Fixes according to review
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2 years ago |
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NetPacks.h
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c8e6a7cd27
Fixed most common cases of movement actions
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2 years ago |
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NetPacksBase.h
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8751d9ab8b
CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization.
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2 years ago |
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NetPacksLib.cpp
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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NetPacksLobby.h
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1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
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2 years ago |
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ObstacleHandler.cpp
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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ObstacleHandler.h
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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Point.h
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2286e0c7b1
implement speed and move
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2 years ago |
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Rect.cpp
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3973624278
Implemented tolerance for touch events
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2 years ago |
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Rect.h
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3973624278
Implemented tolerance for touch events
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2 years ago |
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ResourceSet.cpp
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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ResourceSet.h
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ec8d31bbfc
First step at unifying game identifiers code
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2 years ago |
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RiverHandler.cpp
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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RiverHandler.h
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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RoadHandler.cpp
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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RoadHandler.h
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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ScopeGuard.h
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91ef7cbb4f
Fix ScopeGuard move behavior
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2 years ago |
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ScriptHandler.cpp
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
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ScriptHandler.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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StartInfo.cpp
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 years ago |
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StartInfo.h
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4784ae94b5
revert uuid
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2 years ago |
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StdInc.cpp
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3926920103
Rename radious -> radius
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9 years ago |
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StdInc.h
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74a82c4c9d
Moved boost:format log proxy to CLoggerBase
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9 years ago |
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TerrainHandler.cpp
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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TerrainHandler.h
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
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TextOperations.cpp
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e317c23a59
fix
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2 years ago |
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TextOperations.h
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37e2292720
count unicode chars to extra function
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2 years ago |
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TurnTimerInfo.cpp
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4ee47b01ae
Make possible to play with different timers independently
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2 years ago |
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TurnTimerInfo.h
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cc3ca9a41e
Timers fixes
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2 years ago |
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UnlockGuard.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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VCMIDirs.cpp
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1da06e04cc
fix "development mode" condition when building in single process mode
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2 years ago |
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VCMIDirs.h
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5f4a998435
editorPath -> mapEditorPath
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2 years ago |
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VCMI_Lib.cpp
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7e27ac7073
IdentifierStorage is now separate handler in VLC
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2 years ago |
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VCMI_Lib.h
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7e27ac7073
IdentifierStorage is now separate handler in VLC
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2 years ago |
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VCMI_lib.cbp
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1c68937d95
new approach
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2 years ago |
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VCMI_lib.vcxproj
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1c68937d95
new approach
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2 years ago |
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VCMI_lib.vcxproj.filters
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1c68937d95
new approach
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2 years ago |
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int3.h
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20de44d4a5
Reodered methods in file to group similar code
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2 years ago |
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vcmi_endian.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |