CConsoleHandler.cpp 8.3 KB

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  1. /*
  2. * CConsoleHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CConsoleHandler.h"
  12. #include "CConfigHandler.h"
  13. #include "CThreadHelper.h"
  14. #include <boost/stacktrace.hpp>
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. std::mutex CConsoleHandler::smx;
  17. DLL_LINKAGE CConsoleHandler * console = nullptr;
  18. VCMI_LIB_NAMESPACE_END
  19. #ifndef VCMI_WINDOWS
  20. using TColor = std::string;
  21. #define CONSOLE_GREEN "\x1b[1;32m"
  22. #define CONSOLE_RED "\x1b[1;31m"
  23. #define CONSOLE_MAGENTA "\x1b[1;35m"
  24. #define CONSOLE_YELLOW "\x1b[1;33m"
  25. #define CONSOLE_WHITE "\x1b[1;37m"
  26. #define CONSOLE_GRAY "\x1b[1;30m"
  27. #define CONSOLE_TEAL "\x1b[1;36m"
  28. #else
  29. #include <windows.h>
  30. #include <dbghelp.h>
  31. #ifndef __MINGW32__
  32. #pragma comment(lib, "dbghelp.lib")
  33. #endif
  34. typedef WORD TColor;
  35. HANDLE handleIn;
  36. HANDLE handleOut;
  37. HANDLE handleErr;
  38. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  39. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  40. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  41. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  42. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  43. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  44. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  45. static TColor defErrColor;
  46. #endif
  47. static TColor defColor;
  48. VCMI_LIB_NAMESPACE_BEGIN
  49. #ifdef VCMI_WINDOWS
  50. void printWinError()
  51. {
  52. //Get error code
  53. int error = GetLastError();
  54. if(!error)
  55. {
  56. logGlobal->error("No Win error information set.");
  57. return;
  58. }
  59. logGlobal->error("Error %d encountered:", error);
  60. //Get error description
  61. char* pTemp = nullptr;
  62. FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  63. nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr);
  64. logGlobal->error(pTemp);
  65. LocalFree( pTemp );
  66. }
  67. const char* exceptionName(DWORD exc)
  68. {
  69. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  70. switch (exc)
  71. {
  72. EXC_CASE(ACCESS_VIOLATION);
  73. EXC_CASE(DATATYPE_MISALIGNMENT);
  74. EXC_CASE(BREAKPOINT);
  75. EXC_CASE(SINGLE_STEP);
  76. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  77. EXC_CASE(FLT_DENORMAL_OPERAND);
  78. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  79. EXC_CASE(FLT_INEXACT_RESULT);
  80. EXC_CASE(FLT_INVALID_OPERATION);
  81. EXC_CASE(FLT_OVERFLOW);
  82. EXC_CASE(FLT_STACK_CHECK);
  83. EXC_CASE(FLT_UNDERFLOW);
  84. EXC_CASE(INT_DIVIDE_BY_ZERO);
  85. EXC_CASE(INT_OVERFLOW);
  86. EXC_CASE(PRIV_INSTRUCTION);
  87. EXC_CASE(IN_PAGE_ERROR);
  88. EXC_CASE(ILLEGAL_INSTRUCTION);
  89. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  90. EXC_CASE(STACK_OVERFLOW);
  91. EXC_CASE(INVALID_DISPOSITION);
  92. EXC_CASE(GUARD_PAGE);
  93. EXC_CASE(INVALID_HANDLE);
  94. default:
  95. return "UNKNOWN EXCEPTION";
  96. }
  97. #undef EXC_CASE
  98. }
  99. static void createMemoryDump(MINIDUMP_EXCEPTION_INFORMATION * meinfo)
  100. {
  101. //create file where dump will be placed
  102. char *mname = nullptr;
  103. char buffer[MAX_PATH + 1];
  104. HMODULE hModule = nullptr;
  105. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  106. mname = strrchr(buffer, '\\');
  107. if (mname != nullptr)
  108. mname++;
  109. else
  110. mname = buffer;
  111. strcat(mname, "_crashinfo.dmp");
  112. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  113. logGlobal->error("Crash info will be put in %s", mname);
  114. auto dumpType = MiniDumpWithDataSegs;
  115. if(settings["general"]["extraDump"].Bool())
  116. {
  117. dumpType = (MINIDUMP_TYPE)(
  118. MiniDumpWithFullMemory
  119. | MiniDumpWithFullMemoryInfo
  120. | MiniDumpWithHandleData
  121. | MiniDumpWithUnloadedModules
  122. | MiniDumpWithThreadInfo);
  123. }
  124. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, dumpType, meinfo, nullptr, nullptr);
  125. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  126. }
  127. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  128. {
  129. logGlobal->error("Disaster happened.");
  130. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  131. logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
  132. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  133. {
  134. logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
  135. }
  136. const DWORD threadId = ::GetCurrentThreadId();
  137. logGlobal->error("Thread ID: %d", threadId);
  138. //exception info to be placed in the dump
  139. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  140. createMemoryDump(&meinfo);
  141. return EXCEPTION_EXECUTE_HANDLER;
  142. }
  143. #endif
  144. #ifdef NDEBUG
  145. [[noreturn]] static void onTerminate()
  146. {
  147. logGlobal->error("Disaster happened.");
  148. try
  149. {
  150. std::exception_ptr eptr{std::current_exception()};
  151. if (eptr)
  152. {
  153. std::rethrow_exception(eptr);
  154. }
  155. else
  156. {
  157. logGlobal->error("...but no current exception found!");
  158. }
  159. }
  160. catch (const std::exception& exc)
  161. {
  162. logGlobal->error("Reason: %s", exc.what());
  163. }
  164. catch (...)
