Laserlicht 01c14ae9ce Merge branch 'develop' into extended_statistic 1 年之前
..
CGuiHandler.cpp 4171026035 First iteration of upscaled rendering 1 年之前
CGuiHandler.h 337431901f Moved object construction macros to more logical location 1 年之前
CIntObject.cpp 01c14ae9ce Merge branch 'develop' into extended_statistic 1 年之前
CIntObject.h 0c836e0797 code review 1 年之前
CursorHandler.cpp 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 年之前
CursorHandler.h 742149062a Apply SonarCloud suggestions 1 年之前
EventDispatcher.cpp ac30f7757b changed naming 1 年之前
EventDispatcher.h ac30f7757b changed naming 1 年之前
EventsReceiver.cpp 05a9f0fe39 move to EventReceiver 2 年之前
EventsReceiver.h ac30f7757b changed naming 1 年之前
FramerateManager.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
FramerateManager.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
InterfaceObjectConfigurable.cpp 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 年之前
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
Shortcut.h a42afa2910 code review 1 年之前
ShortcutHandler.cpp a42afa2910 code review 1 年之前
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 年之前
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 年之前
WindowHandler.cpp 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 年之前
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 年之前