  165. {
  166. logGlobal->error("Reason: unknown exception!");
  167. }
  168. logGlobal->error("Call stack information:");
  169. std::stringstream stream;
  170. stream << boost::stacktrace::stacktrace();
  171. logGlobal->error("%s", stream.str());
  172. #ifdef VCMI_WINDOWS
  173. const DWORD threadId = ::GetCurrentThreadId();
  174. logGlobal->error("Thread ID: %d", threadId);
  175. createMemoryDump(nullptr);
  176. #endif
  177. std::abort();
  178. }
  179. #endif
  180. void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
  181. {
  182. TColor colorCode;
  183. switch(color)
  184. {
  185. case EConsoleTextColor::DEFAULT:
  186. colorCode = defColor;
  187. break;
  188. case EConsoleTextColor::GREEN:
  189. colorCode = CONSOLE_GREEN;
  190. break;
  191. case EConsoleTextColor::RED:
  192. colorCode = CONSOLE_RED;
  193. break;
  194. case EConsoleTextColor::MAGENTA:
  195. colorCode = CONSOLE_MAGENTA;
  196. break;
  197. case EConsoleTextColor::YELLOW:
  198. colorCode = CONSOLE_YELLOW;
  199. break;
  200. case EConsoleTextColor::WHITE:
  201. colorCode = CONSOLE_WHITE;
  202. break;
  203. case EConsoleTextColor::GRAY:
  204. colorCode = CONSOLE_GRAY;
  205. break;
  206. case EConsoleTextColor::TEAL:
  207. colorCode = CONSOLE_TEAL;
  208. break;
  209. default:
  210. colorCode = defColor;
  211. break;
  212. }
  213. #ifdef VCMI_WINDOWS
  214. SetConsoleTextAttribute(handleOut, colorCode);
  215. if (color == EConsoleTextColor::DEFAULT)
  216. colorCode = defErrColor;
  217. SetConsoleTextAttribute(handleErr, colorCode);
  218. #else
  219. std::cout << colorCode;
  220. #endif
  221. }
  222. int CConsoleHandler::run() const
  223. {
  224. setThreadName("consoleHandler");
  225. //disabling sync to make in_avail() work (othervice always returns 0)
  226. {
  227. TLockGuard _(smx);
  228. std::ios::sync_with_stdio(false);
  229. }
  230. std::string buffer;
  231. while ( std::cin.good() )
  232. {
  233. #ifndef VCMI_WINDOWS
  234. //check if we have some unreaded symbols
  235. if (std::cin.rdbuf()->in_avail())
  236. {
  237. if ( getline(std::cin, buffer).good() )
  238. if ( cb && *cb )
  239. (*cb)(buffer, false);
  240. }
  241. else
  242. boost::this_thread::sleep_for(boost::chrono::milliseconds(100));
  243. boost::this_thread::interruption_point();
  244. #else
  245. std::getline(std::cin, buffer);
  246. if ( cb && *cb )
  247. (*cb)(buffer, false);
  248. #endif
  249. }
  250. return -1;
  251. }
  252. CConsoleHandler::CConsoleHandler():
  253. cb(new std::function<void(const std::string &, bool)>),
  254. thread(nullptr)
  255. {
  256. #ifdef VCMI_WINDOWS
  257. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  258. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  259. handleErr = GetStdHandle(STD_ERROR_HANDLE);
  260. CONSOLE_SCREEN_BUFFER_INFO csbi;
  261. GetConsoleScreenBufferInfo(handleOut,&csbi);
  262. defColor = csbi.wAttributes;
  263. GetConsoleScreenBufferInfo(handleErr, &csbi);
  264. defErrColor = csbi.wAttributes;
  265. #ifdef NDEBUG
  266. #ifndef VCMI_ANDROID
  267. SetUnhandledExceptionFilter(onUnhandledException);
  268. #endif
  269. #endif
  270. #else
  271. defColor = "\x1b[0m";
  272. #endif
  273. #ifdef NDEBUG
  274. std::set_terminate(onTerminate);
  275. #endif
  276. }
  277. CConsoleHandler::~CConsoleHandler()
  278. {
  279. logGlobal->info("Killing console...");
  280. end();
  281. delete cb;
  282. logGlobal->info("Killing console... done!");
  283. }
  284. void CConsoleHandler::end()
  285. {
  286. if (thread)
  287. {
  288. #ifndef VCMI_WINDOWS
  289. thread->interrupt();
  290. #else
  291. TerminateThread(thread->native_handle(),0);
  292. #endif
  293. thread->join();
  294. delete thread;
  295. thread = nullptr;
  296. }
  297. }
  298. void CConsoleHandler::start()
  299. {
  300. thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
  301. }
  302. VCMI_LIB_NAMESPACE_END